3D Game Engine Design
... Conclusions of our work and suggestions for further study Chapter - 3D Game Engine Overview 3D Game Engine Overview A 3D Game Engine is a software component which is intended to perform certain ... graphics libraries, 3D game engines and 3D graphics hardware in general and is referred to from other parts of the thesis The background part contains the following chapters...
Ngày tải lên: 03/11/2012, 11:34
... An Industrial View on Numerical Simulation for Aircraft Aerodynamic Design *Adel Abbas-Bayoumi1, Klaus Becker Aerodynamic Strategies, Airbus, Avd John Lennon, Getafe, Spain Aerodynamic ... more entering the routine simulation for static deformation An example of static deformation on a complex configuration is depicted in Fig More specific is the simulation of aero...
Ngày tải lên: 18/06/2014, 18:20
... the right wing in an outboard and rearward direction The #3 engine hit the #4 engine, causing this engine and its pylon also to separate from the wing Both engines and pylons fell into a lake ... FATIGUE AND FRACTURE IN AN AIRCRAFT ENGINE PYLON by R.J.H Wanhill and A Oldersma This paper has been prepared in the format required for the International Confere...
Ngày tải lên: 08/08/2014, 13:20
Multi-Threaded Game Engine Design phần 1 pptx
... 15 6 15 7 15 8 15 8 16 2 16 5 16 6 16 7 16 8 16 9 17 4 17 9 17 9 18 2 18 4 18 6 18 8 19 4 19 8 19 8 Simpo PDF Merge and Split Unregistered Version - http://www.simpopdf.comvii ... 10 6 10 6 10 8 10 9 11 1 13 9 14 2 14 5 14 9 15 0 15 2 15 3 15 3 Vectors and Matrices 15 5 Vectors and Points Understanding ... Comparison: Kurzweil’s $1, 000 Standard Cost P...
Ngày tải lên: 13/08/2014, 22:21
Multi-Threaded Game Engine Design phần 2 doc
... 5,761,454 50,847,533 0 .24 1 1.837 4.484 15.494 40 .24 4 1 02. 7 92 2,347.1 62 4,166,666 2, 721 , 829 2, 230,151 1,613, 527 1 ,24 2, 421 9 72, 838 426 ,046 327 ,070 189,718 148 ,21 1 101,066 74,573 56,049 21 ,663 *Intel Q6600 ... referenced by your compiler That means you must add the pthreads-w 32- 2-8-0-release \Pre-built .2\ include and pthreads-w 32- 2-8-0-releasePre-built .2\ lib fo...
Ngày tải lên: 13/08/2014, 22:21
Multi-Threaded Game Engine Design phần 3 potx
... depth D3DDISPLAYMODE dm; p_d3d->GetAdapterDisplayMode(D3DADAPTER_DEFAULT, &dm); //set configuration options for Direct3D D3DPRESENT_PARAMETERS d3dpp; ZeroMemory(&d3dpp, sizeof(d3dpp)); d3dpp.Windowed ... //save window handle in engine g _engine- >setWindowHandle(hWnd); debug ( "Creating Direct3D object" ( endl; //initialize Direct3D p_d3d = Direct3DCreate9(D3D_SDK_VERSION); if (p_d3d == NUL...
Ngày tải lên: 13/08/2014, 22:21
Multi-Threaded Game Engine Design phần 4 pptx
... union { struct { float float float float { _11, _21, _31, _41 , _12, _22, _32, _42 , _13, _23, _33, _43 , _ 14; _ 24; _ 34; _44 ; }; float m [4] [4] ; }; } D3DMATRIX; This is the base struct for handling ... FLOAT _12, FLOAT _13, FLOAT _ 14, FLOAT _21, FLOAT _22, FLOAT _23, FLOAT _ 24, FLOAT _31, FLOAT _32, FLOAT _33, FLOAT _ 34, FLOAT _41 , FLOAT _42 , FLOAT _43 , FLOAT _44 ); // access gran...
