programming LEGO MINDSTORMS phần 5 doc

programming LEGO MINDSTORMS phần 5 doc

programming LEGO MINDSTORMS phần 5 doc

... with StringBuffer. Programming for the leJOS Environment • Chapter 6 2 05 177 _LEGO_ Java_06.qxd 4/3/02 12 :54 PM Page 2 05 The leJOS System • Chapter 5 201 The LEGO Java Operating System  LeJOS leverages the LEGO- provided ... the documentation files, as you will not have the JavaDoc for the base classes, which is a must when programming for www.syngress.com 177 _LEGO_ Java_ 05. q...

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programming LEGO MINDSTORMS phần 2 doc

programming LEGO MINDSTORMS phần 2 doc

... DATA_AVAILABLE event was sent. www.syngress.com 177 _LEGO_ Java_02.qxd 4/2/02 12:01 PM Page 53 Introducing LEGO MINDSTORMS • Chapter 1 29 Q: I just bought an RIS as my first MINDSTORMS set.What’s the best expan- sion ... API?”). USB support can be developed by referring to the supporting documentation from LEGO MINDSTORMS 2.0 SDK, which is available online. It documents the new USB...

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programming LEGO MINDSTORMS phần 7 doc

programming LEGO MINDSTORMS phần 7 doc

... Unit Metric Conversion Factor One inch 25. 4 millimeters One inch 2 .54 centimeters One foot 0.3048 meters Three feet 0.9144 meters Bricks & Chips… 177 _LEGO_ Java_07.qxd 4/3/02 10:11 AM Page 280 302 ... storage area in a previously unused space of memory. Multiprogram Downloading Like the original LEGO MINDSTORMS firmware, leJOS supports the simulta- neous loading of several programs...

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programming LEGO MINDSTORMS phần 9 doc

programming LEGO MINDSTORMS phần 9 doc

... another, performing a synchronized dance. www.syngress.com 177 _LEGO_ Java_09.eps 4/3/02 1:11 PM Page 3 95 Programming LEGO MINDSTORMS with Jini • Chapter 9 355 3. Make sure that the stub class file is accessible ... as a help to the reader. General Interest Sites LEGO MINDSTORMS (http:/ /mindstorms .lego. com) The first site to mention is, of course, the LEGO MINDSTORMS offi- c...

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java programming language basics phần 5 docx

java programming language basics phần 5 docx

... http://developer.java.sun.com/developer raining /Programming/ BasicJava1/rmi.html Java TM Programming Language Basics, Part 2 Lesson 1: Socket Communications [<<BACK ] [CONTENTS] [NEXT>>] Java TM Programming Language ... the permissions needed to run the example. grant { permission java.net.SocketPermission "*:1024- 655 35& quot;, "connect,accept,resolve&qu...

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Linux Socket Programming by Example PHẦN 5 docx

Linux Socket Programming by Example PHẦN 5 docx

... Failed. 350 : */ 351 : static int 352 : rpn_opr(char *oper) { 353 : int x; 354 : static struct { 355 : char *oper; 356 : rpn_spec func; 357 : } spec[] = { 358 : { "dup", rpn_dup }, Linux Socket Programming ... Gay 255 250 : * RESULTS: 251 : * 1. The randomly generated prime 252 : * number (actually, only a high 253 : * probability of being prime). 254 : */ 255 : s...

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Mastering Excel 2003 Programming with VBA phần 5 doc

Mastering Excel 2003 Programming with VBA phần 5 doc

... Class_Initialize procedure should point mrgSetting to. It 4281book.fm Page 251 Sunday, February 29, 2004 5: 12 PM 251 COLLECTING YOUR OBJECTS Set rg = ThisWorkbook.Worksheets("Loans"). ... the various objects that I covered earlier in the chapter. 4281book.fm Page 252 Sunday, February 29, 2004 5: 12 PM 252 CHAPTER 11 DEVELOPING CLASS MODULES nItem = nItem + 1 Loop Collec...

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programming LEGO MINDSTORMS phần 3 ppt

programming LEGO MINDSTORMS phần 3 ppt

... testArray1={(byte)0x 55, (byte)0xff,(byte)0x0, (byte)0x10,(byte)0xef,(byte)0x10,(byte)0xef}; // beep msg static byte[] testArray2={(byte)0x 55, (byte)0xff,(byte)0x00, (byte)0x51,(byte)0xae,(byte)0x 05, (byte)0xfa,(byte)0x56,(byte)0xa9}; public static void main(String[] args) { useUSB ... { www.syngress.com Figure 4.1 Continued Continued 177 _LEGO_ Java_04.qxd 4/2/02 1:12 PM Page 1 15 114 Cha...

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programming LEGO MINDSTORMS phần 4 pps

programming LEGO MINDSTORMS phần 4 pps

... bytes) 55 ff 0 10 ef 10 ef 55 ff 0 ef 10 ef 10 sending 'beep' message (9 bytes) 55 ff 0 51 ae 5 fa 56 a9 read response to 'beep' message (16 bytes) 55 ff 0 51 ae 5 fa 56 a9 55 ... bytes) 55 ff 0 51 ae 5 fa 56 a9 read response to 'beep' message (7 bytes) 55 ff 0 ae 51 ae 51 >java –cp .;rcx.jar SimpleWriteRead COM1 sending 'alive&apos...

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programming LEGO MINDSTORMS phần 6 pps

programming LEGO MINDSTORMS phần 6 pps

... subsumption-based architecture for programming the line following in the first place. Designing & Planning… 177 _LEGO_ Java_06.qxd 4/3/02 12 :54 PM Page 2 25 244 Chapter 6 • Programming for the leJOS Environment Q: ... Adding a New Abbreviation Figure 7.11 A Path Generated Error 177 _LEGO_ Java_07.qxd 4/3/02 10:11 AM Page 257 leJOS Tools • Chapter 7 255 Setting Up lVI Setting up lVI...

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