Beginning WebGL for HTML5 pptx
... the next: function getMatrixUniforms(){ glProgram.pMatrixUniform = gl.getUniformLocation(glProgram, "uPMatrix"); glProgram.mvMatrixUniform = gl.getUniformLocation(glProgram, "uMVMatrix"); } function ... "uMVMatrix"); } function setMatrixUniforms() { gl.uniformMatrix4fv(glProgram.pMatrixUniform, false, pMatrix); gl.uniformMatrix4fv(glProgram.mvMatrixUniform, false, mvMatrix); } … … initShaders(); ... generation and transformations. e VS can perform per-vertex lighting calculations and pass these values on to the FS for a per-pixel computation. In summary, the VS is responsible for final vertex...
Ngày tải lên: 06/03/2014, 03:20
... ideally an iOS device running iOS 5.1 or newer. While older versions of Mac OS X, Xcode, and iOS may still be in use, screenshots and step-by-step instructions in this book may not work for other ... but aren’t enforced by any header. Conforming to Protocols To conform to a protocol, we create a list after the declaration of a class. We’ll create a new class, Delegate, to conform to the ... file dialog On the next screen, enter Person for Class and NSObject for Subclass of. Click Next, and then choose the path (the default should be fine for now). (See Figure 2-2.) CHAPTER 1: Getting...
Ngày tải lên: 06/03/2014, 03:20
Learn GamesSalad for iOS pot
... Figure 1-7. iOS Developer Program fee You have the opportunity to review your enrollment information one last time before submitting. Carefully review the information. Next, accept the iOS Developer ... you’re using your device for development, click ‘‘Use for development’’ on this page. 2. Create an AppID for the iOS Viewer. Click App IDs and select New App ID. For the description, use an ... GameSalad iOS Viewer You can download the GameSalad iOS Viewer from http://gamesalad.com/download/getViewer. You will download a .zip file with the last version of iOS Viewer. But before rushing...
Ngày tải lên: 06/03/2014, 03:20
... same for the emulator and the platform you’re writing for . There is no iOS emulator available, but if there were, code compiled for the emulator would be the same as code compiled for the ... people, buttons for editing information, and so on. The belief behind MVC is that the model code should never have any view code in it. If, for instance, you’re writing a cross-platform address ... were to release an API for writing apps for the Apple TV, you wouldn’t want to have to sift through iOS button-creating code to get important pieces of the address book for an Apple TV version....
Ngày tải lên: 14/03/2014, 10:20
Learn gamesalad for ios: Game Development for iPhone, iPad, and HTML5 potx
... you’re using your device for development, click ‘‘Use for development’’ on this page. 2. Create an AppID for the iOS Viewer. Click App IDs and select New App ID. For the description, use an ... Figure 1-7. iOS Developer Program fee You have the opportunity to review your enrollment information one last time before submitting. Carefully review the information. Next, accept the iOS Developer ... or registered Apple developer page For the purpose of this book, I will show you the steps for the creation of a new Apple ID for the enrollment into the iOS Developer Program. The next step...
Ngày tải lên: 14/03/2014, 10:20
Learn HTML5 and JavaScript for iOS doc
... - for all HTML files • /css - for all CSS • /js - for all JavaScript • /images - for all images Or, if your application structure is in a subdirectory:/m - for all HTML files • /m/css - for ... custom user-interface designed to allow for easier input. Sample Form Code Here’s an example of a form using the new input types. This form will prompt you for valid inputs (such as a valid URL), ... support). <form> <fieldset> <legend>Form:</legend> Name: <input type="text"> Email: <input type="text"> </fieldset> </form>...
Ngày tải lên: 14/03/2014, 10:20
Learning OpenGL ES for iOS docx
... ability to apply GLKit in your iOS applications. GLKit demonstrates best current practices for OpenGL ES and can even serve as a template for your own cross-platform library if you decide you ... Environment (IDE). Apple’s developer tools for iOS including Xcode are part of the iOS Software Development Kit (SDK) at http://developer.apple.com/technologies /ios/ . Figure 2.3 Final display produced ... technology to manage memory for Objective-C objects. ARC is enabled by default in newly created Xcode proj- ects for iOS. Using ARC avoids the need to manually manage memory for objects and simplifies...
