Ngày tải lên :
26/10/2013, 04:20
... glOrtho( -2. 0 ,2. 0, -2. 0 ,2. 0,0.0 ,2. 0); //gluPerspective(30.0,1.0,1.0,10.0); //gluLookAt(3.0,4.0,5.0,0.0,0.0,0.0,0.0,1.0,0.0); } int main(int argc, char *argv[]) { auxInitPosition (20 0,100,5 12, 5 12) ; auxInitDisplayMode(AUX_RGBA); ... mới*/ glVertex2d(0.1,0.1); glVertex2d(0.9,0.1); glVertex2d(0.9,0.9); glVertex2d(0.1,0.9); glEnd(); glFlush(); Sleep(1000); return 0; Hàm auxInitDisplayMode() báo với window chọn cách hiển thị ... /*hàm glVertex2d(0.1,0.1); glColor3d(0.0,1.0,0.0); /*tham số glVertex2d(0.9,0.1); glColor3d(0.0,0.0,1.0); /*tham số glVertex2d(0.9,0.9); glColor3d(1.0,0.0,1.0); /*tham số glVertex2d(0.1,0.9);...