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A pragmatic analysis of humor in movie script monsters inc

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MINISTRY OF EDUCATION AND TRAINING HANOI OPEN UNIVERSITY M.A THESIS A PRAGMATIC ANALYSIS OF HUMOR IN MOVIE SCRIPT MONSTERS INC (Phân tích tính hài hước kịch phim cơng ty quái vật qua ngữ dụng học) NGUYEN THI NHU TRANG Field: English Language Code: 8.22.02.01 Hanoi-2023 MINISTRY OF EDUCATION AND TRAINING HANOI OPEN UNIVERSITY M.A THESIS A PRAGMATIC ANALYSIS OF HUMOR IN MOVIE SCRIPT MONSTERS INC (Phân tích tính hài hước kịch phim công ty quái vật qua ngũ’ dụng học) NGUYEN THI NHU TRANG Field: English Language Code: 8.22.02.01 Supervisor: Tran Thi Le Dung PhD Hanoi-2023 CERTIFICATE OF ORIGINALITY I, the undersigned, hereby certify my authority of the study project report entitled A PRAGMATIC ANALYSIS OF HUMOR IN MOVIE SCRIPT MONSTERS INC (Phân tích tính hài huo'c kịch phim công ty quái vật qua ngữ dụng học) submitted in partial fulfillment of the requirements for the degree of Master in English Language Except where the reference is indicated, no other person’s work has been used without due acknowledgement in the text of the thesis Hanoi, 2023 NGUYEN THI NHU TRANG Approved by SUPERVISOR (Signature andfill! name) Date: ACKNOWLEDGEMENTS It has been a long journey for me to finish my thesis There are also many people who walked along with me to support and motivate me during the time of doing the research First and foremost, I would like to express my sincere gratitude to Tran Thi Le Dung PhD, my supervisor, who has patiently and constantly supported me through the stages of the study, and whose stimulating ideas, expertise, and suggestions have inspired me greatly through my growth as an academic researcher A special word of thanks goes to all the lecturers of the M.A course at Hanoi Open University and many others, without their supports and encouragements it would never have been possible for me to have this thesis accomplished Finally, I am greatly indebted to my family, my friends for the sacrifice they have devoted to the fulfillment of this academic work ii ABSTRACT This research is carried out to investigate linguistic factors that contribute to the comedic effect in the movie script for Monsters, Inc The objectives of this research are to evaluate maxims in the movie script Monsters Inc flout in order to make fun and characterize the types of humor that result from maxim flouting In this study, humor in Movie Script Monsters Inc is examined conceptually in the framework theory of Grice's conversational maxims which are based on Grice's cooperative principle The research is mainly carried out through the support of qualitative, quantitative and descriptive approach The data such as words, phrases, clauses, and sentences was found as the form of utterances Data contexts were conversations in movie script Monsters, Inc According to the study's findings, this research reveals two findings First, the characters in Monsters Inc movie script disobey all kinds of rules in an effort to make funny The maxims of quality flouting, quantity flouting, relation flouting and manner flouting are listed here Second, unintentional conversational humor which predominates in everyday speech is portrayed through the film This includes irony, sarcasm, overstatement, teasing, clever reply to serious statement, replies to rhetorical questions and pun Finally, the study was concluded to demonstrate the benefit of humor in daily life Therefore, it not only aids English learners but also enables them to reach the outside world and broaden their knowledge of several languages iii LIST OF ABBREVIATIONS CR : Clever replies to serious statements I : Irony MM : Maxim of Manner MQ1 : Maxim of Quality MQt : Maxim of Quantity MR : Maxim of Relation o p : Overstatement RR : Replies to rhetorical question Sr : Sarcasm T : Teasing : Pun iv LISTS OF TABLES AND FIGURES Figure Analytical construct 29 Table 3.1 Flouting maxim of quality .31 Table 3.2 Flouting maxim of quantity 40 Table 