... (design/ logo), Dancing Baby (image), DesignCenter, Design Doctor, Designer's Toolkit, DesignKids, DesignProf, DesignServer,DesignStudio, Design| Studio (design/ logo), Design Your World, Design ... and other countries: 3DEC (design/ logo), 3December,3December.com, 3ds Max, ActiveShapes, Actrix, ADI, Alias, Alias (swirl design/ logo), AliasStudio, Alias|Wavefront (design/ logo), ATC, AUGI,AutoCAD, ... geometry of the model, then use 3ds MaxDesign modifiers to give the object a distinctive shape.Create the tower object:1 Choose File > Open to open building 1 - start .max. A daylight system has...
... Concepts 1Chapter 2 ■ Your First Max Animation 31Chapter 3 ■ The 3dsMax Interface 61Chapter 4 ■ Modeling in 3ds Max: Part I 105Chapter 5 ■ Modeling in 3ds Max: Part II 179Chapter 6 ■ Organic ... Concepts 23Basic 3dsMax Terms and Concepts 27Summary 30Chapter 2 ■ Your First Max Animation 31Getting Around in 3dsMax 32Project and File Management Workflow 32The 3dsMax Interface 35Jumping ... ImagesSo why does the interface for 3dsMax look so different from Photoshop’s interface? Whereis the original image to alter in 3ds Max? Autodesk 3dsMax and other 3d programs workwith vectors....
... toSpace Warp66 ■ chapter 3: The 3dsMax InterfaceFigure 3.4You can float MenuBars easily in 3ds Max. 97612c03.qxd 2/26/07 2:48 PM Page 66 If you want to maximize the active viewport to a ... see-ing feedback for MAXScript. MAXScript is the scripting language used in 3ds Max to automate actions and customize functions. This line displays a single line of theactual MAXScript Listener ... commands for working with MaxScript, which is a scriptinglanguage for 3ds Max. MaxScript allows you to automate certain functions and pro-gram parts of your scene as needed. MaxScript will not be...
... Modeling in 3ds Max: Part I97612c04.qxd 2/26/07 2:50 PM Page 124 Figure 4.49The dresser top isready.Figure 4.48The crown lip of thedresser’s top142 ■ chapter 4: Modeling in 3ds Max: Part ... surfaces and meshes. 3ds Max s modeling tools are incredibly strong for polygonal modeling. The focus ofthis book will be on polygonal modeling because the majority of 3dsMax models arecreated ... window, 3dsMax will cut a hole where the Chamfer exists, asseen in Figure 4.31.Figure 4.29A single extruded edgeFigure 4.28A single extruded vertex130 ■ chapter 4: Modeling in 3ds Max: Part...
... finger is extruded into place.170 ■ chapter 4: Modeling in 3ds Max: Part I97612c04.qxd 2/26/07 2:51 PM Page 170 Modeling in 3ds Max: Part IIBuilding models in any 3D package comes down to ... you learned how to model with 3ds Max. Throughexploring the modeling toolsets to creating a dresser and a hand,you saw firsthand how the primary modeling tools in Max operate.You began by first ... tab.8. In the Command panel, change the name of the box to Tank Body.186 ■ chapter 5: Modeling in 3ds Max: Part II97612c05.qxd 2/26/07 2:52 PM Page 186 To model the drawers, begin with these steps:1....
... and the ShadedFace Toggle option are added to your 3dsMax modeling toolset options.1. Continue with the previous exercise or open the Alien4 .max file from the companion CD.2. Zoom into the ... barrel.1.Continue with the previous exercise or open the Tank6 .max file from the companion CD.206 ■ chapter 5: Modeling in 3ds Max: Part II97612c05.qxd 2/26/07 2:52 PM Page 206 the ShapeMerge ... the transform, and those that are farther away are lesseffective. When soft selection is used, 3dsMax color codes the selected sub-objects toprovide a visual cue regarding how much of an affect...
