Behaviotal Modeling part 4

Behaviotal Modeling part 4

Behaviotal Modeling part 4

... bit. 4& apos;b1xxx : next_state = 3; 4& apos;bx1xx : next_state = 2; 4& apos;bxx1x : next_state = 1; 4& apos;bxxx1 : next_state = 0; default : next_state = 0; endcase Thus, an input encoding = 4& apos;b10xz ... multiplexer can also be easily implemented by case statements. Example 7-19 4- to-1 Multiplexer with Case Statement module mux4_to_1 (out, i0, i1, i2, i3, s1, s0); // Port declar...

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Behaviotal Modeling part 1

Behaviotal Modeling part 1

... style port declaration can also be combined with an initialization. Example 7 -4 shows such a declaration. Example 7 -4 Combined ANSI C Port Declaration and Variable Initialization module adder (output ... in Verilog: always and initial. These statements are the two most basic statements in behavioral modeling. All other behavioral statements can appear only inside these structured procedu...

Ngày tải lên: 28/10/2013, 22:15

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Behaviotal Modeling part 2

Behaviotal Modeling part 2

... addr[0]) • A part select of these variables (e.g., addr[31:16]) • A concatenation of any of the above The right-hand side can be any expression that evaluates to a value. In behavioral modeling, ... to // part select of a vector count = count + 1; //Assignment to an integer (increment) end In Example 7-6 , the statement y = 1 is executed only after x = 0 is executed. The behavior in a pa...

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Behaviotal Modeling part 3

Behaviotal Modeling part 3

... // Delay control with identifier. Take value of y. # (4: 5:6) q = 0; // Minimum, typical and maximum delay values. //Discussed in gate-level modeling chapter. end In Example 7-10 , the execution ... to declare an event and then trigger and recognize the occurrence of that event (see Example 7- 14 ). The event does not hold any data. A named event is declared by the keyword event. An event...

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Behaviotal Modeling part 5

Behaviotal Modeling part 5

... Example 7- 24 . Illustration 2 shows how to model a data buffer that latches data at the positive edge of clock for the next eight cycles after it receives a data start signal. Example 7- 24 Repeat ... end end 7.6.2 For Loop The keyword for is used to specify this loop. The for loop contains three parts: • An initial condition • A check to see if the terminating condition is true • A proced...

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Tài liệu Behaviotal Modeling part 6 ppt

Tài liệu Behaviotal Modeling part 6 ppt

... and : r_loop[0].g3, r_loop[1].g3, r_loop[2].g3, r_loop[3].g3 r_loop[0].g4, r_loop[1].g4, r_loop[2].g4, r_loop[3].g4 // or : r_loop[0].g5, r_loop[1].g5, r_loop[2].g5, r_loop[3].g5 // Generated ... ripple_adder(co, sum, a0, a1, ci); // Parameter Declaration. This can be redefined parameter N = 4; // 4- bit bus by default // Port declarations output [N-1:0] sum; output co; input...

Ngày tải lên: 15/12/2013, 03:15

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Tài liệu Behaviotal Modeling part 7 doc

Tài liệu Behaviotal Modeling part 7 doc

... be given names. • Local variables can be declared for the named block. • Named blocks are a part of the design hierarchy. Variables in a named block can be accessed by using hierarchical ... disabling of any named block in the design. Consider the illustration in Example 7-22 on page 142 , which looks for the first true bit in the flag. The while loop can be recoded, using the disa...

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Tài liệu Modeling of Data part 4 pptx

Tài liệu Modeling of Data part 4 pptx

... vol. 86, pp. 149 –155; see also vol. 95, p. 1300 (1988). [3] Lybanon, M. 19 84, American Journal of Physics , vol. 52, pp. 22–26. [4] York, D. 1966, Canadian Journal of Physics , vol. 44 , pp. 1079–1086. ... fit.} fit(xx,yy,nn,ww,1,&dum1,b,&dum2,&dum3,&dum4,&dum5); Trial fit for b. offs=ang[1]=0.0; Construct several angles for refer- ence points, and make b an an- gle. an...

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Tài liệu Useful Modeling Techniques part 4 doc

Tài liệu Useful Modeling Techniques part 4 doc

... fa2 fa3 d_sum=3, d_cout=3 d_sum =4, d_cout =4 a. Build the fulladd4 module with defparam statements to change instance parameter values. Simulate the 4- bit full adder using the stimulus ... fulladd4 with delay values passed to instances fa0, fa1, fa2, and fa3 during instantiation. Resimulate the 4- bit adder, using the stimulus above. Check if the results are identical. 4: Cre...

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