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Knotty works full frontal archetypes bar 7

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Armored Hulk Progression Table Level Base Attack Fort Save Reflex Will Save Save Special +1 +2 +0 +0 Indomitable stance, rage +2 +3 +0 +0 Armored swiftness, rage power +3 +3 +1 +1 Resilience of steel +1 +4 +4 +1 +1 Rage power +5 +4 +1 +1 Improved armored swiftness +6/+1 +5 +2 +2 Rage power, resilience of steel +2 +7/+2 +5 +2 +2 Damage reduction 1/- +8/+3 +6 +2 +2 Rage power +9/+4 +6 +3 +3 Resilience of steel +3 10 +10/+5 +7 +3 +3 Damage reduction 2/-, rage power 11 +11/+6/1 +7 +3 +3 Greater rage 12 +12/+7/+2 +8 +4 +4 Rage power, resilience of steel +4 13 +13/+8/+3 +8 +4 +4 Damage reduction 3/- 14 +14/+9/+4 +9 +4 +4 Fortified flesh, rage power 15 +15/+10/+5 +9 +5 +5 Resilience of steel +5 16 +16/+11/+6/+1 +10 +5 +5 Damage reduction 4/-, rage power 17 +17/+12/+7/+2 +10 +5 +5 Tireless rage 18 +18/+13/+8/+3 +11 +6 +6 Rage power, resilience of steel +6 19 +19/+14/+9/+4 +11 +6 +6 Damage reduction 5/- 20 +20/+15/+10/+5 +12 +6 +6 Mighty rage, rage power Will saves In addition, she takes a –2 penalty to Armor Class The increase to Constitution grants the armored hulk hit points per Hit Dice, but these disappear when the rage ends and are not lost first like temporary hit points While in rage, an armored hulk cannot use any Charisma-, Dexterity-, or Intelligencebased skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration Rage Powers (Ex) As an armored hulk gains levels, she learns to use her rage in new ways Starting at 2nd level, the armored hulk gains a rage power and an additional rage power every two class levels thereafter The armored hulk gains the benefits of rage powers only while raging, and some of these powers require the armored hulk to take an action first Unless otherwise noted, an armored hulk cannot select an individual power more than once The armored hulk can end her rage as a free action and is fatigued after rage for a number of rounds equal to times the number of rounds spent in the rage The armored hulk cannot enter a new rage while fatigued or exhausted but can otherwise enter rage multiple times during a single encounter or combat If an armored hulk falls unconscious, her rage immediately ends, placing her in peril of death Any armored hulk who meets the powers’ prerequisites can select and use rage powers Totem rage powers grant powers related to a theme The armored hulk cannot select from more than one group of totem rage powers; for example, an armored hulk who selects a beast totem rage power cannot later choose to gain any of the dragon totem rage powers (any rage power with “dragon totem” in its title) The following rage powers complement the armored hulk: boasting taunt, greater

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