... load into 3ds Max. It can be aphoto, a scan, or any image that is readable by 3ds Max. CheckerA procedural map, the checker map is a checkerboard pattern that is generated in 3ds Max. Its parameters ... Material Editor as a scratchpad ofsorts. You can create as many materials as you’d like in a 3ds Max scene; however, at any one time, only 24 can be loaded in the MaterialEditor window at the ... section from the beginning of the chapter, have a runthrough and get a good taste of texturing in 3ds Max. Feel free to reference the earlierparts of the chapter to explain some of the hows and whys...
... the Mobile exercise from Chapter 2, “Your First Max Animation,” and adding animation to the shapes of the mobile. You’ll take a goodlook at 3dsMax s animation tools so you can start editing ... secondary movement.In preparation, copy the Knife project from the CD to your hard drive. Set your 3ds Max project folder by choosing File ➔Set Project Folder and selecting the Knife projectthat ... ball.In preparation, copy the BouncingBall project from the CD to your hard drive. Setyour 3dsMax project folder by choosing File ➔Set Project Folder and selecting the Bounc-ingBall project...
... theviewport.Figure 10.11Default lights arecreated in the sceneas Omni lights. 3ds max lights ■ 41397612c10.qxd 2/26/07 3:02 PM Page 413 3dsMax LightingLight is everything. By light we see, and by light ... call for its own lightin 3ds Max. Rendering tricks such as glow often simulate the effect of an active scene light.This way, you don’t need to actually use a 3dsMax light. Of course, if you ... inChapter 2, “Your First Max Animation,” transforms are passed from a parent object to allof the children objects down the chain. Imagine your arm is a system of linked 3ds Max objects; when you...
... chapter 11: 3dsMax RenderingFigure 11.4The Render Process-ing dialog boxshows you every-thing you want toknow about yourcurrent render.97612c11.qxd 2/26/07 3:03 PM Page 452 3dsMax RenderingRendering ... animation in 3ds Max. Just follow these steps:1. Set your Project folder to the BouncingBall project that you copied to your hard drivefrom the CD. Open the Animation_Ball_02 .max file in the ... lower-right corner of the UI. You can move the camera or change the Lens or FOV. Chapter 3,“The 3dsMax Interface,” has a complete list of the tools in the “Viewport NavigationControls” subsection....
... SystemParticles are renderable objects in Max, so a particle system is created in the Geometry tabof the Command panel. Like most other objects in 3ds Max, the particle system’s parame-ters can ... Frame value to 200.12. Click Edit ➔Hold again, and then click the Create Animation button.13. 3dsMax creates the simulation. You can fetch the scene and rearrange the objects asyou want to change ... that determine each object’s reactions in the simu-lation. The two available solver options in 3dsMax 9 are Havok 1 and Havok 3. The Havok 1solver has more functionality and can handle all types...
... Types Used by Popular Modeling SoftwareProgram Type File Extension Notes 3ds Max Scene file MAX 3ds Max Mesh file 3DS 3dsMax AutoCAD drawing file DXFMaya Binary model file MB Used with DOOM 3Maya ... are asfollows:■Chapter 3: “Box Modeling in 3ds Max 8”■Chapter 4: “Mesh Optimiza-tion in 3dsMax ■Chapter 5: “UV Mapping theCharacter in 3dsMax ■Chapter 6: “Skin Texturingwith Photoshop ... and anima-tion using 3dsMax s Biped feature inChapters 7 and 8:■Chapter 7: “Rigging a Charac-ter with Biped in 3dsMax ■Chapter 8: “Character Anima-tion in 3dsMax This book also has...
... Know 3dsMaxDesign 2010Welcome to Mastering Autodesk 3dsMaxDesign 2010. Autodesk 3dsMaxDesign 2010 replaces Autodesk VIZ 2008 and benefits from the development of its sister product, 3ds Max, ... running 3dsMaxDesign 2010 on Windows Me, NT 4.0, 98, or prior versions.You can find the complete system requirements for 3dsMaxDesign 2010 on the Autodesk website, www.autodesk.com/3dsmaxdesign.The ... the New 3dsMaxDesign 2010 Features 3ds MaxDesign replaces Autodesk VIZ 2008 as Autodesk’s 3D modeling and visualization tool for the architectural industry. It is comparable to 3dsMax and...