Ngày tải lên: 13/08/2014, 22:21
Multi-Threaded Game Engine Design phần 5 pot
... 25. 000000;- 25. 000000 ;50 .000000;, - 25. 000000; 25. 000000 ;50 .000000;, 25. 000000; 25. 000000 ;50 .000000;, - 25. 000000;- 25. 000000;0.000000;, 25. 000000;- 25. 000000;0.000000;, 25. 000000;- 25. 000000 ;50 .000000;, - 25. 000000;- 25. 000000 ;50 .000000;, ... - 25. 000000;- 25. 000000 ;50 .000000;, 25. 000000; 25. 000000;0.000000;, 25. 000000;- 25. 000000 ;50 .000000;, 25. 000000; 25....
Ngày tải lên: 13/08/2014, 22:21
Multi-Threaded Game Engine Design phần 6 pptx
... deltaTime=0; bool game_ preload() { g _engine- >setAppTitle("Textured Point Light Shader Demo"); g _engine- >setScreen(800 ,60 0,32,false); return true; } bool game_ init(HWND hwnd) { g _engine- >setBackdropColor(D3DCOLOR_RGBA(255,255,255,255)); ... bool game_ preload() { g _engine- >setAppTitle("Outer Space Skybox Demo"); g _engine- >setScreen(1024, 768 ,32,false); g _engine- >setBackdrop...
Ngày tải lên: 13/08/2014, 22:21
Multi-Threaded Game Engine Design phần 7 pptx
... font; } bool game_ preload() { g _engine- >setAppTitle("Terrain Demo"); g _engine- >setScreen(1024 ,76 8,32,false); g _engine- >setBackdropColor(D3DCOLOR_XRGB(30,0,30)); return true; } bool game_ init(HWND ... game_ preload() { g _engine- >setAppTitle("Terrain Following Demo"); g _engine- >setScreen(1024 ,76 8,32,false); g _engine- >setBackdropColor(D3DCOLOR_XRGB(30,30,0)); return true; }...
Ngày tải lên: 13/08/2014, 22:21
Multi-Threaded Game Engine Design phần 8 pot
... of 2D games by building this game engine and providing support facilities within the engine to simplify the engineering side of 2D game development There are literally hundreds of game engines ... LoadTextFromZip(std::string filename); bool game_ preload() { g _engine- >setScreen(1024,7 68, 32,false); g _engine- >setAppTitle("Zip Asset Demo"); return true; } bool game_ init(HWND h...
Ngày tải lên: 13/08/2014, 22:21
Multi-Threaded Game Engine Design phần 9 pptx
... new features to the game engine via new Cþþ classes for such things as meshes, sprites, terrain, and so forth Those classes not make a game engine; they are merely tools A true engine must something ... the gameplay These two events are fired off through the engine s event system and received by the gameplay code’s game_ event() function Event Changes We have need for two new event...
Ngày tải lên: 13/08/2014, 22:21
Multi-Threaded Game Engine Design phần 10 ppsx
... Experiment Results: 100 0 Objects Objects Faces 100 0 100 0 100 0 100 0 100 0 100 0 24 112 480 1984 4512 8064 Threads 4 4 4 Update Render 3,400 1,600 3,000 2,400 3,200 3,600 90 430 1,700 2 ,100 2,300 2,500 ... logistics, 106 107 modifying, 491–498 multi-sampling support, 150–151 OpenMP optimization, 552–556 projects, creating, 109 – 110 rendering, 139–142 startup, 105 106 support,...
Ngày tải lên: 13/08/2014, 22:21
Cooperation in Aircraft Design
... design of an aircraft usually has three main distinguishable phases, Concept Design, Preliminary Design, and Production Design The main decisions made in each phase and the main departments involved ... Advanced Aircraft Design We show, in Figs 5-13, an organization into six steps sometimes used in aircraft design These steps are: Initial design parameters Generate dat...
Ngày tải lên: 12/10/2012, 14:42