Maya Secrets of the Pros Second Edition phần 6 ppt

Maya Secrets of the Pros Second Edition phần 6 ppt

Maya Secrets of the Pros Second Edition phần 6 ppt

... since the history of the extrusion deforms the surfaces. And by keeping the history, you can adjust the thickness of the rope at any time by scaling the circle. Figure 6. 12 shows the result of the ... into $buffer[2]. To get the results of the first part of the string, or the character prefix, you want $buffer[0]. I take the results of that and use matc...

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Maya Secrets of the Pros Second Edition phần 8 pptx

Maya Secrets of the Pros Second Edition phần 8 pptx

... * 100); startPtParsShape.goalV += $offsetV; The first line of this expression sets the variable $speed to the value in the custom attribute speed on the arcGrp node. The second line loads into the variable $offsetV a varying ... place, but there are no rip- ples in the surface. This is simply because the movement of one particle does not affect the movement of the...

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Maya Secrets of the Pros Second Edition phần 10 ppt

Maya Secrets of the Pros Second Edition phần 10 ppt

... great. You create the subtle form of the details of the face, the overall shape of the head and neck, and the little surface tweaks that bring the flesh to life. The tools in Maya are only the pen- cils ... 260 – 264 , 261 , 262 , 263 subdivision surfaces, 258– 260 , 259, 260 wire cage, 2 36 238, 238 secondary motion of skeleton joint, 162 – 166 , 165 rig setup,...

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Maya Secrets of the Pros Second Edition phần 1 pps

Maya Secrets of the Pros Second Edition phần 1 pps

... professionals rather than just the latest bells and whistles Maya provides (though there’s plenty of “wow” factor to each of the chapters). So, whether you’re working in Maya 6 or Maya 21, the ... choosing the second edition of Maya Secrets of the Pros. This book is part of a new wave of Sybex graphics books, all written by outstanding authors—artists an...

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Maya Secrets of the Pros Second Edition phần 2 ppsx

Maya Secrets of the Pros Second Edition phần 2 ppsx

... constraint, you can assign the top of the skirt to follow the waist of the model. But, first, let’s do some cleanup. 1. In the Outliner, expand the hierarchy of skirt_cloth. Delete all the transform con- straints ... 30, the skirt begins to ride up the character’s legs. Pulling the skirt below the knees will help keep it from pinching into the back of the legs...

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Maya Secrets of the Pros Second Edition phần 3 pdf

Maya Secrets of the Pros Second Edition phần 3 pdf

... highly curved strokes. The Number of Particles and Current Time fields control the density of the stroke coverage: the higher the values, the greater the number of strokes created. The final slider, ... look of the mixture of the comple- mentary color and the original color using subtractive color mixing. The new hue must be darker to create a convincing shadow...

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Maya Secrets of the Pros Second Edition phần 4 pot

Maya Secrets of the Pros Second Edition phần 4 pot

... for the duration of most of the shot, and stationary in the world. 3. Our first track point will be the manhole cover in the middle of the street. With the Timeline at frame 1, select Create in the ... pipe) on the wall. (This mark will become unread- able a few frames before the end of the sequence.) white_glare The white glare on the right side of the bu...

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Maya Secrets of the Pros Second Edition phần 5 pdf

Maya Secrets of the Pros Second Edition phần 5 pdf

... (10% of) the radius of your scene’s size (or at least the focal point of the scene) and to set Min Radius to 10% of the Max Radius. If you leave the values at zero, mental ray calculates these ... account the direction the plane is pointing to throw light into the scene. The most easily accessible way to control the intensity is by adjusting the color gain of t...

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Maya Secrets of the Pros Second Edition phần 7 ppsx

Maya Secrets of the Pros Second Edition phần 7 ppsx

... matter of placing the cord in the shot. Bring in the frames of the video of the dancing fool in the Dynamics folder from the CD, and load it as an image plane as shown in Figure 6. 37. 174 chapter 6 ... 7.17. Position the car_grp so that the bottom of the car touches the ground plane as shown. Place the pivot of the car_grp at the origin and freeze tra...

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Maya Secrets of the Pros Second Edition phần 9 doc

Maya Secrets of the Pros Second Edition phần 9 doc

... Figure 9 .6, notice how the lines flow around the lips, but lines flow through the lips as well. These lines allow the flow of the geometry of the lips to align with the flow of the geometry of the cheek ... cover the construction of muscle groups, bone areas, and areas of fat along the surface of the face. Muscle edge loops are placed around areas of the...

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