3.3 Flouting maxim of relation 41 Table 3.4 Flouting maxim of manner 45 Table 3.5 Types of maxim flouting and forms 47 V TABLE OF CONTENTS CERTIFICATE OF ORIGINALITY ACKNOWLEDGEMENTS ABSTRACT LIST OF ABBREVIATIONS LISTS OF TABLES AND FIGURES CHAPTER 1: INTRODUCTION 1.1 Rationale 1.2 Aims and objectives of the study 1.2.1 Aims of the study 1.2.2 Objectives of the study 1.3 Research questions 1.4 Methodology of the study 1.5 Scope of the study 1.6 Significance of the study 1.7 Structure of the study CHAPTER 2: LITERATURE REVIEW 2.1 Review of previous studies .9 2.2 Review of theoretical background 10 2.3 2.2.1 Pragmatics 10 2.2.2 Pragmatic of humor 12 2.2.3 Cooperative principle 12 2.2.4 Humor 19 2.2.5 Movie 26 Summary 30 CHAPTER 3: HUMOR IN MOVIE SCRIPT MONSTERS INC 31 3.1 Humor created through flouting maxim of quality' 31 3.2 Humor created through flouting maxim of quantity 40 3.3 Humor created through flouting maxim of relation 41 vi 3.4 Humor created through flouting maxim of manner 45 3.5 Findings of maxim flouting andforms of humor 47 3.6 Summary 49 CHAPTER 4: CONCLUSION 50 4.1 Recapitulation 50 4.2 Concluding remarks 50 4.3 Implication 51 4.4 Limitations of thecurrent research 51 4.5 Suggestion 52 REFERENCES 53 APPENDICES 55 vii CHAPTER 1: INTRODUCTION 1.1 Rationale Throughout daily life, humor plays a significant role Humor is a universally understood language It lowers barriers between people If you can laugh together, then you have a connection with that person As the walls are broken down, the urge to carry on the dialogue rises Humor is a powerful and effective means of communication because it dismantles barriers If humor is skillfully camouflaged as delight, it may successfully smuggle new ideas into people's hearts Any conversation is greatly enhanced with a good laugh Therefore, humor can be used as a technique to improve relationships and informal interactions among the people who utilize it Since humor may be used to ease tension, weariness, and fatigue in modern situations, it is crucial to understand its uses A speaker can express the truth subtly and gracefully while employing comedy without upsetting anyone by doing so Every hilarious circumstance should try to amuse viewers and make them laugh as this is the main purpose of humor Although humor serves a variety of societal purposes, its primary use is to make others laugh, entertain, or feel good The main purposes of humor in conversation, according to Attardo [2], are outcomes that the speaker can obtain directly by incorporating hilarious passages or segments into his or her discourse People are able to find humor in almost any situation, but not with everyone Since humor is such a personal thing, what some people find funny, others may find outrageous Humor then becomes problematic Culture has an impact on the phenomena of humor Every community or culture has its own distinctive and distinctively different sorts of comedy Humor aids in the understanding of social mores and attitudes As a result, comedy is something that cannot be shared between nations What may be funny to someone from one region may not be at all funny to someone from another A person's interpretation, moderated by the cultural environment, determines whether or not they grasp the joke According to Felsch [11], comedy frequently differs by locale and is difficult to translate across cultural boundaries Because comedy frequently depends on context, someone who does not comprehend the context is likely to find humor incomprehensible Even though people from other countries may have problems comprehending it, American Sulky: Come on (Waternoose hurries after the CDA agents) Waternoose: (re: Mike and Boo) Don't let them get away! (CLANG! Waternoose spins around to see Sidley, who has knocked over a stack of cans during his escape Sidley scoops up Boo and her door and heads for the Simulation Room.) Waternoose: (calling to CDA) No, wait, wait Come back He has the child (It's no use, the agents have already disappeared after Mike Waternoose lunges after Sulley like a wild