not meant to be exhaustive, but merely point out the effects A creature cannot move through a nucleus, nor typical types of people who worship the entity can a nucleus be moved against its will Servitors: This line lists a few monsters from this book that are often associated with the entity’s cult AC, Saves, and Hit Points: If an influence can be harmed by damage, its Armor Class, saving throws, and Influence: This section of the stat block presents hit points are listed here (See “Running an Encounter the effects of the entity’s manifestation in a region with an Elder Influence” below for more information.) In some cases, an entity may have multiple stages of This line is omitted if the influence cannot be harmed influence to model its growing power, while in others, by damage—in such cases, other steps must be taken an entity has only a single influence stage For each to defeat the influence influence stage, a DC is listed in parenthesis—this is Effects: All influences have effects that target and the save DC to resist or negate any of the influence’s affect all within their areas Full details for these effects effects are given at the end of the stat block CR and XP: At stages higher than stage one, the Proxy: Some influences have a proxy—a single influence’s increased CR and XP awards are listed for creature that is tied to the influence and serves as its ease of reference nucleus A proxy cannot leave the area of an influence, Speed: An influence can move at the speed listed but otherwise functions as normal for a monster Some If an influence has a climb, fly, or swim speed, it influences use a standard monster presented elsewhere automatically succeds on all skill checks needed to in this book as a proxy, while others are themselves move If an influence has no speed listed, then it is the proxy A proxy is never harmed or hindered by the immobile Except as noted otherwise, an influence effects of its own influence Typically, an influence (or its nucleus) can't be moved by teleportation effects with a proxy can be ended by slaying or defeating the unless its center (or nucleus, if it has one) will arrive proxy creature This line is omitted if the influence in a location that was already within the area of the has no proxy (Note that in some cases, an influence influence (see below) might have a proxy at one stage but not another, so this Area and Nucleus: An influence affects an area Often, a physical manifestation of the creature appears line might be omitted for one stage and appear under another.) as a nucleus for the influence that is contained wholly in Escalation: If an influence has multiple stages, the area but does not completely fill this area When an the conditions that must be met for it to advance to a influence has a nucleus listed, this indicates the space higher stage are listed here For an influence with only that this physical manifestation takes up at the center one stage, or for an influence’s maximum stage, this of the area When no nucleus is listed, the area itself line is omitted has no central physical manifestation In such cases, Defeat: Fortunately for humanity, all influences the influence cannot typically be harmed by damage can be defeated by certain conditions or actions and its defeat requires other tactics Other creatures Unfortunately for humanity, these conditions and can move through an influence’s area, but while they actions are typically very complex or dangerous are within the area, they are subject to the influence’s undertakings Worse, fulfilling them does not permanently defeat the entity itself, whose influence 206