Maya Secrets of the Pros Second Edition phần 8 pptx

Maya Secrets of the Pros Second Edition phần 8 pptx

Maya Secrets of the Pros Second Edition phần 8 pptx

... Figure 8. 7, in which the particles are drawn into the center of the ring. 214 chapter 8 ■ The Art of (Maya) Noise Figure 8. 5: The particle fountain with some texture mapping applied to it 4345c 08_ p3.1.qxd ... 8. 6: The “gate”: a NURBS torus scaled Figure 8. 7: Energy particles are drawn into the center of the ring. 4345c 08_ p3.1.qxd 1/1/05 11:09 AM Page 215 22...
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Maya Secrets of the Pros Second Edition phần 1 pps

Maya Secrets of the Pros Second Edition phần 1 pps

... choosing the second edition of Maya Secrets of the Pros. This book is part of a new wave of Sybex graphics books, all written by outstanding authors—artists and teach- ers who really know their ... professionals rather than just the latest bells and whistles Maya provides (though there’s plenty of “wow” factor to each of the chapters). So, whether you’re working...
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Maya Secrets of the Pros Second Edition phần 2 ppsx

Maya Secrets of the Pros Second Edition phần 2 ppsx

... the .mcc file is stored in the same folder with the same name as the scene file. In previous versions of Maya, the cpSolver had an attribute that listed the path to the cache file. Maya 6 has the ... constraint, you can assign the top of the skirt to follow the waist of the model. But, first, let’s do some cleanup. 1. In the Outliner, expand the hierarchy of...
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Maya Secrets of the Pros Second Edition phần 3 pdf

Maya Secrets of the Pros Second Edition phần 3 pdf

... highly curved strokes. The Number of Particles and Current Time fields control the density of the stroke coverage: the higher the values, the greater the number of strokes created. The final slider, ... look of the mixture of the comple- mentary color and the original color using subtractive color mixing. The new hue must be darker to create a convincing shadow...
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Maya Secrets of the Pros Second Edition phần 4 pot

Maya Secrets of the Pros Second Edition phần 4 pot

... for the duration of most of the shot, and stationary in the world. 3. Our first track point will be the manhole cover in the middle of the street. With the Timeline at frame 1, select Create in the ... pipe) on the wall. (This mark will become unread- able a few frames before the end of the sequence.) white_glare The white glare on the right side of the bu...
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Maya Secrets of the Pros Second Edition phần 5 pdf

Maya Secrets of the Pros Second Edition phần 5 pdf

... (10% of) the radius of your scene’s size (or at least the focal point of the scene) and to set Min Radius to 10% of the Max Radius. If you leave the values at zero, mental ray calculates these ... change the value of a color, click the color swatch that opens Maya s Color Chooser. The value, or brightness, is controlled by the V field in the Color Chooser). Figure...
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Maya Secrets of the Pros Second Edition phần 6 ppt

Maya Secrets of the Pros Second Edition phần 6 ppt

... into $buffer[2]. To get the results of the first part of the string, or the character prefix, you want $buffer[0]. I take the results of that and use match to strip off any numbers at the end of the string. ... units to the left of the origin on the X axis. Continue clicking at 8 units to the left and then 4 units to the left, and finally click the origin an...
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Maya Secrets of the Pros Second Edition phần 7 ppsx

Maya Secrets of the Pros Second Edition phần 7 ppsx

... the ends of the curves easily with these Soft Modification Handles, we can drive the rest of the dynamic curve to react with the dancing fool’s motion. Track the location of the three Soft Modification ... variety of objects, such as the head of a bobble-head doll. The motion of the base of the rig forces the hair dynamics attached to it to react to inertia...
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Maya Secrets of the Pros Second Edition phần 9 doc

Maya Secrets of the Pros Second Edition phần 9 doc

... the lips, but lines flow through the lips as well. These lines allow the flow of the geometry of the lips to align with the flow of the geometry of the cheek and jaw muscles. ■ Modeling Concepts 233 Figure ... Page 2 28 Modeling the Face Once you have a basic understanding of the flow of the geometry, you can begin the process of building a wire cage. The...
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Maya Secrets of the Pros Second Edition phần 10 ppt

Maya Secrets of the Pros Second Edition phần 10 ppt

... make these techniques obsolete. In the end, you the modeler, the artist—must be the one who makes the model great. You create the subtle form of the details of the face, the overall shape of the ... 1 48 smattrUp.mel script, 1 48 Smooth Bind, 181 smoothstep function, 216 soft bodies for car antenna, 180 – 183 creating, 181 – 183 soft body dynamics, 179 soft light...
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