animal Sidley races down the hall, with Boo in one arm, and her door in the other Waternoose clambers after them, closing in.) Waternoose: Sullivan! SULLIVAN! Give me the child! Boo: I not going! Waternoose: Give her to me! (Sidley bursts through the door of the Simulator Room, Waternoose close behind Sidley breaks a pipe off the wall and slides it through the door handles just as Waternoose slams against the door Sidley lends the pipe around the handles to secure it He frantically removes the door that's currently in the station.) Waternoose: (slamming against the door) Open this door! OPEN THIS DOOR! (Sidley replaces the simulator door with Boo's door Waternoose scratches at the doors.) Waternoose: SULLIVAN!! (Boo screams and braces herself in fear.) Waternoose: Don't go in there! (Sidley pushes a button on the door station keypad, picks Boo up and runs inside.) Sulley: Come on! (Sidley looks hack at Waternoose.) Waternoose: (Shouting) DON'T GO IN THAT ROOM!!! (Sidley closes the closet door behind him Waternoose yells and beats against the Tryout Room door Sidley stands over the bed, tucking in the sheets.) Sulley: I think we stopped him Boo You're safe now You be a good girl, okay? (SLAM! Sidley turns to see Waternoose standing in the room, closing the door behind him.) Waternoose: This has gone far enough, James! (Sidley stands protectively in front of the bed.) 117 Sulley: She's home now! Just leave her alone! Waternoose: I can't that! She's seen too much You both have Sulley: It doesn't have to be this way Waternoose: I have no choice! Times have changed Scaring isn't enough anymore! (Waternoose doses in on Sulley, rising up on his legs intimidatingly.) Sulley: But kidnapping children?! Waternoose: I'll kidnap a THOUSAND children before I let this company die! And I'll silence ANYONE WHO GETS IN MY WAY! (Waternoose smacks Sulley, sending him flying to the floor.) Sulley: NOH (Waternoose grabs the mechanical simulation childfrom the bed.) Little Boy: (o.s.) Good night, mom Mother: (o.s.) Good night, sweetheart Little Boy: (o.s.) Good night, mom Good night, mom Waternoose: What is this?! What-?! Who-?! Huh-?! (Waternoose blinks, uncomprehending The child isn't Boo at all, but the Animatronic Kidfrom the simulator The wall of the bedroom begins to rise.) Computerized Voice: (o.s.) Simulation terminated Simulation terminated Waternoose: Wha ?! (Behind the fourth wall of the simulator, the byout room is filled with yellow-suited CDA agents Mike sits in the evaluator's chair.) Mike: Well, I don't know about the rest of you guys, but/spotted several big mistakes Waternoose: (stammers) B-but H-How'd you—?! Mike: You know what? Let's watch my favorite part again, shall we? (he rewinds the tape and plays it.) Waternoose: (on tape, repeating) I'll kidnap a THOUSAND children before I let this company die! (Waternoose sees himself on the monitor) Waternoose: What ?! Wha ?! Waternoose: (on tape, repeating) I'll kidnap a THOUSAND children before I let this company die! 118 (The CDA agents discuss the situation Boo peeks out from under the bed Sidley motions for her to stay quiet She nods and crawls back CDA agents walk onto the stage and grab ỈVaternoose.) CDA Agent: I'll get him All right, come with US, sir Waternoose: W-what are you doing? Take your hands off me You can't arrest me! (The CDA agents lead Waternoose out of the simulator room.) Waternoose: I hope you're happy, Sullivan You've destroyed this company Monsters, Incorporated is dead! Where will everyone get their scream now?! The energy crisis will only get worse because of YOU!! (The doors slam shut, leaving Sulley clearly troubled by Waternoose's words.) Lead CDA Agent: Stay where you are Number one wants to talk to you (to other CDA) Attention! (Sidley and Mike exchange a confused look A parade of agents enter the room, standing at attention As the last two enter, they make room for ) Roz: Hello, boys (Sidley and Mike's mouths drop open.) Sulley/Mike: Roz?! Roz: Two and a half years of undercover work were almost wasted when you intercepted that child, Mr