programming WPF phần 2 pps

C Programming for the Absolute Beginner phần 2 ppsx

C Programming for the Absolute Beginner phần 2 ppsx

... through the ASCII (American Standard Code for Information Interchange) character set. For a listing of common ASCII character codes, see Appendix D, “Common ASCII Character Codes.” ASCII ASCII ... known as character codes. For exam- ple, the character code 90 represents the letter Z. Note that the letter Z is not the same as the character code 122 , which represents the l...
Ngày tải lên : 05/08/2014, 09:45
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beginning opengl game programming 2004 phần 2 ppsx

beginning opengl game programming 2004 phần 2 ppsx

... Figure 2. 1 is a screenshot of the rotating lime green triangle. Chapter 2 ■ Creating a Simple OpenGL Application30 Figure 2. 1 Screenshot of the “OpenGLApplication” example. 02 BOGL_GP CH 02 3/1/04 ... variables. The g_glRender pointer is for the CGfxOpenGL Chapter 2 ■ Creating a Simple OpenGL Application20 02 BOGL_GP CH 02 3/1/04 9:57 AM Page 20 TLFeBOOK fwKeys = (int...
Ngày tải lên : 05/08/2014, 10:20
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Extreme Programming in Perl Robert Nagler phần 2 pps

Extreme Programming in Perl Robert Nagler phần 2 pps

... implementation. Copyright c  20 04 Robert Nagler All rights reserved nagler@ extremeperl.org 6 Copyright c  20 04 Robert Nagler All rights reserved nagler@ extremeperl.org 16 Chapter 2 Extreme Programming XP is ... needs. 2 Here’s the way we interpret the fields: 2 The source can be found at http://www.extremeperl.org. Copyright c  20 04 Robert Nagler All rights...
Ngày tải lên : 05/08/2014, 10:21
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Planning Extreme Programming - kent beck martin fowler phần 2 ppsx

Planning Extreme Programming - kent beck martin fowler phần 2 ppsx

... prob- lem of moving classes between packages At first these diagram are driven from the use cases. But the requirements are changing so often that the use- cases rapidly become meaningless. 22 Corporate ... 15th of Feb- ruary. And then again on the 20 th, 25 th, and every week thereafter. Each new version contradicts the previous. Clearly the marketing folks who are writing the requi...
Ngày tải lên : 06/08/2014, 08:22
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Computer Programming for Teens phần 2 ppsx

Computer Programming for Teens phần 2 ppsx

... 69 12. 5 >ẳ 12. 5 True 12. 5 is greater than or equal to 12. 5 26 < 27 False 26 is less than or equal to 27 Finally computer languages provide an operator that means not equal to: =. In the computer ... groups. 20 42 13 1, 475 23 4 0 14. 62 58 1 3 À5.76 0 .21 3 17.36 8.0 A Place to Put Data One of the computer s most treasured assets is its capacity to store and manipulat...
Ngày tải lên : 10/08/2014, 12:21
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Cocoa Programming Developer’s Handbook phần 2 pps

Cocoa Programming Developer’s Handbook phần 2 pps

... 721 21 .1 Scripting Overview 721 21 .1.1 TheAppleScriptObjectModel 723 21 .1 .2 Scripting Vocabulary 723 21 .2 Making Objects Scriptable . . . 725 21 .2. 1 UnderstandingAppleScriptObjects 725 21 .2. 2 ... ProvidingObjectSpecifiers 726 21 .2. 3 Providing a Scripting Definition 728 21 .2. 4 Handling Scripting Commands 733 21 .2. 5 Testing Scripting Support . . 737 21 .3 Scripting from...
Ngày tải lên : 12/08/2014, 10:22
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Foundations of Python Network Programming 2nd edition phần 2 ppsx

Foundations of Python Network Programming 2nd edition phần 2 ppsx

... 2 3, which sends a very large message to one of the servers that we have just designed. Listing 2 3. Sending a Very Large UDP Packet #!/usr/bin/env python # Foundations of Python Network Programming ... quite normally by both server and client. Listing 2 4. UDP Broadcast #!/usr/bin/env python # Foundations of Python Network Programming - Chapter 2 - udp_b...
Ngày tải lên : 12/08/2014, 19:20
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Game Programming All in One 2 nd Edition phần 2 pps

