LightWave 3D 8 1001 Tips & Tricks phần 4 ppsx

LightWave 3D 8 1001 Tips & Tricks phần 4 ppsx

LightWave 3D 8 1001 Tips & Tricks phần 4 ppsx

... story for them. — Leigh van der Byl 201 Versions: 6 -8 49 0 Rob Powers | Basic Attributes | Intermediate Editing Surfaces in LightWave 8 In LightWave 8, use the new Scene/Dope Sheet Editor to edit surface ... but you have to start each row of quads in the 186 | Chapter 4 UVs 3. Do the same for the right side, calling the map Eye.Blink_R. Versions: 6 -8 44 1 Jonny Gorden | Endomo...

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LightWave 3D [8] 1001 Tips & Tricks phần 4 pot

LightWave 3D [8] 1001 Tips & Tricks phần 4 pot

... selected. Versions: 6 -8 4 48 Jonny Gorden | Skelegons | Beginner Creating Skelegons Make sure you create your skelegons in the viewport perpendicular to the pitch of the bone. Versions: 6 -8 44 9 Todd Grimes ... Intermediate Editing Surfaces in LightWave 8 In LightWave 8, use the new Scene/Dope Sheet Editor to edit surface set - tings for all objects in your scene. This gives...

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LightWave 3D [8] 1001 Tips & Tricks phần 10 ppsx

LightWave 3D [8] 1001 Tips & Tricks phần 10 ppsx

... 151 ClothFX, 40 9, 41 7 -41 9 vs. SoftFX, 41 5 -41 6 cloth-like objects, simulating in Motion Designer, 40 4 -40 5 clouds, creating, 42 4, 44 5 -44 6 volumetric, 507 CMYK, converting images from RGB, 544 exporting ... with, 1 28 E ear, modeling with splines, 149 -150 edge beveling, 129-131 edge loops, 144 edges, creating sharp, 177 drawing, 202-203 in celshading, 4 78- 48 3 thick...

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LightWave 3D 8 1001 Tips & Tricks phần 1 pot

LightWave 3D 8 1001 Tips & Tricks phần 1 pot

... 43 9 HyperVoxels 44 1 SasLite 44 2 Environments 44 4 SkyTracer 44 5 Textured Environment 44 6 Image World 44 9 Filters 45 1 Chapter 10 Rendering 45 5 General Tips 45 5 Celshading 4 78 Previews 48 3 FPrime 49 0 Network ... Effects LW 8 40 9 Motion Effects LW 8& gt;Soft-Body Dynamics 41 5 Motion Effects LW 8& gt;ClothFX 41 7 Motion Effects LW 8& gt;Solid Dynamics 42...

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LightWave 3D 8 1001 Tips & Tricks phần 2 pps

LightWave 3D 8 1001 Tips & Tricks phần 2 pps

... 640 48 0 100 640 48 0 VGA( 640 x 48 0 ) ResolutionPreset 80 0 60010 080 0600SVGA (80 0 x 600) ResolutionPreset 10 24 7 681 0010 24 7 68 XGA (10 24 x 7 68) ResolutionPreset 1 280 10 24 1.0667 0 0 1 280 10 24 SXGA (1 280 ... 35 08 49 6110035 08 49 61 A3 (300dpi Port) ResolutionPreset 49 61 35 081 0 049 61 35 08 A3 (300dpi Land) ResolutionPreset 2 48 0 35 081 002 48 0 35 08 A4 (30...

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LightWave 3D 8 1001 Tips & Tricks phần 3 potx

LightWave 3D 8 1001 Tips & Tricks phần 3 potx

... Chapter 4 Selection Multiply, Extend, Beveling, Thicken 3 28 Jennifer Hachigian | Multiply, Extend, Beveling, Thicken | Intermediate Seashell Tool Tricks Use the Seashell tool (Multiply>Extend>Seashell) ... you go. Versions: All Ü Note: Object Collapse in LightWave 8 does this in one step. 286 Steve Warner | Layers | Beginner Layers in LW 8 Modeler 8 includes some nice ne...

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LightWave 3D 8 1001 Tips & Tricks phần 5 pps

LightWave 3D 8 1001 Tips & Tricks phần 5 pps

... In LightWave 5.0 there was a texture velocity control. Versions: 5 -8 244 | Chapter 5 Procedurals Layer3—ALight Incidence gradient that works as an alpha to modulate the fourth layer Layer 4 — ... Wave Sources can have a significant impact on the look and feel of your waves. 2 78 | Chapter 7 Tips from LightWave 3D 8 Lighting When you render the sequence, you should get a swimmin...

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LightWave 3D 8 1001 Tips & Tricks phần 6 docx

LightWave 3D 8 1001 Tips & Tricks phần 6 docx

... stands — have no counterparts in LightWave. So, lighting in LightWave isn’t like lighting in the real world — but reality is really overrated. 3 14 | Chapter 7 General Tips Once you have the key poses ... around inside the flesh of the leaf, making the translucent shadow softer. 3 28 | Chapter 7 Shadows 6 84 Patrik Beck | General Tips | All Levels Faking Radiosity Effects You can fa...

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LightWave 3D 8 1001 Tips & Tricks phần 7 pdf

LightWave 3D 8 1001 Tips & Tricks phần 7 pdf

... result. Versions: 5 -8 388 | Chapter 8 Character Rigging 84 1 Rob Powers | Deformations | Intermediate Use MD_Scan and MD_Plug The MD_Scan and MD_Plug displacement plug-ins are hidden gems in the LightWave ... ballpark. 41 0 | Chapter 8 Motion Effects LW 8 887 Jonny Gorden | Character Rigging | All Levels Weight Map Only For character rigging you should never need to activate Bone...

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LightWave 3D 8 1001 Tips & Tricks phần 8 pps

LightWave 3D 8 1001 Tips & Tricks phần 8 pps

... as well. 4 58 | Chapter 10 General Tips soft filter and film grain later, so feel free to adjust these settings according to your process. Versions: 5 -8 11 08 Gerald Abraham | General Tips | Beginner Display ... dialog is under Window>Image Processing (Scene>Effects>Image Processing in 7.x) or press Ctrl+F7.) n Intensity — 100% Help me, Obi-Wan Kenobi; you’re our only hope....

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