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Tin học ứng dụng trong công nghệ hóa học Distributedsystem 15 communication

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Introduction Distributed Systems Thoai Nam Faculty of Computer Science and Engineering HCMC University of Technology Khoa Coâng Ngheä Thoâng Tin – Ñaïi Hoïc Baùch Khoa Tp HCM Chapter 2 Communication [.]

Distributed Systems Thoai Nam Faculty of Computer Science and Engineering HCMC University of Technology Chapter 2: Communication    Issues in communication Message-oriented Communication Remote Procedure Calls – Transparency but poor for passing references  Remote Method Invocation – RMIs are essentially RPCs but specific to remote objects – System wide references passed as parameters  Stream-oriented Communication Khoa Công Nghệ Thông Tin – Đại Học Bách Khoa Tp.HCM Communication Protocols   Protocols are agreements/rules on communication Protocols could be connection-oriented or connectionless Khoa Công Nghệ Thông Tin – Đại Học Bách Khoa Tp.HCM Layered Protocols  A typical message as it appears on the network 2-2 Khoa Công Nghệ Thông Tin – Đại Học Bách Khoa Tp.HCM Client-Server TCP a) b) 2-4 operation of TCP Normal Transactional TCP Khoa Công Nghệ Thông Tin – Đại Học Bách Khoa Tp.HCM Middleware Protocols  Middleware: layer that resides between an OS and an application – May implement general-purpose protocols that warrant their own layers Ex: distributed commit Khoa Coâng Nghệ Thông Tin – Đại Học Bách Khoa Tp.HCM Client-Server Communication Model    Structure: group of servers offering service to clients Based on a request/response paradigm Techniques: – Socket, remote procedure calls (RPC), Remote Method Invocation (RMI) client file server process server terminal server kernel kernel kernel kernel Khoa Công Nghệ Thông Tin – Đại Học Bách Khoa Tp.HCM Issues in Client-Server Communication       Addressing Blocking versus non-blocking Buffered versus unbuffered Reliable versus unreliable Server architecture: concurrent versus sequential Scalability Khoa Công Nghệ Thông Tin – Đại Học Bách Khoa Tp.HCM Addressing Issues   Question: how is the server located? Hard-wired address user – Machine address and process address are known a priori  user server Broadcast-based – Server chooses address from a sparse address space – Client broadcasts request – Can cache response for future  server NS Locate address via name server Khoa Công Nghệ Thông Tin – Đại Học Baùch Khoa Tp.HCM user server Blocking versus Non-blocking  Blocking communication (synchronous) – Send blocks until message is actually sent – Receive blocks until message is actually received  Non-blocking communication (asynchronous) – Send returns immediately – Return does not block either  Examples Khoa Công Nghệ Thông Tin – Đại Học Bách Khoa Tp.HCM

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