... 0.0); glColor3f (1. 0, 1. 0, 0.0); glVertex3f(-3.0, -0.5, 0.0); glColor3f(0.0, 1. 0, 1. 0); glVertex3f( -1. 5, -3.0, 0.0); A Sneak Peek 11 01 BOGL_GP CH 01 3 /1/ 04 2 :15 PM Page 11 TLFeBOOK An OpenGL Application ... initialization: glEnable(GL_DEPTH_TEST); Chapter 1 ■ The Exploration Begins . . . Again10 Figure 1. 4 A simple OpenGL example. 01 BOGL_GP CH 01 3 /1/ 04 2 :...
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... Figure 2. 1 is a screenshot of the rotating lime green triangle. Chapter 2 ■ Creating a Simple OpenGL Application30 Figure 2. 1 Screenshot of the “OpenGLApplication” example. 02 BOGL_GP CH 02 3/1/04 ... variables. The g_glRender pointer is for the CGfxOpenGL Chapter 2 ■ Creating a Simple OpenGL Application20 02 BOGL_GP CH 02 3/1/04 9:57 AM Page 20 TLFeBOOK fwKeys = (int...
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beginning opengl game programming 2004 phần 3 pdf
... screenshot of this example in Figure 3. 12. Chapter 3 ■ OpenGL States and Primitives60 Figure 3. 11 A polygon can be an arbitrary number of vertices. 03 BOGL_GP CH 03 3/1/04 2 :34 PM Page 60 TLFeBOOK As ... culling; it’s used by other OpenGL subsystems, including lighting. Chapter 3 ■ OpenGL States and Primitives54 03 BOGL_GP CH 03 3/1/04 2 :34 PM Page 54 TLFeBOOK glVert...
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beginning opengl game programming 2004 phần 4 ppsx
... corresponds to element mn in Figure 4. 18. Using Your Own Matrices 95 Figure 4. 18 OpenGL s column-major matrix format. 04 BOGL_GP CH 04 3/1/ 04 9:58 AM Page 95 TLFeBOOK Blending OpenGL allows you to blend ... matrix, you need to specify it. OpenGL matrices are column-major 4 × 4 matrices of floating point numbers, laid out as in Figure 4. 18. Because the matrices are 4 ì...
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beginning opengl game programming 2004 phần 7 docx
... ARB_texture_env_combine and ARB_texture_env_dot3 extensions were added in OpenGL 1.3, and ARB_texture_env_crossbar was added in OpenGL 1.4. In Chapter 7, you learned about various texture modes that can be selected ... learn several methods for improving your game s performance. ■ Display lists ■ Ver tex arr ays ■ Frustum culling Display Lists After you’ve been writing OpenGL code f...
Ngày tải lên: 05/08/2014, 10:20
PHP Game Programming 2004 phần 1 pdf
... specific needs. ISBN: 1- 59200 -15 3-X Library of Congress Catalog Card Number: 20040 907 31 Printed in the United States of America 04 05 06 07 08 BH 10 9 8 7 6 5 4 3 2 1 Course PTR, a division ... Matt also actively writes articles for asp1 01 (www.asp1 01. com) and the MSDNAA (www.msdnaa.net). v xvi Introduction ■ Chapter 12 —Building Your PHP Skills. In this final c...
Ngày tải lên: 12/08/2014, 21:21
PHP Game Programming 2004 phần 2 ppt
... application/x-httpd -php4 .php4 .php AddType application/x-httpd -php4 -source .phps Action application/x-httpd -php4 /cgi-bin /php DirectoryIndex index.html index.shtml index.cgi index .php4 index .php AddIcon ... mSQL php_ mSQL.dll MSSQL php_ mssql.dll Oracle Open SSL php_ openssl.dll Exposes OpenSSL functions for encrypting/decrypting. PDF Printer W32API php_ w32api.dll...
