Symbian OS C++ for Mobile Phones VOL 1 PHẦN 4 docx

Symbian OS C++ for Mobile Phones VOL 1 PHẦN 4 docx

Symbian OS C++ for Mobile Phones VOL 1 PHẦN 4 docx

... has to receive it; why couldn't I have chosen words like 'Call' and 'Wait for call' that made that more obvious? As a justification for needing this dialog, communications ... (that's what you'd expect something called ExecuteXxx() to do)  destroy the dialog after it's run (the D in ExecuteLD() means 'destroy when finished') Figure...
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Symbian OS C++ for Mobile Phones VOL 1 PHẦN 2 docx

Symbian OS C++ for Mobile Phones VOL 1 PHẦN 2 docx

... the features of C++ that Symbian OS uses, those it avoids, and those it augments. We've also seen the coding standards that are used in Symbian OS. Specifically, we've seen the following: ... 'The engine's iMyFleet fleet always has 10 ships. The engine's iOppFleet fleet may have anything from 0 to 10 ships.' Figure 3.5 3 .10 Summy In this chapt...
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Symbian OS C++ for Mobile Phones VOL 1 PHẦN 7 docx

Symbian OS C++ for Mobile Phones VOL 1 PHẦN 7 docx

... into a history of the Symbian OS GUI approach and the current situation. 15 .4 .1 The Evolution of the Symbian OS GUI System In 19 87, Psion conceived SIBO as a multiplatform operating system ... frameworks available for Symbian OS are based on Symbian& apos;s GUI foundation means that porting an application from one UI platform to another is a relatively straightforwar...
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Symbian OS C++ for Mobile Phones VOL 1 PHẦN 1 docx

Symbian OS C++ for Mobile Phones VOL 1 PHẦN 1 docx

... theory behind developing Symbian OS C++ code for constrained d Table of Contents Symbian OS C++ for Mobile Phones About this book Foreword Chapter 1 - Getting Started Chapter ... we use the Metrowerks C++ compiler and the Metrowerks CodeWarrior IDE. Symbian OS C++ for Mobile Phones complements Symbian OS software development kits...
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Symbian OS C++ for Mobile Phones VOL 1 PHẦN 3 pptx

Symbian OS C++ for Mobile Phones VOL 1 PHẦN 3 pptx

... processing using AOs working together with an active scheduler (AS) forms the heart of most, if not all, Symbian OS applications. AOs are covered in more detail in Chapter 17 , but they're such ... functions are intended only for use for the 'my fleet' object, and others are intended only for the 'opponent fleet' object. Having functions that shouldn&ap...
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Symbian OS C++ for Mobile Phones VOL 1 PHẦN 5 pdf

Symbian OS C++ for Mobile Phones VOL 1 PHẦN 5 pdf

... answers for these functions. 11 .5 .4 More on Drawing Drawing to a window is easy for programs but involves complex processing by Symbian OS as you can see in Figure 11 .12 . Figure 11 .12 On ... Battleships. 11 .5 .1 CONE Every GUI client uses CONE, the control environment, to provide the basic framework for controls and for communication with the window server in...
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Symbian OS C++ for Mobile Phones VOL 1 PHẦN 6 pps

Symbian OS C++ for Mobile Phones VOL 1 PHẦN 6 pps

... Figure 14 .10 . Figure 14 .10 Select the Control Panel icon on the Application Launcher, launch Storage Manager from the list of options available, and you'll see something: Figure 14 .10 . ... 13 .6 .1 Direct File Stores  Use bold style for active text and for text entered in input fields, menus, dialogs and so on  Use plain style for descriptive texts and pop-out l...
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Symbian OS C++ for Mobile Phones VOL 1 PHẦN 8 ppt

Symbian OS C++ for Mobile Phones VOL 1 PHẦN 8 ppt

... interface – 0x101F8B52 for GDP  a UID for each DLL that provides implementations – 0x101F8B 54 for GDPLOOP.DLL  a UID for each individual implementation – 0x101F8B53 for the GDP loopback ... If the format isn't right, we leave. The way I've written the interface requires a client/server call to retrieve the information for each protocol. I've selected this...
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Symbian OS C++ for Mobile Phones VOL 1 PHẦN 9 potx

Symbian OS C++ for Mobile Phones VOL 1 PHẦN 9 potx

... creation. OPL was included in all open Symbian OS products up to and including Symbian OS v5 and is now open source for the Nokia 9200. OPL development for Symbian OS v5 requires the v5 OPL SDK. The ... accepted. 20.3 .1 Symbian OS Support for Bluetooth Access to either RFCOMM or L2CAP from Symbian OS is via the socket server client APIs. The socket server has...
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Symbian OS C++ for Mobile Phones VOL 1 PHẦN 10 ppsx

Symbian OS C++ for Mobile Phones VOL 1 PHẦN 10 ppsx

... 12 1 heap descriptors 11 8 justification 12 9 letter manipulation 12 8 literal descriptors 11 6, 12 5 pointer descriptors 11 8 searching 12 8 setting 12 8 TDesC abstract class 11 7 trimming 12 9 ... deleting 14 5 APIs 48 , 63 client-server 6 14 dialog APIs 299 DLLs 64 ETEXT 12 9 exported functions 65 file server 41 2 , 41 3 sessions 41 3 FORM 12 9 functions...
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