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Shadow fist (Su)*: a monk with this insight may spend ki point as a swift action to freely attack with his flurry Each flurry attack may be from anywhere within a 60 ft radius sphere of the initial position of the monk The monk does not provoke attacks of opportunity during the flurry At the end of his turn the monk may be positioned anywhere in a 60 ft radius sphere of the initial position of the monk A monk must have the abundant step and abundant time insights before selecting this insight This is a deep insight Reach of heavenly kings (Ex)*: a monk with this insight increases the critical threat range of his unarmed strikes to 18-20 This does not stack with the Improved Critical feat or similar effects that increase critical threat range A monk must have the fist of devas and meditation insights before selecting this insight This is a deep insight Roaring lion hidden viper (Ex): when a monk with this insight successfully uses Stunning Fist on a creature, he may apply two conditions instead of just one condition (such as stunned and fatigued) A monk must be at least 4th level before selecting this insight Skilled (Ex): a monk with this insight gains the Skill Focus feat, he must choose a class skill to associate with that feat At 10th level the monk gains Skill Focus a second time, he must again choose a class skill for the feat Sage (Ex): a monk with this insight can make Knowledge checks untrained and may use his Wisdom modifier instead of his Intelligence modifier when making Knowledge checks Sleepless master (Ex): a monk with this insight needs no sleep The monk’s ki pool replenishes once a day while he spends one minute in quiet contemplation; he also heals normally and recovers daily racial and class abilities at the same time as if he had hours of rest A monk must be at least 6th level before selecting this insight Seal (Su): a monk with this insight may spend ki as a swift action after successfully attacking a creature with an unarmed strike; the creature is subject to either dismissal or dimensional anchor (monk’s choice) and may save as normal (DC 10 + 1/2 the monk’s level + the monk’s Wis modifier) A monk must have the transcendence insight before selecting this insight A monk must be at least 10th level before selecting this insight Song of stone and tree (Ex): a monk with this insight gains a +1 bonus to all Knowledge checks This bonus increases by +1 for every four monk levels A monk must have the sage insight before selecting this insight Sonic shout (Ex): a monk with this insight may project his Stunning Fist with a shout as a standard action When using this ability the monk makes a ranged touch attack against a foe within 30 ft, if successful the foe is hit by the Stunning Fist attempt and must save or suffer the Sensei (Ex): a monk with this insight adds Linguistics and all Knowledge skills to his class skills, and gains a bonus to Profession (teacher) checks equal to half his monk level Serenity (Ex): a monk with this insight gains a +1 bonus to all saves At 12th level this bonus increases to +2 A monk must be at least th level before selecting this insight Seven-limbed god (Ex): a monk with this insight gains the Two-Weapon Fighting feat For each of the feats TwoWeapon Fighting, Improved Two-Weapon Fighting and Greater Two-Weapon Fighting that he possesses, he considers his monk level higher for the purpose of determining how many attacks his flurry class ability grants him Additionally, when performing a flurry he is considered to be two-weapon fighting for the purpose of feats such as Two-Weapon Defense and Two-Weapon Rend consequences This ability does not deal damage to the foe A monk must be at least 6th level before selecting this insight 12

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