... Architecture and Functional Specification 19
■Chapter 4: Android: Installing the Toolset 35
■Chapter 5: Android: Building the Logon Form and Consuming REST Services 55
■Chapter 6: Android: An ... class and
call the Logon method. Packaging up the request and error handling will all be dealt with by base classes.
Multimobile Development
Building Applications for the iPhoneand
Android ... thanks and appreciation to my wife, Andy, for the patience and support she has shown
during writing and development of this book, Matt Fitchett for his excellent suggestions and review
work, and...
... must register
with Apple, and pay $99/year. For more information, go to http://developer.apple.com
and read about their development program.
Enterprise deployment is for those wishing to develop ... just as easy as it
is for creating an iPhone application.
Now let’s take a look at creating applications that run on both the iPhoneand the iPad.
Creating a Universal iPhone/ iPad Application ... to write libraries for use in MonoTouch, but it involves
converting your standard C# class library projects to MonoTouch iOS class library
projects. For more information, and a tool to help...
... by the Android SDK (for more information, visit
http://developer .android
.com
). Also, you will need an Android device with OpenGL ES 2.0 support, because the simulator
bundled with the Android ... GETTING STARTED 1
Software Requirements 2
For iOS Developers 2
For Android Developers 2
Downloading the Book’s SDK 4
Importing Projects 5
For iOS Developers 5
For Android Developers 5
The Template 7
Summary ... (http://www.katsbits.com) and David
Radford (http://dmradford.com).
flast.indd xxflast.indd xx 12/31/11 9:40:24 AM12/31/11 9:40:24 AM
Game and Graphics Programming for iOS andAndroid with OpenGLđ...
... objmesh->objvertexdata[ i ].vertex_index;
Building the Shaders
❘
37
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www.it-ebooks.info
Game and Graphics Programming for iOS andAndroid with OpenGLđ ... Chichester, West Sussex, PO19 8SQ, United Kingdom
For details of our global editorial offi ces, for customer services andfor information about how to apply for permission to
reuse the copyright material ... ixffirs.indd ix 1/11/12 8:21:02 AM1/11/12 8:21:02 AM
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Game and Graphics Programming
for iOS and Android
đ
with OpenGL
đ
ES 2.0
ffirs.indd iiiffirs.indd iii 1/11/12 8:21:00...
... solution so far performs a portrait-only transition, which is usually fine
for most iPhone apps. iPad apps, on the other hand, are often expected to
work in both portrait and landscape modes. Because ... and landscape variants
of your default image, and UIKit chooses the right one for you. However,
your code has no way of knowing which image was used and therefore can’t
choose the right one for ... the tireless effort of hundreds of gifted and passionate
people in Cupertino over the better part of the past decade. I must thank
my many friends and former colleagues at Apple for creating this...
... [http://37signals.com/svn/posts/2761-launch-basecamp-mobile]
Build Mobile Websites andAppsfor Smart Devices (www.sitepoint.com)
Build Mobile Websites andAppsfor Smart Devices4
Figure 2.13. Viewing a single Star
The detail view for a star ... popular game
for iOS. It’s available on both the iPhoneand iPad, and uses the same interface for both devices.
4
http://en.wikipedia.org/wiki/Fitts's_law
Build Mobile Websites andAppsfor Smart ... ever the case when talking
about mobile design.
Build Mobile Websites andAppsfor Smart Devices (www.sitepoint.com)
Build Mobile Websites andAppsfor Smart Devices22
As a general rule, erring...
... Guide to iOS Apps:
Create iPhone,
iPod touch, and iPad Apps
with Web Standards
HTML5, CSS3, and JavaScript
From <www.wowebook.com>
ptg
15
As we start getting into the technical and production-
oriented ... Developers who also design appsfor other
mobile platforms. So I don’t think you’ll be penalized for being honest if
you’re also, say, an Android app designer. (On the other hand, why is Apple
asking? ... arranger, and stained
glass artist elevated my ability to see paerns and beauty, and inspired my
own creativity and desire to make things.
My lovely wife and daughters, who gave me the time and...
... Douglas Pundick and Brian
MacDonald, for their valuable comments; Paul Haine for his close reading and testing of every
chapter and example in this book; and Kim Wimpsett, for helping us make ... the iPhoneand iPad Simulator application will be hiding in the folder
/Developer/Platforms/iPhoneSimulator.platform/Developer/Applications/. If you don’t want to go
mad looking for it before ... browser and type http://localhost/. This is
your local web site!
ii
Beginning iPhoneand iPad Web Apps: Scripting with HTML5, CSS3, and JavaScript
Copyright â 2010 by Chris Apers and Daniel...
... Chris Cook for his legal analysis and Alex
Levinson for his expertise in network forensics.
Chris Cook is both an attorney and computer forensic analyst. He has extensive education and
experience ... currently a computer and mobile forensics analyst for a
federal agency and is a contributing editor for Digital Forensics Magazine. Sean
is married to his wife of 23 years, Dawn, and also has one ...
Collector (CDMC) and Certified Digital Forensic Examiner (CDFE) and was a lead author on the
book Mac OS X, iPod, andiPhone Forensic Analysis (Syngress, 2008).
Sean also founded Katana Forensics...
... of this information is draft only. You will have opportunities to review it before
you submit your work for App Store validation.
Save the project. Create a folder in your documents and name ... your device for development, click ‘‘Use for development’’ on this
page.
2. Create an AppID for the iOS Viewer.
Click App IDs and select New App ID. For the description, use an all-attached ... to prepare the information
you need to provide on the Apple Developer Program registration form.
Table 1-1. List of Required Information
Email address
Password
Birthday and birth month
Security...
... client and collaborator. anks for your
patience andfor believing in my work.
Shawn, my friend and legal counsel, whose advice and assistance calmed
many a frayed nerve.
Tim, my friend and sailing ... books
about making iPhone,
iPod touch, and iPad apps?
There are indeed several books about the subject, and
they are all very informative. However, I wrote this book
for a specific audience.
In ... arranger, and stained
glass artist elevated my ability to see paerns and beauty, and inspired my
own creativity and desire to make things.
My lovely wife and daughters, who gave me the time and...
... infinitum. Cool beans.
Android SDK: Android Software Development Kit for Eclipse
The last major step in putting together an Android development environment is to install the latest
Android SDK (currently ... Eclipse, andAndroid SDK packages you need to build
an applications development environment for creating Android applications. In Chapter 3, you’ll learn
how to set up these tools as a cohesive Android ... features of Android.
The three basic components you’ll need forAndroid development are Java 6, Eclipse 4.2.1, and
of course, Android. You can download these various components for free, as...
... simple table view–based app for the iPhone, which will introduce you to the
UITableView and its main elements. The app will also act as a starting point for later versions, and
it’ll be a working ... structured internally, and how they’re created and reused. It also covers the
standard cells types that come for free with the UITableView classes.
Chapter 5, “Using Tables for Navigation,” covers ... with Interface Builder and in code, and how to use the UITableViewController
class as a template.
Chapter 3, “Feeding Your Tables With Data,”is about where the table gets its data and how
you...
... CHAPTER 3: Android
36
however, Android does include a set of common user interface components that are
comparable to those available on the iPhone.
Android Development
To develop for the Android, ... designed forAndroid to reduce battery consumption and
work well with the limited memory and CPU-power of a mobile phone. (Note that
Android does not support J2ME.) Since the release of the Android ... Android,
iPhone, BREW, Windows Mobile, and more. Bedrock is a set of
proprietary libraries and tools. http://www.metismo.com
Corona. Develop using the Lua scripting language for native iPhone, ...