Greater Deflect Thrown Object (Ex) The hurler may apply Power Attack to this throw, adding the damage to both the creature thrown and creature targeted as applicable Prerequisites: Deflect Thrown Object, Hurler Benefits: The hurler may deflect an object up to one size larger than herself, treating it as one size less in regard to the Reflex saving throw needed to avoid taking damage based on the Deflect Thrown Object description If the hurler has the hurler or greater hurler rage powers, she may attempt to throw a creature based on the size listed for those rage powers Damage Reduction (Ex) Throw Anything (Ex) At 2nd level, a hurler gains the Throw Anything as a bonus feat In addition, the hurler does not provoke attacks of opportunity when throwing an object as an improvised weapon Accomplished Dodger (Ex) At 3rd level, a hurler gains a +1 bonus on Reflex saves made for attacks involved thrown or dropped objects (as applicable) and a +1 dodge bonus to armor class against thrown and dropped attacks These bonuses increase by +1 every three hurler levels thereafter (6th, 9th, 12th, 15th, and 18th level) Throw Anyone (Ex) Greater Rage (Ex) At 11th level, when a hurler enters rage, the morale bonus to her Strength and Constitution increases to +6 and the morale bonus on her Will saves increases to +3 Indomitable Will (Ex) At 5th level, the hurler may throw a creature up to one size smaller than herself that she has successfully placed in a grapple The creature may be thrown up to 30 ft away, though with a ft range increment If an area is targeted, the AC is and for every points the attack roll misses the target number, the creature lands ft away from the target in the direction of the hurler The target suffers normal falling damage for the distance thrown and is prone though it no longer has the grappled condition If another creature is targeted, use the target’s touch AC If the attack misses, use the rule above to determine where the thrown creature lands The thrown creature suffers normal falling damage while the targeted creature suffers damage as if hit by a soft falling object (unless the thrown creature was made of metal, stone, or other hard material) The target may also make a Reflex save to reduce the damage by half (DC 10 + ½ the hurler’s class level + her Strength modifier) At 7th level, a hurler gains damage reduction Subtract from the damage the hurler takes each time she is dealt damage from a weapon or a natural attack At 10th level, and every three hurler levels thereafter (13th, 16th, and 19th level), this damage reduction rises by point Damage reduction can reduce damage to but not below While in rage, a hurler of 14th level or higher gains a +4 bonus on Will saves to resist enchantment spells This bonus stacks with all other modifiers, including the morale bonus on Will saves she also receives during her rage Tireless Rage (Ex) Starting at 17th level, a hurler no longer becomes fatigued at the end of her rage Mighty Rage (Ex) At 20th level, when a hurler enters rage, the morale bonus to her Strength and Constitution increases to +8 and the morale bonus on her Will saves increases to +4 Ex-Hurlers A hurler who becomes lawful loses the ability to rage and cannot gain more levels as a hurler She retains all other benefits of the class 41