Multi-Threaded Game Engine Design phần 4 pptx

Multi-Threaded Game Engine Design phần 4 pptx

Multi-Threaded Game Engine Design phần 4 pptx

... FLOAT _12, FLOAT _13, FLOAT _ 14, FLOAT _21, FLOAT _22, FLOAT _23, FLOAT _ 24, FLOAT _31, FLOAT _32, FLOAT _33, FLOAT _ 34, FLOAT _41 , FLOAT _42 , FLOAT _43 , FLOAT _44 ); Using this D3DXMATRIX constructor ... rotation matrix C1 C2 C3 C4 R1 10 0 0 R2 0 cos(y) Àsin(y)0 R3 0 sin(y) cos(y)0 R4 00 0 1 Table 7.2 Y rotation matrix C1 C2 C3 C4 R1 cos(y)0 Àsin(y)0 R2 01 0 0 R3 sin(y) 0 cos(y)0 R4...

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Multi-Threaded Game Engine Design phần 1 pptx

Multi-Threaded Game Engine Design phần 1 pptx

... Thread 27 24 start. Thread 5772 start. 44 88 start. Thread 27 24 done. Thread 1988 start. Thread 1376 start. Thread 44 88 done. Thread 1988 done. Thread 6 040 start. Thread 2772 start. Thread 60 84 start. Thread ... unless otherwise noted. Library of Congress Control Number: 2010922087 ISBN-13: 978-1 -43 54- 541 7-0 ISBN-10: 1 -43 54- 541 7-0 Course Technology, a part of Cengage Learning...

Ngày tải lên: 13/08/2014, 22:21

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Multi-Threaded Game Engine Design phần 6 pptx

Multi-Threaded Game Engine Design phần 6 pptx

... values. float4x4 World; float4x4 View; float4x4 Projection; float4x4 WorldInverseTranspose; texture Texture; float3 LightPosition; float LightRadius; float4 GlobalAmbient; float4 AmbientMaterial; float4 ... = quad * 4; indices[index++] = quad * 4 + 1; indices[index++] = quad * 4 + 2; //second Face indices[index++] = quad * 4 + 1; indices[index++] = quad * 4 + 3; indices[index++] = q...

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Multi-Threaded Game Engine Design phần 7 pptx

Multi-Threaded Game Engine Design phần 7 pptx

... game_ preload() { g _engine- >setAppTitle("Terrain Following Demo"); g _engine- >setScreen(10 24, 768,32,false); g _engine- >setBackdropColor(D3DCOLOR_XRGB(30,30,0)); return true; } bool game_ init(HWND ... Moby Games. http://www.mobygames.com/ game- group/graphics -engine- realspace. 2. Granberg, Carl. Programming an RTS Game with Direct3D. Charles River Media, 2006....

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Multi-Threaded Game Engine Design phần 9 pptx

Multi-Threaded Game Engine Design phần 9 pptx

... scripted game engine using a script language such as LUA or Python. Building an Entity Manager 49 3 Simpo PDF Merge and Split Unregistered Version - http://www.simpopdf.com Modifying the Engine The engine ... the gameplay. These two events are fired off through the engine s event system and received by the gameplay code’s game_ event() function. Event Changes We have need for two n...

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Multi-Threaded Game Engine Design phần 2 doc

Multi-Threaded Game Engine Design phần 2 doc

... mutex lock 74 Chapter 4 n Working with POSIX Threads Simpo PDF Merge and Split Unregistered Version - http://www.simpopdf.com 4 threads, loop iteration # 3 4 threads, loop iteration # 4 4 threads, ... using OpenMP and its many directives and clauses to optimize game engine code in upcoming chapters. More specifically, a threaded version of the game engine developed in Part I...

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Multi-Threaded Game Engine Design phần 3 potx

Multi-Threaded Game Engine Design phần 3 potx

... Build an Engine Yourself? What is the purpose or advantage of a game engine, as opposed to, say, just writing all the code for a game as needed? Why invest all the time in creating a game engine ... game_ preload(); bool game_ init(HWND hwnd); void game_ update( float deltaTime ); void game_ render3d(); void game_ render2d(); void game_ event(IEvent* e); void game_ end(); Yo...

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