Maya Secrets of the Pros Second Edition phần 1 pps

Maya Secrets of the Pros Second Edition phần 1 pps

Maya Secrets of the Pros Second Edition phần 1 pps

... Dolly Zoom 65 ■ Contents xiii 4345_FM_p3 .1. qxd 1/ 1/05 11 :13 AM Page xiii Maya: Secrets of the Pros Second Edition 4345_FM_p3 .1. qxd 1/ 1/05 11 :13 AM Page i the garment you will be creating. Many ... Katana 10 8 Real-World Application: Research Lab 11 4 HDR versus LDR 11 4 Lighting CGI Props 11 5 Additional Things to Try 12 1 Essential Techniques 12 2 Always Lear...

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Maya Secrets of the Pros Second Edition phần 2 ppsx

Maya Secrets of the Pros Second Edition phần 2 ppsx

... at 15 0 /15 0 and shear at 13 5 Figure 1. 18: The same cloth simulated at a density of 0. 01 on the left and 0.03 on the right. 4345c 01_ p3 .1. qxd 1/ 1/05 10 : 31 AM Page 11 Each NPR technique has aesthetic ... Object attributes. The output goes to the cpSolver1 node. 4345c 01_ p3 .1. qxd 1/ 1/05 10 : 31 AM Page 9 CHAPTER two 4345c02_p3 .1. qxd 1/ 1/05 10 : 41 AM...

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Maya Secrets of the Pros Second Edition phần 7 ppsx

Maya Secrets of the Pros Second Edition phần 7 ppsx

... affect the last three joints of the fins 4345c06new_p3 .1. qxd 1/ 1/05 11 : 01 AM Page 16 9 You can create the original curve as the goal and make the copy a soft body, or you can make the original soft ... Approach 18 7 Figure 7 .15 : The antenna will now collide with the car’s body. Figure 7 .16 : The Attribute Editor shows the attrib- utes for the hair- System1...

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Maya Secrets of the Pros Second Edition phần 3 pdf

Maya Secrets of the Pros Second Edition phần 3 pdf

... from the first shake. Figure 3 .15 : The X translation curve of the camera’s aim node as seen in the Graph Editor. This animates the panning motion of the camera shake. 4345c03_p3 .1. qxd 1/ 1/05 10 :44 ... applied to the model for testing purposes. Right: The final hand-drawn tex- ture for the vest. 4345c02_p3 .1. qxd 1/ 1/05 10 : 41 AM Page 43 Maya via a series o...

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Maya Secrets of the Pros Second Edition phần 4 pot

Maya Secrets of the Pros Second Edition phần 4 pot

... Page 91 ■ Ambient Occlusion 97 Figure 4 .10 : The droid open GL view Figure 4 .11 : The droid beauty pass 4345c04_p3 .1. qxd 1/ 1/05 12 : 01 PM Page 97 CHAPTER four 4345c04_p3 .1. qxd 1/ 1/05 12 : 01 PM Page ... to the other while running with the camera. 1. Starting at frame 1, in the Top View, move the aim slightly to the right to get a bit more of the actor into...

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Maya Secrets of the Pros Second Edition phần 5 pdf

Maya Secrets of the Pros Second Edition phần 5 pdf

... settings 4345c04_p3 .1. qxd 1/ 1/05 12 : 01 PM Page 11 0 ■ An IBL Real-World Application Katana 11 3 Figure 4. 31: The katana fire in the Maya panel Figure 4.32: The katana fire render 4345c04_p3 .1. qxd 1/ 1/05 12 : 01 PM Page 11 3 5. ... animators export their curves rather than the ■ Pipeline Flow Control 12 7 4345c05_p3 .1. qxd 1/ 1/05 10 :58 AM Page 12 7 CHAPTER five...

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Maya Secrets of the Pros Second Edition phần 6 ppt

Maya Secrets of the Pros Second Edition phần 6 ppt

... This will ■ The Breaking Rope Effect 16 1 Figure 6 .13 : Selecting the CVs at the end 4345c06new_p3 .1. qxd 1/ 1/05 11 :00 AM Page 16 1 move, scale, or rotate the surface with hair while the simulation ... other parts of 13 8 chapter 5 ■ The Character Pipeline Figure 5 .10 : An example of selection sets 4345c05_p3 .1. qxd 1/ 1/05 10 :58 AM Page 13 8 the character, a...

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Maya Secrets of the Pros Second Edition phần 8 pptx

Maya Secrets of the Pros Second Edition phần 8 pptx

... Raining Cats and Dogs 19 5 Figure 7.30: The grid of particles for the soft body plane Figure 7. 31: Place the ball as shown. 4345c07p3 .1. qxd 1/ 1/05 11 :05 AM Page 19 5 The Art of (Maya) Noise By Kenneth ... Vortex 215 Figure 8.6: The “gate”: a NURBS torus scaled Figure 8.7: Energy particles are drawn into the center of the ring. 4345c08_p3 .1. qxd 1/ 1/05 11 :09...

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Maya Secrets of the Pros Second Edition phần 9 doc

Maya Secrets of the Pros Second Edition phần 9 doc

... loops 4345c09_p3 .1. qxd 1/ 1/05 1: 51 PM Page 233 CHAPTER nine 4345c09_p3 .1. qxd 1/ 1/05 1: 51 PM Page 228 Modeling the Face Once you have a basic understanding of the flow of the geometry, you can begin the process of ... rows 4345c09_p3 .1. qxd 1/ 1/05 1: 51 PM Page 2 41 ■ Modeling the Face 249 Figure 9.33: Polygons of the neck muscle Figure 9.34: Extruded fac...

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Maya Secrets of the Pros Second Edition phần 10 ppt

Maya Secrets of the Pros Second Edition phần 10 ppt

... names, 13 1 13 3 golden rules of successful, 13 3 13 7 cleanliness, 13 6 13 7 consistency, 13 3 13 5 ease of use, 13 5 13 6 flexibility, 13 6 rigging curtain, 13 7 reference window, 14 1 14 4 structure, 12 5 12 6 character ... function, 216 soft bodies for car antenna, 18 0 18 3 creating, 18 1 18 3 soft body dynamics, 17 9 soft light, Final Gathering for, 10 2 Soft Modificatio...

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