Sullivan Of course, without your help, I never would have known that this went all the way up to Watcmoose (Boo scampers up to Sidley Nearby CDA agents nervously step away.) Roz: Now, about the girl (Sidley scoops Boo up in his arms.) Sulley: I just want to send her home Roz: Very good, (into wrist communicator) Bring me a door shredder Sulley: What, you mean You mean, can't see her again? Roz: That's the way it has to be I'll give you five minutes (Sidley looks at Boo and sighs Boo seems to understand.) Scene 30: Goodbye (Sidley activates Boo's door The light illuminates Mike taps Boo lightly on the shoulder He holds out his hand, formally.) Mike: Well, so long, kid Boo: Mike Wazowski! (Boo gives Mike a big hug He tenses, then relaxes and hugs her back.) 119 Mike: Ah, Boo, it's been fun (Boo waves bye-bye to Mike as she turns back to Sulley.) Mike: Go ahead Go grow up (Sidley smiles down at Boo Ready, Sulley opens her door Boo squeals with delight Boo runs into the room, happy to be home She pulls Sidley into her room and hands him various toys, each one with a new sense of excitement.) Sulley: Uh Boo um (accepting a toy) Oh, look at that Yeah, you know- (another toy) Oh, that's cute Yeah uh Boo (Boo hands him a teddy bear, Jessie, the Luxo Jr ball, and Nemo.) Sulley: Well, that's very nice (Sidley realizes it's up to him to say goodbye He grabs her playfully and flies her like an airplane to her bed.) Sulley: Come here, you! (Boo giggles wildly as Sidley deposits her in bed he tucks the teddy bear in next to her.) Sulley: Ĩ Oh, he's a happy bear Ĩ (Boo looks to her closet and points.) Boo: Dars byargs lub Sulley: Nothing's coming out of the closet to scare you anymore Right? (Boo smiles and gives a little nod Sidley tickles her chin.) Sulley: Yeah Good-bye, Boo Boo: Kitty Sulley: Kitty has to go (Boo gives Sidley a big hug and Sidley hugs her back Sidley sets her back in bed, then walks slowly to the door He looks back at her one last time Boo watches him sadly from her bed Sidley turns away, slowly closing the closet door after him Boo climbs down from her bed She runs to her closet and opens it.) Boo: Boo! (Boo jumps in front of the open door, but only sees her closet with her stuff in it) Boo: Kitty? (The portal to the monster world has closed In the simulator room, Boo's door is shredded.) Roz: None of this ever happened, gentlemen And don't want to see any paperwork on this 120 (Roz and the CDA Agents exit Sidley and Mike share a silent moment Mike notices a single piece of Boo's door on the floor He hands it to Sidley Sidley clasps the small chip in his large hand Outside the factory, The CDA agents shut Waternoose into the back of the van and drive away A large crowd of MI employees murmur with concern about what will happen now.) Smitty: I bet we get the rest of the day off! Needleman: YOU IDIOT! They're gonna shut down the factory! (Several monsters gasp Sidley and Mike walk out into the evening light.) Mike: I'm telling you pal when that wall went up, you should've seen the look on Waternoose's face Hoo-hoo! I hope we get a copy of that tape (Mike looks up at Sidley His buddy looks pretty sad.) Mike: Hey, you all right? Come on, pal, cheer up, we did it We got Boo home Ah, sure we put the factory in the toilet, and gee, hundreds of people will be out of work now Not to mention the angry mob that'll come after US when there's no more power But hey, at least we had some laughs, right? (As Mike continues walking, Sidley slowly comes to a stop, an idea forming in his mind.) Sulley: Laughs! Scene 31: The Laugh Floor (A kid sleeps in bed Soft moonlight illuminates the room A shadow cuts across the bed sheets The silhouette of a large horned creature rises up over he bed The kid sees the monster and gasps Suddenly, the whine of microphone feedback fills the room.) Mike: Hey, is this thing on? Hello Hello Testing, testing (The kid turns on a light, revealing Mike, sitting on a stool, microphone in hand.) Mike: Hey, good evening, how are you? Nice to see you I'll tell you, it's great to be here in your