Programming in Objective-C 2 0 edition phần 8 ppt

Programming in Objective-C 2.0 edition phần 8 ppt

Programming in Objective-C 2.0 edition phần 8 ppt

... variables point to the same lo- cation in memory. Making changes to the instance variables with a message such as [origin setX: 100 andY: 20 0] ; changes the x, y coordinate of the XYPoint object ... arrayWithObjects: [NSMutableString stringWithString: @”one”], [NSMutableString stringWithString: @”two”], [NSMutableString stringWithString: @”three”], nil ]; NSMutableArray *dataArray2; NSMu...

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Game Programming All in One 2 nd Edition phần 8 doc

Game Programming All in One 2 nd Edition phần 8 doc

... GFX_AUTODETECT_WINDOWED #define WIDTH 6 40 #define HEIGHT 4 80 #define WHITE makecol (25 5 ,25 5 ,25 5) void main(void) { SAMPLE *samples[5]; int volume = 1 28 ; int pan = 1 28 ; int pitch = 100 0; int n; //initialize the ... y/mapblockheight); return blockdata->tl; } int main (void) { int mapxoff, mapyoff; int oldpy, oldpx; int facing = 0; int jump = JUMPIT; int n; allegro_init(); in...

Ngày tải lên: 12/08/2014, 19:20

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Programming in Objective-C 2.0 edition phần 1 ppt

Programming in Objective-C 2.0 edition phần 1 ppt

... Reference David Beazley ISBN-13: 9 78 -0- 6 72- 3 28 62- 6 Programming in Objective-C Stephen G. Kochan ISBN-13: 9 78 -0- 321 -56615-7 PostgreSQL Korry Douglas ISBN-13: 9 78 -0- 6 72- 3 301 5-5 Developer’s Library books ... Development Luke Welling & Laura Thomson ISBN 9 78 -0- 6 72- 329 16-6 MySQL Paul DuBois ISBN-13: 9 78 -0- 6 72- 329 38- 8 Linux Kernel Development Robert Lo...

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Game Programming All in One 2 nd Edition phần 1 pptx

Game Programming All in One 2 nd Edition phần 1 pptx

... game programming, including Pocket PC Game Programming, Visual Basic Game Programming with DirectX, Visual Basic .NET Programming for the Absolute Beginner, Beginner’s Guide to DarkBASIC Game Programming, ... 20 1 Innovation versus Inspiration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 2 The Infamous Game Patch . . . . . . . . . . . . . . . . . . . . . . . . . . ....

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Game Programming All in One 2 nd Edition phần 4 ppt

Game Programming All in One 2 nd Edition phần 4 ppt

... Design 200 23 7 Basic Sprite Programming: Drawing Scaled, Flipped, Rotated, Pivoted, and Translucent Sprites chapter 8 I t is amazing to me that in the year 20 04 , we are still talking about, writing ... Requirements Space Invaders is targeted for Windows 32- bit machines with DirectX 8 .0 installed. Being such a low-end game, the basic requirements are minimal: ■ Pentium 20 0...

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Programming in Objective-C 2.0 edition phần 2 docx

Programming in Objective-C 2.0 edition phần 2 docx

... 16 bits: w1 00 00 000 0 00 01 01 01 0x15 w2 00 00 000 0 00 00 1 100 & 0x0c ——————————————————————————————————— w3 00 00 000 0 00 00 0 100 0x04 Bitwise ANDing is frequently used for masking operations.That ... 100 produces -1 .00 000 0 -1 50 divided by 100 .0 produces -1. 500 000 (float) -1 50 divided by 100 produces -1. 500 000 Whenever a floating-point value is assigned...

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Programming in Objective-C 2.0 edition phần 4 pot

Programming in Objective-C 2.0 edition phần 4 pot

... Output Rectangle w = 5, h = 8 Origin at ( 100 , 20 0) Area = 40, Perimeter = 26 Inside the main routine, you allocated and initialized a rectangle identified as myRect and a point called myPoint. Using the setX:andY: ... 50] ; NSLog (@”Origin at (%i, %i)”, myRect.origin.x, myRect.origin.y); [myRect release]; [myPoint release]; [pool drain]; return 0; } Program 8. 5 Output Origin at...

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Programming in Objective-C 2.0 edition phần 5 ppsx

Programming in Objective-C 2.0 edition phần 5 ppsx

... 83 and 24 0 is %i”, gcd (83 , 24 0) ); [pool drain]; return 0; } Program 13.5 Output The gcd of 1 50 and 35 is 5 The gcd of 1 02 6 and 405 is 27 The gcd of 83 and 24 0 is 1 The function gcd is defined ... function finds the minimum integer value in an array containing a specified number of elements: // Function to find the minimum in an array int minimum (int values[], int...

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Programming in Objective-C 2.0 edition phần 6 potx

Programming in Objective-C 2.0 edition phần 6 potx

... copied.” 2 ; char string2[ 50] ; copyString (string2, string1); NSLog (@”%s”, string2); copyString (string2, “So is this.”); NSLog (@”%s”, string2); [pool drain]; return 0; } Program 13.13 Output A string ... [[NSAutoreleasePool alloc] init]; NSString *str = @ Programming is fun”; NSLog (@”%@”, str); [pool drain]; return 0; } Program 15 .2 Output Programming is fun In the line NSS...

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