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CONSTRUCTION AND DEVELOPMENT MUSIC STREAMING ASSOCIATED REAL-TIME SYNCHRONIZATION MOBILE APPLICATION WITH HIGH INTERACTIVITY ON MULTIPLE PLATFORMS

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 Suitable function and requirement, enough for user, possible to implement  Passed the key issue - streaming.  Design quite good and can solve the problems  Nice GUI and good user ex[r]

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Thesis Topic

CONSTRUCTION AND DEVELOPMENT MUSIC STREAMING ASSOCIATED REAL-TIME SYNCHRONIZATION MOBILE

APPLICATION WITH HIGH INTERACTIVITY ON MULTIPLE PLATFORMS

Major: Computer science

Supervisor: Assc.Prof Bui The Duy

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The Content

 Introduction  Related Work  Our System

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Introduction

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An amazing Application

makes a new way we listen to music.

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Listen Together ?

- Have you ever try this experience?

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Ideal of our application

 Allow to listen a same song at the same time  Make a feeling that we are beside

 Disappear our distance  Share our emotion

 Start a new relationship

 Be a good music player and manager  With a full function of a music application  Help to listen by the most convenient way

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Opportunities

 There are a lot of good response from many people  The application with same idea have not occurred

 Amount of demand is very big especially from the young  Construction and development are possible

 Strong spillover

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Challenges

 Extremely big workload

 Need many developers and supporters

 Require to research and learn about many issue  High difficulty on design and development

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Related Work

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Related Work

 Streaming Research  RTSP

 RTP and RTCP

 Digital Audio and MP3 File Format

 Modern Application Architecture  Web service Model

 Social Login

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Streaming Research

 RTSP (Real Time Streaming Protocol).

 Become a standard and widely used in streaming  Used to establish and control media session

 Using TCP to maintain end to end connection  Using requests to communicate

 Using RTP to carry streaming data

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Streaming Research

 RTP (Real Time Transport Protocol) and RTCP (RTP Control Protocol)  RTP deliver audio and video over IP networks

 RTP carry the data; RTCP handle transmission, synchronization multiple stream  UDP package to deliver data

 Can detect the wrong or lost package, resend package  RTP header contain information of RTP package

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Streaming Research

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Streaming Research

 Application Framing Layer.  A principle for using RTP

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Modern applications architecture

 Web service model  Social login

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Modern applications architecture

 Web service model

 Design for machine-to-machine interaction over a network

 Best way to connect applications on different programming languages

and platforms

 Connection method does not depend on any specific programming

language

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Modern applications architecture

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Modern applications architecture

 Social login

 Using an available social network account instead of create a new one to

login

 Becoming common for websites and applications  Quickly login, convenient for user

 Highly trusted user information, good security  Provide additional precious information of user

 Taking advantage of Social network popularity for spreading

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Modern applications architecture

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Modern applications architecture

 Peer to peer connection  Finding IP address problem

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Our System

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Our System

 Analysis and Requirement  Design

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Analysis and Requirement

 Is it potential?

 Who is target of the application?  What is user want?

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Analysis and Requirement

 Function Requirement

 Be a good music application on the smart phone device  Have listening together function

 Be connected and logged by using Facebook account  Contact with other user

 Non function requirement

 Multiple mobile platforms, many of operating system versions  Manage large amounts of user, back end controlling

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Analysis and Requirement

 Use case diagram

Logging and geting Friend from Facebook

View Friends List, online, offline Friends

Invite Friend to Listen Contact with Friend General User

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Design

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Design

 UML Design

 Use case diagram  Class diagram

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Design

 Sequence diagram

: MainActivity

: MainActivity : FriendConnector : FriendConnector ExternalFriendUserExternalFriendUser

1: SendMessage(friendUser, Message)

2: SendMessage(message)

3: DisplayMessage 4: sendMessageRecivedNotify

5: MessageSentNotify 6: DisplayMessageSent

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Design

MainActivity

MainActivity : FriendConnector : FriendConnector : MusicStreamSender : MusicStreamSender ExternalFriendClientExternalFriendClient

1: Invite(friendUser,Song) 2: sendInviteListent(Song) 3: acceptToListen 4: SendDenytListen 5: DenyMessage 6: SendAcceptListen 9: CreateMusicStreamSender(FriendUser,song) 8: AcceptMessage 10: StartStream 11: StopPlay() 12: Disconnect() 7: CreateMuicStreamReciver()

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GUI Design

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Implement

 Our simple streaming protocol

 Replacing for RTSP

 Inherits the traits and ideas of RTSP

 Omit some elements, simpler, possible to implement  Meet the requirements, suit for application

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Implement

 Buffer processing

 Used to load streaming data to Media Player

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Implement

 Design pattern  Singleton

 Observable (Listener)  Abstract Factory

 Multithreading  Handler

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Our Result and

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Result

 Our completed work  Design the Essential  Success in Streaming

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Our completed work

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Our completed work

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Discussion

 Self commendation

 Advantage

 Suitable function and requirement, enough for user, possible to implement  Passed the key issue - streaming

 Design quite good and can solve the problems  Nice GUI and good user experience

 Conner stone for future development

 Disadvantage

 Not completed because of enormous workload  Some functions not perform in perfect

 No unit testing

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Future Work

 Finding investment  Expanding the team  Implement server side

 Implement client on other platforms  Testing

 Publicizing product

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Thank you for

paying attention

Ngày đăng: 20/01/2021, 22:21

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