room Where arc you from? (The kid stares at Mike, confused.) Mike: Never mind You're in kindergarten, right? Oh, I love kindergarten Best three years of my life (No response Is that supposed to be funny?) Mike: (forging on) Of my life But I love sports Dodgeball was the best Oh, yeah, I was the fastest one out there Of course I was the ball 121 (The kid looks on, skeptically That was worse than the last joke Mike knows he's dying) Mike: but I was the ball see? All right (Mike stands up, tosses the microphone in his mouth and swallows it Amplified stomach gurgles are heard while he waits He finally lets out a huge burp, projecting the microphone out of his mouth and catching it.) Mike: (what you think) Huh? (The kid howls with laughter Mike grabs the stool and heads for the closet door.) Mike: Hey, thanks a lot! I'll be here all week Remember to tip your waitresses (The Scare Floor has now officially become The Laugh Floor Mike smiles as a gigantic can fills with laughs.) Sulley: Great job, Mikey You filled your quota on the first kid of the day Mike: Not bad, huh? You know, only somebody with perfect comedic timing could produce this much energy in one shot Sulley: Uh-huh And the fact that laughter is ten times more powerful than scream had nothing to with it (Mike clears his throat, sheepishly.) Celia: (o.s.) Oh, Googly Bear ! Come here, you! (Celia calls to Mike from a nearby desk Mike tosses the microphone and runs to her.) Mike: Schmoopsie-Poo! Celia: Googly (Celia kisses Mike on his mouth, and he feels loved by that Celia's snakes begin kissing Mike, too, and it tickles him.) Celia: (scolding snakes) Girls, girls! Plc- stop, stop, stop, (coyly) Michael, you're such a charmer Mike: Hey, did you bring the magazine? Celia: They just delivered a whole box Mike: Let me see it! Ha ha! Sulley and I made the cover, right? (He opens the box and we see: "BUSINESS SHRIEK" magazine The lead article, "MONSTERS, INC BACK ON TOP!" shows SuIley in full view Mike's face is totally obscured by the bar code.) Mike: (in shock) don't believe it Celia: (sympathetic) Googly Bear 122 (Mike lifts up a copy of the magazine and holds it in front of him.) Mike: I'in on the cover of a magazine! OW!! (Peterson inserts chattering teeth into his mouth as he walks into a closet door Fungus puts on a pair of three-eyed grouch glasses.) Fungus: Oh, this is great! (George walks by carrying a watermelon and a mallet Thaddeus Bile backs out of a door, jacks sticking from his butt Laughter emanates from the kid's room, filing the tank Satisfied, Bile bounces a soccer ball and smiles Sulley makes his way to the end of the hall He surveys the fruit of his labors Laughter emanates from all the doors Workers happily move giant scream cans tell each other jokes, juggle and enjoy themselves A graph on Sidley's clipboard shows first year profits going through the roof But Sidley's smile fades, taped to the clipboard backing is the now tattered picture Boo drew ofherselfand Sidley Below is the wooden chipfrom her door.) Mike: (o.s.) Hey, Sullcy (Sidley covers the picture as Mike approaches.) Sulley: Ah! Hey, uh, Mike I was, uh Mike: Well, listen, if you got a minute, there's something I want to show you Okay? Close your eyes, follow me Sulley: (hesitating) I Mike: Come on No pecking! (Sidley follows Mike with a sigh.) Scene 32: Kitty (Mike backs into the room, leading Sidley along.) Mike: Keep coming, keep coming, keep coming Come on, keep coming, keep coming Sulley: (eyes dosed) Mike Mike: Come on, and follow the sultry sound of my voice Okay, stop Open 'em (Sidley opens his eyes Before him sits Boo's reconstructed door, meticulously glued back together.) Mike: Ta-da! (Sidley stops, scarcely able to believe what he's seeing.) Sulley: Mike? Is that 123 Mike: Sorry it took so long, pal There was a lot of wood to go through (His hands are covered with splinters and band-aids.) You know, it only works if you have every piece (The door is clearly missing a piece Sulley looks down to his clip board where the sliver of Boo's door is taped Sidley fits the