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Introduction Computer Graphics Applications Major Applications • Video games • Cartoons • Visual effects • Animated films • CAD/CAM • Simulation • Medical imaging • Information visualization Games are OK here Computer Aided Design Mechanical CAD Architectural CAD Electronics CAD Casual Users Interiors Professional Google Sketchup Lighting Simulation Interior Design Automobile Visualization Visual effects Visualization: Science and Medicine Visible Human Project: University of Hamburg Virtual Reality • VR for design and entertainment • Simulators: Surgical, Flight, Driving, Spacecraft Graphical User Interfaces (GUIs) 10 Following the Pipeline:Transformations • Much of the work in the pipeline is in converting object representations from one coordinate system to another – World coordinates – Camera coordinates – Screen coordinates • Every change of coordinates is equivalent to a matrix transformation 11 Clipping • Just as a real camera cannot “see” the whole world, the virtual camera can only see part of the world space – Objects that are not within this volume are said to be clipped out of the scene 12 Rasterization • If an object is visible in the image, the appropriate pixels in the frame buffer must be assigned colors – Vertices assembled into objects – Effects of lights and materials must be determined – Polygons filled with interior colors/shades – Must have also determine which objects are in front (hidden surface removal) 13 Global Illumination Cornell box Test scene by Luxrender 14 Non-photorealistic Rendering Photo image of the real scene 15 Color space and Filters 16 References 17 ... Animated films • CAD/CAM • Simulation • Medical imaging • Information visualization Games are OK here Computer Aided Design Mechanical CAD Architectural CAD Electronics CAD Casual Users Interiors Professional