... AM Game and Graphics Programming for iOS and Android with OpenGL® ES 2.0 ffirs.indd iii 1/11/12 8:21:00 AM ffirs.indd iv 1/11/12 8:21:00 AM Game and Graphics Programming for iOS and Android ... GETTING STARTED xvii Software Requirements For iOS Developers For Android Developers 2 Downloading the Book’s SDK Importing Projects For iOS Developers For Android Developers The Template Summary ... by the Android SDK (for more information, visit http://developer .android com) Also, you will need an Android device with OpenGL ES 2.0 support, because the simulator bundled with the Android...
Ngày tải lên: 22/03/2014, 13:36
... Programming for iOS and Android with OpenGL® ES 2.0 Romain Marucchi-Foino John Wiley & Sons, Inc www.it-ebooks.info ffirs.indd v 1/11/12 8:21:00 AM Game and Graphics Programming for iOS and Android ... 1: GETTING STARTED Software Requirements For iOS Developers For Android Developers 2 Downloading the Book’s SDK Importing Projects For iOS Developers For Android Developers 5 The Template Summary ... by the Android SDK (for more information, visit http://developer .android com) Also, you will need an Android device with OpenGL ES 2.0 support, because the simulator bundled with the Android...
Ngày tải lên: 29/03/2014, 22:20
Pro Android Media: Developing Graphics, Music, Video, and Rich Media Apps for Smartphones and Tablets docx
... import android. app.Activity; android. content.Intent; android. graphics.Bitmap; android. graphics.BitmapFactory; android. net.Uri; android. os.Bundle; android. os.Environment; android. util.Log; android. view.Display; ... android. os.Bundle; android. util.Log; android. view.View; android. view.View.OnClickListener; android. widget.Button; android. widget.EditText; android. widget.ImageView; android. widget.TextView; android. widget.Toast; ...
Ngày tải lên: 15/03/2014, 06:20
Developing C# Apps for iPhone and iPad using MonoTouch: iOS Apps Development for .NET Developers doc
... (128MB for the 3G, 256MB for the 3GS and iPad, and 512 for the iPhone 4) Because of the complex nature of the graphics that support iPhone applications, and the fact that it’s fairly normal for ... is an important and easily missed requirement While theoretically you could build most of your application on other platforms, the iOS SDK (and therefore the iOS device simulator and Interface ... with the iOS SDK Interface Builder uses Cocoa Touch (Apple’s UI Framework for iOS, also known as UIKit) objects that are native to the iOS This means that you have all the standard iOS controls...
Ngày tải lên: 28/03/2014, 23:20
oreilly developing enterprise ios applications, iphone and ipad apps for companies and organizations (2012)
... testing and distributing apps, integrating apps with backend systems, and a handy check-list of things you need to remember to think about as the ship date for your app approaches Each chapter stands ... cell phone and mobile devices Access new titles before they are available for print, and get exclusive access to manuscripts in development and post feedback for the authors Copy and paste code ... group on short notice, and had the wisdom to let Manny be Manny Thanks also to Dan and Girish for agreeing to review the book internally, and to Bill Bartow and Susan Rossnick for saying yes when...
Ngày tải lên: 24/04/2014, 10:02
Multimobile Development: Building Applications for iPhone and Android pptx
... Development Building Applications for the iPhone and Android Platforms ■■■ Matthew Baxter-Reynolds Multimobile Development: Building Applications for the iPhone and Android Platforms Copyright © 2010 by ... Architecture and Functional Specification 19 ■Chapter 4: Android: Installing the Toolset 35 ■Chapter 5: Android: Building the Logon Form and Consuming REST Services 55 ■Chapter 6: Android: ... thanks and appreciation to my wife, Andy, for the patience and support she has shown during writing and development of this book, Matt Fitchett for his excellent suggestions and review work, and...