piece into the door It fits perfectly The red light above the door glows Mike smiles and steps aside Sidley reaches for the door-knob The door opens Sidley's nervous face is hit with light as he scans the room.) Sulley: Boo? Boo: (0.5.) Kitty! (Sidley smiles.) FADE OUT End Crcdits/Outtakes and Company Play ("If I Didn't Have You" starts playing and the screen flashes, revealing two tentacles holding a clapperboard.) Man: (0.5.) Speed Marker (Clapperboard closes and is pulled away, revealing Sidley cowering behind the trash lid as he slowly walks backwards.) Man: (o.s.) And action Sulley: (v.o.) / If were a rich man J (Boo approaches Sidley Whimpering, he protects himself with a garbage can lid But Sidley walks too far and falls over on the recliner he was standing on, making Mary giggle.) Sulley: (v.o.) Ỉ with a million or two Ĩ Mike: (v.ơ.) Ỉ I'd live in a penthouse «r (Screen flashes revealing Sidley and the other top scarers slowly walking to the screen.) Mike: (v.o.) / with a room of a view J' (While the monsters are still in slow motion, Sidley trips in slow motion, making the other monsters fall over.) Su Iley: (v.o.) Ĩ And if I were hansome J Mike: (v.o.) No way Sulley: (v.o.) It can happen / Both dreams come true / 124 Josh Rivera: (voice slowed down) Action (Closes the clapperboard) (Screen flashes to reveal Mary coloring) Sulley: (v.o.) J wouldn't have nothing if I didn't have you / (Mary opens her mouth, but the piece of cerealflies past her.) Sulley: (v.o.) J Wouldn't have nothing if I didn't have / (Screen flashes, the piece of cereal hits her cheek.) Sulley: (v.ơ.) J Wouldn't have nothing if I didn't have Ĩ (Screen flashes, the piece of cereal lands in front of her.) Sulley: (v.o.) Ỉ Wouldn't have nothing Ỉ (Screen flashes, the piece of cereal flies over her head Mary tries to catch it, but rolls out of the shot and laughs off-screen.) Man: (o.s.) Okay, cut (Screen flashes, revealing Sidley in the MI bathroom Sulley turns to the door after hearing the toilet flush.) Sulley: Okay, you're finished now, right? Hello? (Sidley opens the bathroom door, only for Rox to pop out.) Roz: Hello (Sidley screams) Ha, ha, ha! (Sidley laughs as a microphone comes down from behind him Then the screen flashes to Mike and Sidley talking to Needleman and Smitty.) Mike: Come on, get lost, you two You're making him lose his focus Needleman: (worried) Oh, sorry Sulley: See you later, fellas (Sidley heads off with Mike.) Smitty: (calling after) Go get 'em, Mr Soloman! Needleman: (slaps Smittỳ) You idiot! It's "Sullivan", not "Soloman"! Smitty: What? Needleman: You're messing up the scene! (slaps Smitty again) Smitty: Sony! Needleman: We're never gonna work in Hollywood again! (Pushes Smitty) Smitty: (worried) Oh, let me it over! (Pushes Needleman) Needleman: (while struggling) Shut up! Smitty: Keep rolling! Needleman: You're making it worse! (Screen flashes to Sidley and Mr Waternoose.) 125 Jerry: Duck and cover, people! (Yellow-suited figures known as the CDA rappel through the windows from the ceiling overhead The CDA agent in the middle doesn't break through the window, and he slides down the glass in pain Then the screen flashes to George Sanderson being surrounded by the CDA.) George: (to CDA agents) Hey, thanks, guys, that was a close one CDA agent #2: (to other agents) Okay (A circular shower curtain flies up around George A yellow hand reaches in with a huge electric razor George's furflies up over the curtain.) George: Ahhhhh! (A small shower head pops up, spraying disinfectant.) George: Eiieeee! (The curtain flies open Roz magicially appears in a sparkly dress from inside the tub.) Roz: Ta-da! (The CDA are impressed, some of them laugh with Roz) Ha, ha, ha! (Screen flashes to Mike saying goodbye to Boo) Mike: Ah, Boo, it's been fun (Boo waves bye-bye to Mike as she turns back to Su/ley.) Mike: Go ahead Go throw up (Boo laughs off-screen, along with the other off-screen crew members.) Mike: What? What did say? What? What? (Boo re-enters the shotfrom the left while still laughing.) Man: (o.s.) Okay, cut (Screen