Tài liệu 2D Artwork and 3D Modeling for Game Artists- P12 pdf
... to rotate the forearm back and forth, it will only go towards the body, and will not bend backwards at the elbow. Also, as you pull forward on the forearm, the upper arm naturally (and not rigidly) follows ... arm and the forearm meet, and the end of the forearm is the wrist, just after the slogre’s metal cuff. 7. Repeat Steps 2 through 6 for the legs (see Figure 14.27). 564 14. Ma...
Ngày tải lên: 24/12/2013, 06:16
... (24-bit) color mode, which is typical for any texture creation, but the image will have too much color information for a typical game engine to handle (although some game engines, like the Torque engine, ... purchase PDF Split-Merge on www.verypdf.com to remove this watermark. CHAPTER 7 Game Texturing Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. F...
Ngày tải lên: 14/12/2013, 20:15
... PDF Split-Merge on www.verypdf.com to remove this watermark. 2D Artwork and 3D Modeling for Game Artists David Franson Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. © ... clutched our game paddles for hours on end, foresaw an extreme future for video gaming, and out popped the video game console. Companies like Mattel, producing the...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P2 docx
... consider before you begin. If you’re already familiar with trueSpace and want to jump right into the modeling, go ahead and skip to the section titled Modeling the RF-9.” Please purchase PDF Split-Merge ... Ricaldi). Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. CHAPTER 3 Modeling the RF-9 Plasma Gun with trueSpace 9 Please purchase PDF Split-Merge...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc
... model in 3D space and select coordinates for unwrapping. Notice that the Mapping tab under the Command Panel has expanded to offer you a suite of options for unwrapping your object. Click and drag ... and position it— and the arm— on the body. Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. 5. To create the rest of the arm, select the top face of t...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc
... in the sequence of 3D game object creation. Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. Step 4: Unwrap the Front Hoop and Hose The front hoop and hose are just ... purchase PDF Split-Merge on www.verypdf.com to remove this watermark. 7. Uncheck the Back Faces option, and create another rectangular selection around the hand. Do this in the 3D v...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx
... stone and rebar, and render them accordingly. Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. Creating Randomly Tileable Sets Many game engines allow you to create and ... use for almost any type of rock on any planet—just try changing the foreground and background colors for different results. 1. Start a new 512 × 512-pixel RGB image. 2. Select an...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P7 ppt
... texture. Apply a bevel for a 3D effect. Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. 6. Merge the two layers. 7. Enable Photoshop’s Snap and Grid features. 8. Using ... channel’s selection and apply the Gaussian Blur fil- ter again. Copy and paste this selection into the Layers palette. Figure 8.185 Desaturate the layer, and adjust the levels and...
Ngày tải lên: 24/12/2013, 06:16
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P8 doc
... background and the bullet hole). 341 . . . And the Rest Figure 8.217 Spray an off-black circle on a new layer, and apply an inner bevel to it. Please purchase PDF Split-Merge on www.verypdf.com ... Decals none (uses Photoshop’s transparency in .png format) Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. 18. Link and merge the rivet layer with the bind...
Ngày tải lên: 24/12/2013, 06:16
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P9 doc
... dark orange-brown, and black, in different arrangements and on separate layers. TIP Store your color selections in the Swatches palette for quick retrieval. Please purchase PDF Split-Merge on www.verypdf.com ... green and red- dish-brown colors. Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. 24. Now for the pipes that run a course through the textur...
Ngày tải lên: 24/12/2013, 06:16