Ngày tải lên: 15/03/2014, 06:20
apress pro multithreading and memory management for ios and os x (2012)
... Before Automatic Reference Counting Table 1–1 Comparison of actions for an office lamp and an Objective-C object Action for a Lamp Action for an Objective-C Object Turn it on Create an object and ... disable ARC for each compilable unit For example, we can enable or disable ARC for each source file as shown in Figure 2–1 Apple, iOS for developers,” http://developer.apple.com/technologies /ios5 / ... is loading and resizing many images Many autoreleased objects, such as NSData objects for reading files, UImage objects for the data, and resized images exist at the same time Time for (int i...
Ngày tải lên: 24/04/2014, 10:04
Learn gamesalad for ios: Game Development for iPhone, iPad, and HTML5 potx
... device for development, click ‘‘Use for development’’ on this page Create an AppID for the iOS Viewer Click App IDs and select New App ID For the description, use an all-attached string like iOSViewer ... your games In addition, the iOS Developer Program is very affordable It costs only $99 US per year for individual access and you get access to thousands of tutorials and videos, registration access ... Purchase and Kiip monetization, and to access priority technical support Also, although out of the scope of this book, a Pro membership will enable you to publish on the Android platform Your...
Ngày tải lên: 14/03/2014, 10:20
Learn HTML5 and JavaScript for iOS doc
... elements form • formmethod: An override for the method of the elements form • formnovalidate: An override of the elements form telling it not to validate • formtarget: An override from the elements form ... Audio and Video Codecs No support for Ogg, WebM Text Markup Missing support for certain elements at this time Form Attributes Missing support for certain input types and related tags Drag and Drop ... and XHTML were a little lofty in their goals The idea was a standards body would create a specification for how to mark up a page and all the browser vendors would follow this standard 100% and...
Ngày tải lên: 14/03/2014, 10:20
Learning Core Audio: A Hands-On Guide to Audio Programming for Mac and iOS ppt
... is short for “format,” and you can figure out that ffmt is the code for “file format” and dfmt means “data format.” Codes like these are used throughout Core Audio, as property keys and sometimes ... OS X and iOS It provides APIs for simultaneously processing many streams of multichannel digital audio and interfaces to the audio hardware for capture (microphones) and output (speakers and headphones) ... language (C++, Java, and C#), stop right now and read a good book on C before you attempt to tackle this book The book also assumes that you’re familiar and comfortable with Xcode and programming...
Ngày tải lên: 15/03/2014, 16:20
Build Mobile Websites and Apps for Smart Devices doc
... are built, optimized, and, most importantly, compiled specifically for the device and platform they’re running on On iOS, this means they’re written in Objective-C, and on Android, in Java In contrast, ... popular game for iOS It’s available on both the iPhone and iPad, and uses the same interface for both devices http://en.wikipedia.org/wiki/Fitts's_law Build Mobile Websites and Apps for Smart Devices ... everywhere in iOS, Android, and webOS For web designers and developers, tabs aren’t exactly a new idea We’ve been using them to establish hierarchy and group content into sections for many years...
Ngày tải lên: 17/03/2014, 21:21
Android Apps for Absolute Beginners, 2nd edition doc
... can … it’s spelled ANDROID Advantage Android: How Can Android Benefit Me? There are simply too many benefits of the Android platform to ignore Android development First of all, Android is based ... development for the Android using these tools The concepts and programming constructs for Java and XML, and their practical applications in creating Android applications How Android goes ... Java 6 SE and the Java JRE, Eclipse Juno 4.2 for Java EE, which is the IDE that is currently best suited for the Android SDK, the Android SDK itself, and the Android Development Tools (ADT) For the...
Ngày tải lên: 23/03/2014, 03:20
Beginning iOS Apps with Facebook and Twitter APIs docx
... Can Do for Your App What Is This Book for? This book shows iOS developers how you can build Facebook and/ or Twitter into your apps, allowing you to build more secure, flexible, and usable apps ... more and sharing more valuable information— with the social graph, which is Facebook’s term for your network of online friends Standards for security and privacy are changing NOTE: Security and ... framework for getting set up with an iOS application that uses the Facebook iOS SDK Fire up Xcode and a terminal session, and we’ll get started For you power users, feel free to clone the repository for...
Ngày tải lên: 29/03/2014, 16:20
iOS Wow Factor: UX Design Techniques for iPhone and iPad pptx
... screen for the appropriate function for the task at hand, selects that function, and executes the task Speed and efficiency are the determining factors here, and there is very little iOS Wow ... exclusivity and cultural cachet for consumers Maintaining the aspirational aura associated with iOS devices and the brand itself Justifying premium pricing within a market known for its razor-thin ... this plat- Chapter | Putting the iOS Human Interface Guidelines in Context form and to begin creating software for it However, the skills and expertise required for success were still considered...
Ngày tải lên: 29/03/2014, 20:20
apress the business of android apps development, making and marketing apps that succeed (2011)
... discuss what you can for both Android and iOS Your iOS coding cannot be reused for Android coding, but it does not mean that you have to rewrite all your Android code from scratch For example, you ... Later versions of Android devices are reverse (backward) compatible, which means that an Android 2.2 device will play an Android 1.6 program However, Android apps CHAPTER THE ANDROID APPLICATION ... finding Android applications and games, but it offers statistics, news, and a forum about the Android Market It also has a Top of the Day chart with both the free apps and paid apps, and a scoreboard...
Ngày tải lên: 31/03/2014, 16:36
sybex 3d for iphone apps with blender and sio2, your guide to creating 3d games and more with open-source software (2010)
... for the SIO2 engine, documentation of the API and sio2 file format, a collection of tutorials in the form of sample projects, supplementary model and texture data for the tutorial projects, and ... great help for me in coming to grips with SIO2 and game development for the iPhone. ■ Finally I’d like to thank my wife, Yuka, and our daughter, Hana, for their love, support, and patience! ... learning curve with Blender and SIO2 I was honored to be able to participate in the creation of 3D for iPhone Apps with Blender and SIO2, and I hope you will enjoy it and find it as useful as we...
Ngày tải lên: 03/04/2014, 13:17
sams teach yourself core data for mac and ios in 24 hours 2nd (2012)
... 288 x Sams Teach Yourself Core Data for Mac and iOS in 24 Hours, Second Edition HOUR 17: Structuring Apps for Core Data, Documents, and Shoeboxes 289 Looking at Apps from the Core Data Point of ... Managing Data and Interfaces HOUR 19: Using UITableView on iOS 337 Working with Table Views and iOS, Mac OS, and Core Data 337 Comparing Interfaces: Settings on iOS and System ... happens and moves on to how you can work with tables and their rows and sections You’ll also see how to format cells in various ways Chapter 17, “Structuring Apps for Core Data, Documents, and Shoeboxes”—This...
Ngày tải lên: 24/04/2014, 09:59
Addison wesley the iOS 5 developer's cookbook, core concepts and essential recipes for iOS programmers 3rd (2012)
... introduces the iOS SDK and explores iOS as a delivery platform, limitations and all It explains the breakdown of the standard iOS application and helps you get started with the iOS Developer Portal ... material to create The iOS Developer’s Cookbook: Expanded Electronic Edition, which will release in electronic-only form (namely, ePub for iBooks, Kindle, and PDF for desktops).The Expanded Electronic ... disk space for development, and your Mac should have at least 1GB RAM, preferably 2GB or 4GB to help speed up compile time An iOS device—Although the iOS SDK and Xcode include a simulator for you...
Ngày tải lên: 24/04/2014, 10:16
Android apps for absolute beginners (2011, jackson w )
... can it’s spelled ANDROID Advantage Android: How Can Android Benefit Me? There are simply too many benefits of the Android platform to ignore Android development First of all, Android is based ... the Android using these tools The concepts and programming constructs for Java and XML, and their practical applications in creating Android applications How Android goes about setting up an Android ... features of the Android platform Your Android Development IDE In Chapter 1, you downloaded the Java SE, Eclipse, and Android SDK packages you need to build an environment for creating Android applications...
Ngày tải lên: 24/04/2014, 11:03