flashes to Sulley and Mike walking up to a pair offamiliar green dinosaur legs.) Sulley: (yelling up to Rex from "Toy Story") Hey, Ted! Good morning! Rex: (o.s.) ROAR! Man: (o.s.) Cut! Rex: Hey, how was that? Was I scary? Do get the part? Man: (o.s.) Thank you! Rex: Can we it again? I can be taller! Man: (o.s.) Next! (Screen flashes to the dark and empty Scare Floor) Man: (o.s.) And action 126 (Mike starts running into the scare floor) Mike: Okay, let's move Let's move, let's move! Come on! (Mike closes his eye, not daring to hope Sidley tries to run in, hut instead slips across the doorway.) Sulley: (While sliding across) WHOOOAAAA!!!! Mike: Oh, please be there, please be (CRASH!) Sulley: (o.s.) Ow (Mike nervously chuckles as a microphone dangles from above him) Mike: Could we get a little more wax on the floor, please? (Screen flashes to Mike and Sidley taking behind a menu) Mike: Wait a minute? Randall? (putting it together) That cheater! He's trying to boost his numbers Sulley: There's something else Mike: What?!! Sulley: Looklay in the bag-bay Mike: I think you mean "Ooklay in the ag-bay" Sulley: What? Didn't ? Mike: Well, you know, maybe you should just take a minute and "eedray your isptscray" (Mike and Sidley have a good chuckle about this and the screen flashes to Sidley talking to Boo, who can't sleep because of Randall.) Sulley: You think he's gonna come through the closet and scare you Oh, boy, how I explain this? Uh, it's empty See? (Sulley opens the closet, but with Roz inside it.) Roz: Guess who? Ha, ha, ha! (Sidley and Boo laugh) (Screen flashes to Fungus preparing Randall for his shift Randall practices camouflaging by blending into various background patterns: wood, brick, wallpaper His nerdy assistant Fungus alternates the patterns, until he stops at a painting of a man wearing a hat with a feather on it.) Randall: (confused) Hey, what's the (Randall, Fungus, and the off-screen crew members have a good laugh about that last camoflauge sequence.) Randall: Okay, very funny Hey, I look good in a suit 127 {Screen flashes to the same tentacle arms holding a clapperboard.) Man: (o.s.) Marker (Clapperboard closes and is pulled away, revealing Needleman and Smitty in front of the door shredder as they prepare to shred the defunct door.) Needleman: Let 'er rip! (Smitty has a hard time pulling the lever, which appears to be jammed But when the shredder does shred the door, the machine starts driving around the Scare Floor The monsters run away from the incoming haywire machine.) Needleman: Whoa! Shut it off! Shut it off! Pull the lever! (Needleman hits the camera and on a tilted angle, we see some monsters running out of the Scare Floor, followed by a rolling scare canister.) Needleman: (o.s.) You're making it worse! (Screen fades to and from black revealing the Monsters, Inc logo as the pupil moves around.) Mike: (v.o.) Ĩ But must admit it, big guy, you always come through I wouldn't have nothing if I didn't have you «r Mike and Sidley: (v.o.) Ỉ You and me together, that's how it always should be One without the other don't mean nothing to me, nothing to me! Ĩ (Screen fades to andfrom black revealing Mike and Sidley facing the screen as the entire scare floor look at them.) Mike: Oh, hey! We're rehearsing a scene for the upcoming company play called, um Put That Thing Back Where It Came From, Or So Help Me! Heh, heh it's a musical! J* Put that thing back where it came from, or so help me / Sulley: (joining in.) / Bom, bom, bom, bom Ĩ Mike: J Get that thing away from me, you guys! Put that thing back where it came from, or 1'11 poke myself in the eye! «r Heh heh It's a work in progress, it's gonna get better (Screen cuts to Sidley walking onto a stage in the Simulator Room.) Sulley: Ladies and gentlemen, welcome to this year's company play Starring, written, and directed by Mike Mike: (o.s.) And produced! Sulley: And produced by Mike Wazowski (Splotlight flies away from him) Oh (Sidley exits the stage as the crowd cheers A piano plays in the background as the curtains open.) 128 Mike: «r Put that