Game Programming All in One 2 nd Edition phần 2 pps

... <stdlib.h> #include “allegro.h” void main(void) { int x,y,x1,y1,x2,y2; int red,green,blue,color; //initialize Allegro allegro_init(); //initialize the keyboard install_keyboard(); //initialize random ... Windows is mingw 32, so go ahead and open that folder. If you have compiled Allegro for mingw 32 you should see two files inside— libaldat.a and liballeg.a (see Figure 2. 22) . Tak...
Ngày tải lên : 12/08/2014, 19:20
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head first java programming phần 2 ppsx

head first java programming phần 2 ppsx

... Chapter 2 string theory Head First: String, it’s so good of you to find the time to speak to us. String: Please, the honor is mine. Sit. Sit. Make yourself at home. Did you eat yet? Head First: ... record text one character at a time. Head First: That must have been rather inconvenient. String: Inconvenient? It was a royal pain in the tuchis. Head First: Quite. String: With...
Ngày tải lên : 12/08/2014, 19:20
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java programming language basics phần 2 ppsx

java programming language basics phần 2 ppsx

... of 5 21 -04 -20 00 17:31 Java( TM) Language Basics, Part1, Lesson 5: Writing Servlets http://developer .java. sun.com/developer ing /Programming/ BasicJava1/servlet.html Training Index Java TM Programming ... the (15, 25 ) x-y location g.drawString(text, 15, 25 ); } 4 of 5 21 -04 -20 00 17:30 Java( TM) Language Basics, Part 1, Lesson 3: Building Applets http://developer ....
Ngày tải lên : 12/08/2014, 19:21
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The C++ Programming Language Third Edition phần 2 pps

The C++ Programming Language Third Edition phần 2 pps

... Inc. ISBN 0 -20 1-88954-4. All rights reserved. 94 Pointers, Arrays, and Structures Chapter 5 i in nt t* p p1 1 = v v2 2+ 2 2; / / p1 = &v2 [2] i in nt t* p p2 2 = v v2 2- 2 2; / / *p2 undefined } Complicated ... predefined) the calculator program will write 2 2.5 5 1 19 9.6 63 35 5 where 2 2.5 5 is the result of the first line of input and 1 19 9.6 63 35 5 is the resu...
Ngày tải lên : 12/08/2014, 19:21
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Object Oriented Programming using Java phần 2 pps

Object Oriented Programming using Java phần 2 pps

... . . . . . . . . 38 2. 1 .2 Data Abstraction . . . . . . . . . . . . . . . . . . . . . . . . . . 39 2. 1.3 Abstraction in Object- Oriented Programs . . . . . . . . . . . . 39 2. 2 Methods as an Abstraction ... . . . . . . . 40 2. 2.1 Black Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 2. 2 .2 Preconditions and Postconditions . . . . . . . . . . . . . . . . . 41...
Ngày tải lên : 12/08/2014, 21:21
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programming windows phần 2 pps

programming windows phần 2 pps

... y) MM_LOMETRIC (1 024 , -768) ( 320 0, 24 00) MM_HIMETRIC (1 024 , -768) ( 320 00, 24 000) MM_LOENGLISH (1 024 , -768) ( 126 0, 945) MM_HIENGLISH (1 024 , -768) ( 125 98, 9449) MM_TWIPS (1 024 , -768) (181 42, 13606) These ... and (x2, y2). The curve is drawn for values of t ranging from 0 to 1: x(t) = (1 - t)3 x0 + 3t (1 - t )2 x1 + 3t2 (1 - t) x2 + t3 x3 y(t) = (1 - t)3 y0 + 3t (1 - t...
Ngày tải lên : 13/08/2014, 08:20
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programming WPF phần 2 pps

programming WPF phần 2 pps

... Canvas.Top=" ;20 ">Hello</TextBlock> <TextBlock Canvas.Right="10" Canvas.Bottom=" ;20 ">world!</TextBlock> </Canvas> Figure 3 -21 . Simple Canvas ... are shown in Table 3 -2. We saw a few of these in passing in the preceding section, but we will now look at them all in a little more detail. Figure 3 -25 . UniformToFill Table 3 -2. Common...
Ngày tải lên : 13/08/2014, 08:20
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iOS App Programming Guide phần 2 pps

iOS App Programming Guide phần 2 pps

... develop your app. Doing Your Initial Design 15 20 11-10- 12 | â 20 11 Apple Inc. All Rights Reserved. CHAPTER 1 App Design Basics 20 Starting the App Creation Process 20 11-10- 12 | â 20 11 Apple Inc. ... Plan 20 11-10- 12 | © 20 11 Apple Inc. All Rights Reserved. CHAPTER 1 App Design Basics If you are interested in a more hands-on approach to creating iOS apps, you sho...
Ngày tải lên : 13/08/2014, 18:20
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