Tài liệu 3D Game Programming All in One- P3 ppt

Tài liệu 3D Game Programming All in One- P3 ppt

Tài liệu 3D Game Programming All in One- P3 ppt

... Full Install. The most minimal installation will install the Torque Engine Executable and the appropriate file paths for a sample game, with supporting scripts. Installing Torque If you want to install ... search string must be at the beginning of a line but does not include any line terminator characters in the resulting string selected. $ Matches the end of line. Indicates the search str...

Ngày tải lên: 21/01/2014, 23:20

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Tài liệu 3D Game Programming All in One- P2 pptx

Tài liệu 3D Game Programming All in One- P2 pptx

... rendering the models in 3D scenes. Textures (in certain cases called skins—see Figure 1.13) define the visually rendered appear- ance of all those models that go into a 3D game. Proper and imaginative ... specializations in programming. In this book you will be doing a large amount of programming of game rules, character control, game event man- agement, and scoring. You...

Ngày tải lên: 24/12/2013, 17:15

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Tài liệu 3D Game Programming All in One- P5 ppt

Tài liệu 3D Game Programming All in One- P5 ppt

... proficient in all of them. Many programmers working in scientific applications will frequently use math function routines like sine and cosine but would have no idea how to write the code to actually ... watermark. for (%index = 0; %index < %numFruitTypes; %index++) { print("Cost of " @ %names[%index] @ ":$" @ %cost[%index]); print("Number of " @ %names[...

Ngày tải lên: 21/01/2014, 23:20

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Tài liệu 3D Game Programming All in One- P9 ppt

Tài liệu 3D Game Programming All in One- P9 ppt

... minutes. After examining Figure 5.1, take a few moments to run the EmagaCh5KitInstall program. You will find it in the 3DGPAi1\RESOURCES folder. After it does its business, it will have installed ... receive input events they are interested in. PlayerInterface::onWake enables capturing mouse and keyboard inputs using DirectInput . It then makes the PlayerKeymap key bindings active usi...

Ngày tải lên: 21/01/2014, 23:20

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Tài liệu 3D Game Programming All in One- P10 pptx

Tài liệu 3D Game Programming All in One- P10 pptx

... one in hand. When the Item inventory code detects a change in the inventory status, the Weapon::onInventory method is called in order to check if we are holding an instance of the weapon in a ... for display. Running Emaga5 Once you've typed in all of the modules, you should be in a good position to test Emaga5. Table 5.3 shows the game key bindings that apply to in -g...

Ngày tải lên: 21/01/2014, 23:20

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Tài liệu 3D Game Programming All in One- P11 ppt

Tài liệu 3D Game Programming All in One- P11 ppt

... fight against online cheating in your game. You can, in theory and in practice, require all user inputs to go to the server for approval before executing any code on the client. Even things like ... extract- ing the fields from each $ServerInfo record. Take note of the call to SetServerInfo . Passing an index number to this function sets the $ServerInfo array to point to a speci...

Ngày tải lên: 21/01/2014, 23:20

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Tài liệu 3D Game Programming All in One- P17 ppt

Tài liệu 3D Game Programming All in One- P17 ppt

... click in the 3D window to force an update. 23. If there is still no texture, make sure that you have the 3D window still set to Tex- tured, by right-clicking in the 3D window and checking the ... Line Stipple When moving, scaling, or extruding objects, MilkShape draws a guideline that indicates the vector of the action, denoting its direction and magnitude. This is usually a solid...

Ngày tải lên: 26/01/2014, 18:20

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Tài liệu 3D Game Programming All in One- P19 pptx

Tài liệu 3D Game Programming All in One- P19 pptx

... proceed, including the window area, as shown in Figure 15.7. When you reach the left side, you should have something resembling Figure 15.8. 4. After completing the top row of faces, start making ... existing MilkShape features, based on material and mesh names. These are described more fully in the following sections, but they basically fall into two categories: mesh flags embedded in...

Ngày tải lên: 26/01/2014, 18:20

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Tài liệu 3D Game Programming All in One- P1 docx

Tài liệu 3D Game Programming All in One- P1 docx

... “how” to do something; you’re not really interested in every single detail. Along these lines, I experimented with a totally beginner book titled Game Programming All in One, in which the reader ... general game programming from the ground up, 3D Game Programming All in One teaches you how to make 3D games—period. This book isn’t so much about developing 3D engin...

Ngày tải lên: 24/12/2013, 17:15

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Tài liệu 3D Game Programming All in One- P4 docx

Tài liệu 3D Game Programming All in One- P4 docx

... Full Install. The most minimal installation will install the Torque Engine Executable and the appropriate file paths for a sample game, with supporting scripts. Installing Torque If you want to install ... search string must be at the beginning of a line but does not include any line terminator characters in the resulting string selected. $ Matches the end of line. Indicates the search str...

Ngày tải lên: 21/01/2014, 23:20

30 445 0
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