thing back where it came from, or so help me! / Mike and Sulley: So help me! Mike: J So help me get by! J' Sulley: / Bom, bom, bom, bom J (George Sanderson, Josh Rivera and a green Cyclops pop out from behind the door props as they sing with Mike and Sulley.) Mike, Sulley, George, Josh, and green Cyclops: Ỉ Put that thing back where it came from, or so help me! J1 So help me! Mike: Ỉ I've just gotta cry! / (Screen fades to a CDA agent directing a blue monster to his seat) CDA agent: Your seat is right over there, sir (We cut to Mike and Celia at a table on-stage The blue day care kid pops out of the bag wearing a girlish wig.) Day care kid (Dressed as Mary): Boo! Mike: (Gasps) Ĩ There's a child! There's a child! There's a human child! J Off-screen Monster: Oh no! Mike: / Running 'round the restaurant, this is really wild! / (A male monster scream, which almost sounds like Tino Insana's voice, can be heard as the crowd of monsters run across the stage behind Mike.) Mike: J What in heaven's name will become of us? J* (A female monster scream is heard as the crowd of monsters run across the stage the other way.) Mike: J We who are living in Monstropolis! / (With the Harryhausens set now destroyed, the screen fades to the monster daycare teacher playing the piano Then we cut to Needleman and Smitty posing as Randall and Fungus Needleman is shown wearing a red disposable glove over his head Smitty is shown wearing Fungus' glasses They both are holding a giant vaccuum cleaning hose, which is being used as a prop for the Scream Extractor.) Needleman: (Dressed as Randall) Alright, Wazowski! Tell us where the kid is! Monsters in the crowd: Boo! Mike: (pretending to act stubborn) I'll never talk Never! (Screen fades andflies down to Mike singing his solo) Mike: / She's out of our hair J* (Crowd cheering) 129 Mike: / And just when I dare to care, she says "Au contraire, you're my pair of friends I love you." / (We cut to Claws crying in the hack of the audience, moved by Mike's solo Claws' assistant slaps him across the face again.) Claws' assistant: (Whispering) Keep it together, man! (Screen fades to all the monster performers on stage Mike opens the white door prop and throws the blue day care kid through the door way, but he still slithers around the doorway as part of the grandfinale.) All Monster Performers: / And so we put that kid back where she came from, as she helped US to find a better tomorrow today! // (Crowd cheers as the piano music comes to a close) Mike: Thank you! What a night for my mother to be in the audience, ladies and gentlemen! My mom! (We cut over to Mike’s mother in the audience wearing a foam finger She whistles for her son as "IfI Didn't Have You" starts up again.) Mike: Thank you, Monstropolis! (Screen fades to black as the rest of the end credits play.) Mike and Sulley: (v.o.) ỉ don't have to say it / Sulley: (v.o.) Aw, say it anyways Mike: (v.o.) Ĩ 'Cause we / Mike and Sulley: (v.o.) / Both know it's true wouldn't have nothing if didn't have I wouldn't have nothing if I didn't have wouldn't have nothing if didn't have wouldn't have nothing if I didn't have you / Mike: (v.o.) One more time! (1995 CG Walt Disney Pictures logo appears The 2012 3D re-release and 2013 DVD, Blu-Ray, and Blu-Ray 3D versions use the 2006 Walt Disney Pictures logo.) Mike: (v.o.) It worked! Sulley: (v.o.) /Don't have to say it!/ Mike: (v.o.) Where did everybody come from? Sulley: (v.o.) / But we both know it's true! / Mike: (v.o.) Let's take it home, big guy! Mike and Sulley: (v.o.) /I wouldn't have nothing if I didn't have / (Pixar Animation Studios logo appears The 2012 3D re-release and 2013 DVD, Blu-Ray, and Blu-Ray 3D versions use the 2009 3D version of the Pixar logo.) 130 Mike and Sulley: (v.o.) / I wouldn't have nothing if I didn't have I wouldn't have nothing if I didn't have J Mike: (v.ơ.) Ỉ You You! You! A-E-I-O that means you! J\r (Luxo Jr.'s light turns off on the last note) Mike: (v.o.) Yeah! THE END Approved by SUPERVISOR Dr Tran Thi Le Dung 131

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