Ngày tải lên: 15/03/2014, 02:20
Pro Core Data for iOS pdf
... prociently. Lots of iOS development books touch on Core Data, taking you through a few mainstream use cases for storing and retrieving data in your iOS applications. In Pro Core Data for iOS, however, ... Privat | Robert Warner Pro Core Data for iOS Data Access and Persistence Engine for iPhone, iPad, and iPod touch T he power of Core Data allows iOS developers to eciently store and re- trieve ... Data for iOS explains both how and why to use Core Data for data storage, from simple to advanced techniques. Covering common and advanced per- sistence patterns, this book prepares any iOS developer...
Ngày tải lên: 15/03/2014, 06:20
.Beginning Perl for Bioinformatics doc
... other places to look for already existing code. You can search the Internet with your favorite search engines. You can browse collections of links for bioinformatics, looking for programs. You ... additional ways to format output in Perl. Chapter 13 Chapter 13 looks ahead to topics beyond the scope of this book. Appendix A Collected here are resources for Perl and for bioinformatics programming, ... into a design for a program? A common implementation strategy is to begin by writing what is called pseudo-code. Pseudocode is an informal program, in which there are no details, and formal syntax...
Ngày tải lên: 15/03/2014, 17:20
Beginning WebGL for HTML5 ppt
... Uniforms As mentioned, vertices have attributes which can be passed to shaders. We can also pass uniform values to the shader which will be constant for each vertex. Shader attributes and uniforms ... generation and transformations. e VS can perform per-vertex lighting calculations and pass these values on to the FS for a per-pixel computation. In summary, the VS is responsible for final vertex ... coordinate transformation and the world-to-view coordinate transformation—into one matrix. Recall that the model-to-world transformation takes a model within its local coordinates and transforms it...
Ngày tải lên: 15/03/2014, 17:20
Pro OpenGL ES for iOS potx
... ES toolkit for small devices. While iOS supports both flavors—version 1.x for the easy way, and version 2.x for those who like to get where the nitty-is-gritty—I mainly cover the former, except ... three overall flavors: 2D for user interface, 3D in real time for flight or other forms of simulation as well as games, and 3D rendering where quality trumps speed for non-real-time use. MIT ... ease-of-use utility routines for flexibility and control. The transformation functions have vanished, leaving it up to the developer to calculate their own matrices. Fortunately, there are a number...
Ngày tải lên: 15/03/2014, 20:20
Learning OpenGL ES for iOS doc
... Environment (IDE). Apple’s developer tools for iOS including Xcode are part of the iOS Software Development Kit (SDK) at http://developer.apple.com/technologies /ios/ . Figure 2.3 Final display produced ... to perform each step in the process for using one type of buffer and provides similar functions for other types of buffer. ■ glGenBuffers()—Asks OpenGL ES to generate a unique identifier for ... technology to manage memory for Objective-C objects. ARC is enabled by default in newly created Xcode proj- ects for iOS. Using ARC avoids the need to manually manage memory for objects and simplifies...
Ngày tải lên: 16/03/2014, 00:20
Event Handling Guide for iOS potx
... gesture CGAffineTransform transform = CGAffineTransformMakeRotation([recognizer rotation]); self.imageView.transform = transform; // Display an image view at that location [self drawImageForGestureRecognizer:recognizer ... experience is for the user. At a Glance Events are objects sent to an app to inform it of user actions. In iOS, events can take many forms: Multi-Touch events, motion events, and events for controlling ... manipulate their iOS devices in a number of ways, such as touching the screen or shaking the device. iOS interprets when and how a user is manipulating the hardware and passes this information to...
Ngày tải lên: 16/03/2014, 11:20
game and graphics programming for ios and android with opengl es 2.0
... GETTING STARTED 1 Software Requirements 2 For iOS Developers 2 For Android Developers 2 Downloading the Book’s SDK 4 Importing Projects 5 For iOS Developers 5 For Android Developers 5 The Template ... develop for iOS, all you need is a Mac that can support the latest version of the iOS SDK (for more information, visit http://developer.apple.com). An iDevice is optional since the iOS SDK ... Chichester, West Sussex, PO19 8SQ, United Kingdom For details of our global editorial offi ces, for customer services and for information about how to apply for permission to reuse the copyright material...
Ngày tải lên: 22/03/2014, 13:36
Bạn có muốn tìm thêm với từ khóa: