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Handbook of Multimedia for Digital Entertainment and Arts- P1 pot

Handbook of Multimedia for Digital Entertainment and Arts- P1 pot

... Claremont, CA, USA Flavia Sparacino Sensing Places and MIT, Santa Monica, CA, USA Myunghoon Suk University of Texas at Dallas, Texas, USA Tomohiro Tsunoda Sony Corporation, Tokyo, Japan Arthanasios Vasiliakos ... Deajon, Korea Yohan Jin University of Texas at Dallas, Texas, USA Naoki Kamimaeda Sony Corporation, Tokyo, Japan Mohan Kankanhalli National University of Singapore, Singapore Munchurl Kim Information ... are Ringo [2] for music pieces and artists, Last.fm as a personalized internet radio station, Allmusic.com as a metadata database about music genres, similar artists and albums, biographies, reviews,...

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Handbook of Multimedia for Digital Entertainment and Arts- P2 pps

Handbook of Multimedia for Digital Entertainment and Arts- P2 pps

... scarifies a portion of coverage 22 Table Number of features and prediction accuracy G Lekakos et al Case Threshold (movies) 10 15 MAE 0. 925 3 0. 925 3 0. 927 5 0. 9555 0. 97 80 Number of features 10 626 ... Agents, Marina del Ray, California, 1997, p.p 378-385 22 M Pazzani, and D Billsus, “Content -based Recommendation Systems,” The Adaptive Web, 20 07 , p.p 325 -341 23 B Sarwar, G Karypis, J Konstan, ... tagging and automatic tagging In manual tagging, the metadata is manually fed as the input by professionals or voluntary users In automatic tagging, the metadata is generated and added automatically...

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Handbook of Multimedia for Digital Entertainment and Arts- P4 potx

Handbook of Multimedia for Digital Entertainment and Arts- P4 potx

... per program Number of watched program per user 25 0 20 0 1 50 100 50 800 700 600 500 400 300 20 0 100 0 100 20 0 300 400 500 600 700 800 900 100 0 0 100 20 0 300 400 500 600 700 800 900 100 0 Users Item ... which the a 400 b 500 3 50 4 50 Number of Watching Users Number of Watching Users 400 300 25 0 20 0 1 50 100 3 50 300 25 0 20 0 1 50 100 50 0 50 20 40 60 80 100 1 20 Minutes 1 40 1 60 1 80 Film: Live and Let ... drawbacks of these approaches to collaborative filtering, researchers have started to combine both memory -based and model -based approaches [Pennock et al., 20 00 , Xue et al., 20 05 , Wang et al., 20 06 b]...

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Handbook of Multimedia for Digital Entertainment and Arts- P5 ppsx

Handbook of Multimedia for Digital Entertainment and Arts- P5 ppsx

... et al a 100 % 90 MSC 80 70 ED 60 VC 50 M0s M10s M20s M30s M40s M50s M60s Average accuracy for male groups (%) b 100 % 90 MSC 80 ED 70 VC 60 50 F0s F10s F20s F30s F40s F50s F60s Average accuracy ... 0. 02 0. 15 111 Top - 20 Item Top- 40 Item 0. 44 0. 40 0.38 0. 33 0. 34 0. 35 0. 31 0. 31 0 .27 0 .27 0 .25 0 .26 0 .22 0. 19 0 .25 0. 40 0.41 0. 35 0. 31 0. 39 Next, we compared our relevance model to other log -based ... 3 .2 3.1 3.8 3.4 3 .2 3.1 3 .0 2. 8 3.3 3 .0 2. 9 2. 6 2. 5 2. 6 2. 5 2. 3 2. 3 2. 8 3 .0 3 .0 2. 9 2. 9 2. 5 2. 6 2. 7 2. 7 2. 8 2. 8 3 .0 3.1 3 .0 3.1 2. 7 2. 9 3 .0 3.1 3 .0 Entertainer Foreign Sexual Comparison Image...

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Handbook of Multimedia for Digital Entertainment and Arts- P6 pps

Handbook of Multimedia for Digital Entertainment and Arts- P6 pps

... F McGowan III, “Digital video quality metric based on human vision,” J Electron Imaging, vol 10, no 1, pp 20 29 , Jan 20 01 25 M Masry, S S Hemami, and Y Sermadevi, A scalable wavelet -based video ... Veciana, “An information fidelity criterion for image quality assessment using natural scene statistics,” IEEE Trans Image Process., vol 14, no 12, pp 21 17 -21 28, 20 05 42 J Malo, I Epifanio, R Navarro, ... A S Wilsky, “Random cascades on wavelet trees and their use in analyzing and modeling natural images,” Applied and Computational Harmonic Analysis, vol 11, pp 89– 123 , 20 01 46 M J Wainwright and...

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Handbook of Multimedia for Digital Entertainment and Arts- P7 ppt

Handbook of Multimedia for Digital Entertainment and Arts- P7 ppt

... Look-Ahead Detection with AC/DC 1 10 Δ ≥ 300 msec Detection (%) 100 Δ = 29 0 msec Δ = 28 0 msec Δ = 27 0 msec 90 Δ = 26 0 msec 80 Δ = 25 0 msec 70 Δ = 24 0 msec 60 50 10 20 30 40 50 60 70 80 90 100 dev ... Multimedia for Digital Entertainment and Arts, DOI 10. 100 7/978 -0- 387-89 02 4 -1 9, c Springer Science+Business Media, LLC 20 09 197 198 W.-Q Yan and M.S Kankanhalli The karaoke system is usually based ... Space Model Interest management can also be categorized into two general groups: space -based and class -based Space -based interest management can be defined based on the relative position of avatars...

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Handbook of Multimedia for Digital Entertainment and Arts- P8 ppsx

Handbook of Multimedia for Digital Entertainment and Arts- P8 ppsx

... 15. 927 253 SNR(B.) 2: 509 843 2: 495654 2: 311739 3:7 02 7 34 SNR (A. ) 0 :25 3588 5:713 02 3 0 :26 6 603 0. 044 801 SD(B.) SD (A. ) Correlation(B.) Correlation (A. ) 0. 02 2 8 42 0. 014145 0. 018469 0. 016865 0. 02 2 8 42 0. 055 127 ... 0. 055 127 0. 02 3 4 02 0. 0388 52 0. 003 611 0. 0 105 338 0. 0161687 0. 0 105 338 0. 596143 0. 02 3 705 0. 721 914 0. 7841 30 by audio analogies, the pitch is improved as shown in Fig 22 The cepstrum of the corrected audio ... Zhang and Tat-Seng Chua Detection of text captions in compressed domain video In Proc of ACM Multimedia 20 00 , pages 20 1 - 20 4, Marina Del Rey, CA USA, Aug 20 00 17 Yong-Wei Zhu, Mohan S Kankanhalli,...

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Handbook of Multimedia for Digital Entertainment and Arts- P9 pps

Handbook of Multimedia for Digital Entertainment and Arts- P9 pps

... move the avatar to avoid being attacked Therefore, a player with a fast moving avatar has definite advantages over players with slower moving avatars Normally, an avatar can move faster only after ... 6, 20 07 , pp 719- 728 32 P Ranganathan, E Geelhoed, M Manahan and K Nicholas, “Energy-Aware User Interfaces and Energy-Adaptive Displays,” IEEE Computer, Vol 39, No 3, 20 06 , pp 31-38 33 A Sahasrabudhe ... Vol 24 , No 2, 20 06 , pp 109 - 125 20 Z Ji and K J R Liu, “Dynamic Spectrum Sharing: A Game Theoretical Overview,” IEEE Communications Magazine, Vol 45, No 5, 20 07 , pp 88 21 S Kalasapur, M Kumar and...

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Handbook of Multimedia for Digital Entertainment and Arts- P10 pdf

Handbook of Multimedia for Digital Entertainment and Arts- P10 pdf

... NOSSDAV’ 02 , Miami Beach, May 20 02 17 Schachte P, Corman AB, Douglas S, Teague V ( 20 06 ) A secure event agreement (sea) protocol for peer-to-peer games In: Proceedings of ARES 06 , Vienna, 20 22 April ... Webb S, Lau W ( 20 07 ) Racs: a referee anti-cheat scheme for p2p gaming In: Proceedings of NOSSDAV 07 , Urbana-Champaign, 4–5 June 20 07 , pp 34– 42 20 The Z Project ( 20 07 ) Official HLGuard website http://www.thezproject.org ... http://www.thezproject.org 21 Wikipedia ( 20 07 ) Category: Anti-cheat software http://en.wikipedia.org/wiki/Category:Anticheat software Chapter 12 Collaborative Movie Annotation Damon Daylamani Zad and Harry Agius...

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Handbook of Multimedia for Digital Entertainment and Arts- P12 ppt

Handbook of Multimedia for Digital Entertainment and Arts- P12 ppt

... rapidly the change of recent information between the two different subparts of T5.I4.D 100 0K-AB TA - 20 0, 000 TB - 20 0, 000 Coverage Rate (%) TA- 100 ,00 0 TA- 300 ,00 0 TB- 100 ,00 0 TB- 300 ,00 0 100 90 80 70 ... MomentFP+ 500 400 300 20 0 100 10K 20 K 40K 60K 80K 100 K Window Size (1K = 1 ,00 0) Fig Comparisons of processing time of window initialization phase under different window sizes our FTP-stream algorithm ... September 20 03 24 P Resnick, K Kuwabara, R Zeckhauser, and E Friedman Reputation systems Communications of the ACM, 43( 12) :45–48, 20 00 25 A Roczniak and A El Saddik, Impact of incentive mechanisms...

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Handbook of Multimedia for Digital Entertainment and Arts- P13 pps

Handbook of Multimedia for Digital Entertainment and Arts- P13 pps

... (ICMC) Havana, Cuba ( 20 01 ) 41 Hanjalic, A. : Extracting moods from pictures and sounds IEEE Signal Processing Magazine 23 (2) , 90 100 ( 20 06 ) 42 Harte, C .A. , Sandler, M.B.: Automatic chord identification ... Multimedia Systems 12, 1–11 ( 20 06 ) 77 de M´ ntaras, R.L., Arcos, J.L.: AI and music: From composition to expressive performances a AI Magazine 23 , 43–57 ( 20 02 ) 78 McKay, C., Fujinaga, I.: Automatic ... Digital Audio Effects (DAFx06) Montr´ al, Qu´ bec, Canada ( 20 06 ) e e 23 Dunker, P., Nowak, S., Begau, A. , Lanz, C.: Content -based mood classification for photos and music: A generic multi-modal classification...

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Handbook of Multimedia for Digital Entertainment and Arts- P14 pptx

Handbook of Multimedia for Digital Entertainment and Arts- P14 pptx

... Niebur E (1998) A model of saliency -based visual attention for rapid scene analysis IEEE Trans Pattern Anal Mach Intell 20 (11): 125 4– 125 9 11 Jehan T, Lew M, Vaucelle C ( 20 03 ) Cati dance: self-edited, ... pp 4 90 497 Hua XS, Lu L, Zhang HJ ( 20 04 ) Automatic music video generation based on temporal pattern analysis In: 12th ACM international conference on multimedia ACM, New York, pp 4 72 475 10 Itti ... broadcasts is not available [1] In fact, most live broadcasts cannot afford to provide related metadata as it must be prepared before the broadcast is aired Until now, many scene detection and...

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Handbook of Multimedia for Digital Entertainment and Arts- P15 ppt

Handbook of Multimedia for Digital Entertainment and Arts- P15 ppt

... Ferrucci ( 20 00 ) Artificial Intelligence and Literary Creativity Mahwah, NJ, Erlbaum 19 Digital Theater: Dynamic Theatre Spaces 445 36 Sousa, R d ( 20 00 ) “Artificial Intelligence and Literacy Creativity: ... 12, No 7, 20 03 , pp 796– 807 22 A Ekin and A M Tekalp, “Generic Play-break Event Detection for Summarization and Hierarchical Sports Video Analysis,” in Proc IEEE Int Conf Multimedia & Expo 20 03 , ... Multimedia and Expo 20 04 , 20 04 , pp 27 7 28 0 18 Real-Time Content Filtering for Live Broadcasts in TV Terminals 421 24 R Leonardi, P Migliorati, and M Prandini, “Semantic indexing of soccer audio-visual...

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Handbook of Multimedia for Digital Entertainment and Arts- P16 pdf

Handbook of Multimedia for Digital Entertainment and Arts- P16 pdf

... Multimedia – Content Creation and Use workshop at MobileHCI 20 08 , Amsterdam, The Netherlands, September 20 08 , available at http://research.nokia.com/files/ Belt MMworkshop 200 8.pdf (accessed Feb 1, 20 09 ) ... Netherlands, April 20 00 , pp 185–1 92 M G Christel, A G Hauptmann, A S Warmack, S A Crosby, “Adjustable Filmstrips and Skims as Abstractions for a Digital Video Library,” Proceedings of the IEEE Forum ... (ed.), Handbook of Multimedia for Digital Entertainment and Arts, DOI 10. 100 7/978 -0- 387-89 02 4 -1 21 , c Springer Science+Business Media, LLC 20 09 471 4 72 O Bimber and X Yang Section “Application Examples”...

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Handbook of Multimedia for Digital Entertainment and Arts- P17 pptx

Handbook of Multimedia for Digital Entertainment and Arts- P17 pptx

... Projector-Camera Systems (ProCams), 20 07 15 L Zhang and S K Nayar, “Projection Defocus Analysis for Scene Capture and Image Display,” ACM Trans Graph (Siggraph), Vol 25 , No 3, pp. 907 –915, 20 06 16 ... is available at www.SpatialAR.com 4 90 O Bimber and X Yang Fig Examples for spatial augmented reality applications with projector camera systems An immersive in-place visualization of an architectural ... Siggraph Asia), Vol 27 , No 5, article 151, 20 08 25 D A Bowman, E Kruijff, J J Laviola, and I Poupyrev, “3D User Interfaces: Theory and Practice,” Addison-Wesley, 20 05 26 R Raskar and K L Low, “Interacting...

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Handbook of Multimedia for Digital Entertainment and Arts- P18 ppt

Handbook of Multimedia for Digital Entertainment and Arts- P18 ppt

... Autonomous Agents, 20 00 12 M Mateas and A Stern, “Towards Integrating Plot and Character for Interactive Drama,” in Socially Intelligent Agents: The Human in the Loop AAAI Fall Symposium 20 00 , ... Effort and shape qualities from Laban Movement Analysis model as a base model for their character animation They used motion capture data to acquire and abstract effort and shape parameters from actor ... Computer and Video Game Industry,” 20 08 E S Association, “Video Games and Families,” 20 08 C Hyderabad, FXLabs, Eros, “International Launch of 3D Game on Ghanjini,” in Business Standard, 20 08 W Swartout,...

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Handbook of Multimedia for Digital Entertainment and Arts- P19 potx

Handbook of Multimedia for Digital Entertainment and Arts- P19 potx

... R., and Hanrahan, P ( 20 02 ) , Raytracing on Programmable Graphics Hardware, In ACM Transaction on Graphics 21 (3), pp 703 –7 12, (Proceedings of SIGGRAPH 20 02 ) 548 G Sellers and R Lukac [Luebke 08 ] ... Graphics 22 , 3, 4 02 408 Part IV DIGITAL ART Chapter 25 Information Technology and Art: Concepts and State of the Practice Salah Uddin Ahmed, Cristoforo Camerano, Luigi Fortuna, Mattia Frasca, and ... mhs07 100 0@utdallas.edu; praba@utdallas.edu B Furht (ed.), Handbook of Multimedia for Digital Entertainment and Arts, DOI 10. 100 7/978 -0- 387-89 02 4 -1 24 , c Springer Science+Business Media, LLC 20 09 ...

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Handbook of Multimedia for Digital Entertainment and Arts- P20 pdf

Handbook of Multimedia for Digital Entertainment and Arts- P20 pdf

... Rovereto, 20 04 20 L Fortuna, M Frasca, C Camerano., “Strange Attractors, kinematic Trajectories and Synchronization” International Journal Bifurcations and Chaos, Dec 20 08 21 A Buscarino, L Fortuna, ... ISMAR 20 08 7th IEEE/ACM International Symposium, 15–18 Sept 20 08 , pp.193 20 2 O Bimber and R Raskar, “Spatial Augmented Reality: Merging Real and Virtual Worlds” Wellesley MA, A K Peters Ltd, 20 05 ... Frasca, “From Dynamical Emerging Patterns to Patterns in Visual Art”, International Journal of Bifurcation and Chaos, Vol 18, No 1, 20 07 , pp 51–81 40 P Arena, S Baglio, L Fortuna, G Manganaro,...

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Handbook of Multimedia for Digital Entertainment and Arts- P21 pptx

Handbook of Multimedia for Digital Entertainment and Arts- P21 pptx

... International Conference on Information, Pages: 931–936, Year of Publication: 20 05 , ISBN ISSN:15 50- 603 7, 0- 7695 -23 97-8 28 Graphical User Interface in Art 621 Fig Aram Bartholl Map ( 20 06 ) installation ... contact Melinda@anat.com.au, 20 05 A Bartholl, “Net Data vs Every Day Life”, Retrieved Jan 24 th 20 09 , from http://www datenform.de/mapeng.html 20 06 10 B Fino-Radin, ( 20 06 ) “Ben Fino-Radin – Hyperlink” ... Retrieved Jan 31st 20 09 from http://www.benfinoradin.info/hyperlink.htm 20 06 Chapter 29 Storytelling on the Web 2. 0 as a New Means of Creating Arts Ralf Klamma, Yiwei Cao, and Matthias Jarke Introduction...

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Handbook of Multimedia for Digital Entertainment and Arts- P22 pps

Handbook of Multimedia for Digital Entertainment and Arts- P22 pps

... Canadian/Japanese 28 Canadian 23 Turkey 20 Canadian/Chinese 22 Canadian/Chinese 22 Iranian 29 Canadian 21 Canadian 29 Canadian 21 Canadian 22 Canadian Gamer type role-play prefers old games action/FPS/RPG ... Beijing, China, July, 20 08 , 20 08 6 50 R Klamma et al 28 P M Uprenda Shardanand Social Information Filtering: Algorithms for automating word of mouth CHI 95 Proceedings, pages 21 0 21 7, 1995 29 E Wenger ... Japanese decent, one Iranian, and one Turkish (refer to Table 1) Table ID Sex 01 F 02 F 03 M 04 F 05 M 06 F 07 M 08 M 09 M 10 M 11 M Participant Profiles Age Cultural background 27 Canadian/Japanese...

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