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PHP Game Programming 2004 phần 3 potx
... this: < ?php if($bInitialized == 1) { echo(“The program is initialized”); } elseif($bInitialized == 2) { echo(“Starting game ); } elseif($bInitialized == 3) { echo(“The game is running); ... 83 Operators Bitwise Operators Operator Name & And operator 11 (1011) & 13 (1101) = 9 (1001) | Or operator 11 (1011) | 13 (1101) = 15 (1111) ^ Exclusive Or 11 (101...
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PHP Game Programming 2004 phần 4 pdf
... $board[“element4”] = “D”: Your First PHP Game 131 if($gBoard[2] == $tile && $gBoard [4] == ‘’ && $gBoard[6] == $tile) $computerMove = 4; if($gBoard[2] == ‘’ && $gBoard [4] == ... changes the game state to play. The EndGame() function simply unsets all the variables and destroys the active session. function StartGame() { global $gGameState; global...
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PHP Game Programming 2004 phần 5 ppsx
... $white = ImageColorAllocate($image, 255 , 255 , 255 ); $black = ImageColorAllocate($image, 0, 0, 0); ImageFill($image, $white); MyRectangle($image, 5, 5, 95, 95, $black); header(“Content-type: ... < ?php $image = ImageCreate(320, 200); $white = ImageColorAllocate($image, 255 , 255 , 255 ); $black = ImageColorAllocate($image, 0, 0, 0); ImageFill($image, $white); ImageLine($ima...
Ngày tải lên: 12/08/2014, 21:21
PHP Game Programming 2004 phần 6 ppt
... plus three more. ■ Game Starting ■ Game Menu ■ Game Init ■ Game Play ■ Game Win ■ Game Over Creating Dynamic Terrain 207 $gRightTankLocation = array(“x” => 62 8, “y” => $rightY); ... state the game is currently in. If the game is in the GAME_ MENU state, the menu is rendered to the browser. If the game is in the GAME_ INIT state, the game is initialized...
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PHP Game Programming 2004 phần 7 pot
... switch($gGameState) { case GAME_ MENU: { // Display the menu RenderMenu(); break; } case GAME_ INIT: { // Init the Game GameInit(); // Update Screen Render(); break; } case GAME_ PLAY: ... case GAME_ WIN: { // Let the player know he won printf(“WIN!!!”); break; } case GAME_ OVER: { // Let the player know the game is over printf( GAME OVER”); break; } }...
Ngày tải lên: 12/08/2014, 21:21
PHP Game Programming 2004 phần 8 pptx
... where the CGame() class comes into play. Everything that happens in the game occurs through the main .php page. The main .php page calls the CGame() class. Take a look at the main .php page. ... if there isn’t a game objection in the session, make one if ( !isset($_SESSION[ game ]) ) { $_SESSION[ game ] = new CGame; } // execute the current game command $_SESSION[ game ]-...
Ngày tải lên: 12/08/2014, 21:21
PHP Game Programming 2004 phần 9 pot
... Boolean Ends the current session. session_encode() String Encodes the session data. PHP Language Reference 3 19 Function Returns Description imap_errors() Array Returns an array of all the IMAP ... style-sheet-specific information for this element This page intentionally left blank 310 Appendix B ■ PHP Language Reference Function Returns Description array_slice(array, offs...
Ngày tải lên: 12/08/2014, 21:21
PHP Game Programming 2004 phần 10 pptx
... 109 - 110 CVerifyAccountInfoCmd() class, 243 D data types arrays Chess game board, 140-141 declaring, 104 -105 for statements, 106 -108 indexes, 104 -106 initializing, 104 -105 looping, 106 - 110 ... initializing, 104 -105 looping, 106 - 110 multi-dimensional, 110- 112 overview, 103 -104 sorting, 112-117 strings, 105 -106 tic-tac-toe, 117-132 while statements,...
Ngày tải lên: 12/08/2014, 21:21