Multi-Threaded Game Engine Design phần 10 ppsx

Multi-Threaded Game Engine Design phần 10 ppsx

Multi-Threaded Game Engine Design phần 10 ppsx

... Results: 100 0 Objects Objects Faces Threads Update Render 100 0 24 4 3,400 M 90 M 100 0 112 4 1,600 M 430 M 100 0 480 4 3,000 M 1,700 M 100 0 1984 4 2,400 M 2 ,100 M 100 0 4512 4 3,200 M 2,300 M 100 0 8064 ... 6 logistics, 106 107 modifying, 491–498 multi-sampling support, 150–151 OpenMP optimization, 552–556 projects, creating, 109 – 110 rendering, 139–142 startup, 105 106 supp...

Ngày tải lên: 13/08/2014, 22:21

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Introduction to Optimum Design phần 10 ppsx

Introduction to Optimum Design phần 10 ppsx

... 6 .100 y 1 = 0, y 2 = , y 3 = 6 .101 y 1 =-0.5, y 2 =-2.5. 6 .102 y 1 =- , y 2 = 0, y 3 = . 6 .103 y 1 = 0.2, y 2 = 0.4. 6 .104 y 1 = 0.25, y 2 = 1.25, y 3 = 0, y 4 = 0. 6 .105 y 1 = 2, y 2 = 0. 6 .106 ... 7.999771). Chapter 10 Numerical Methods for Constrained Optimum Design 10. 29 x* = ( , ), u* = 1, f* = 0.5. 10. 30 x* = (1, 1), u* = 0, f* = 0. 10. 31 x* = (, ), u* = , f* = . 10. 3...

Ngày tải lên: 13/08/2014, 18:20

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Multi-Threaded Game Engine Design phần 1 pptx

Multi-Threaded Game Engine Design phần 1 pptx

... programming, with a multi-threaded game engine developed as an example of the technology. A strong early emphasis on software engineering will fully describe the design of a multi-threaded architecture ... of improving game performance. The game engine is based on Direct3D and Cþþ, and is constructed step by step with threading built in—and based on the engine developed in A...

Ngày tải lên: 13/08/2014, 22:21

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Multi-Threaded Game Engine Design phần 2 doc

Multi-Threaded Game Engine Design phần 2 doc

... works. OpenMP will not be used yet in a game engine context, because frankly we have not yet built the engine (see Chapter 6). In Chapter 18, we will use OpenMP to test engine optimizations with OpenMP ... using OpenMP and its many directives and clauses to optimize game engine code in upcoming chapters. More specifically, a threaded version of the game engine developed in Par...

Ngày tải lên: 13/08/2014, 22:21

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Multi-Threaded Game Engine Design phần 3 potx

Multi-Threaded Game Engine Design phần 3 potx

... Build an Engine Yourself? What is the purpose or advantage of a game engine, as opposed to, say, just writing all the code for a game as needed? Why invest all the time in creating a game engine ... game_ preload(); bool game_ init(HWND hwnd); void game_ update( float deltaTime ); void game_ render3d(); void game_ render2d(); void game_ event(IEvent* e); void game_ end(); Yo...

Ngày tải lên: 13/08/2014, 22:21

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Multi-Threaded Game Engine Design phần 4 pptx

Multi-Threaded Game Engine Design phần 4 pptx

... to the last transform, which was at (10, 10, 0), where the first mesh is located. That results in a position of: (10, 10, 0) þ ( 10, 10, 0) ¼ (10 þ 10, 10 þ 10, 0 þ 0) ¼ (0, 20, 0) which is not ... suppose you render another object at ( 10, 10, 0), without using an identity matrix to reset the transforms currently in place. Instead of actually moving to ( À 10, 10, 0) in the scene,...

Ngày tải lên: 13/08/2014, 22:21

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Multi-Threaded Game Engine Design phần 5 pot

Multi-Threaded Game Engine Design phần 5 pot

... meshes D3DXCreateTorus(g _engine- >getDevice(), 2.0f, 4.0f, 20, 20, &torus, NULL); D3DXCreateTeapot(g _engine- >getDevice(), &teapot, NULL); D3DXCreateSphere(g _engine- >getDevice(), 2.0f, 10, 10, &sphere, ... NULL); D3DXCreateBox(g _engine- >getDevice(), 2.0f, 2.0f, 2.0f, &cube, NULL); D3DXCreateCylinder(g _engine- >getDevice(), 2.0f, 2.0f, 3.0f, 10, 10, &...

Ngày tải lên: 13/08/2014, 22:21

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Multi-Threaded Game Engine Design phần 6 pptx

Multi-Threaded Game Engine Design phần 6 pptx

... of any would-be game engine when the designer has a goal of being taken seriously. Nearly every game genre (in 3D at least) will require a game world of some type, even if the gameplay takes place primarily ... game_ preload() { g _engine- >setAppTitle("Mountain Skybox Demo"); g _engine- >setScreen (102 4,768,32,false); g _engine- >setBackdropColor( D3DCOLOR_XRGB (...

Ngày tải lên: 13/08/2014, 22:21

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