more iphone 3 development phần 10 potx
... migrations, 133 – 136 lightweight, 128, 134 , 136 standard, 128, 134 mime types, 39 5 Mini Debugger, 507 MKAnnotation protocol, 37 0, 37 8, 38 0 MKAnnotationView, 37 0, 38 8 MKCoordinateRegion, 36 4, 36 5 ... methods, 36 8 map types, map view, MapKit, 36 2 36 4 map view delegate, 36 7 36 9 map view, MapKit, 36 1, 36 2 36 9 building MapMe interface, 37 6 coordinate r...
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more iphone 3 development phần 9 potx
... Thread 3: i = 0 i = 2 i = 5 i = 1 i = 3 i = 10 i = 4 i = 6 i = 13 i = 7 i = 8 i = 18 i = 9 i = 11 i = 19 i = 12 i = 14 i = 24 i = 15 i = 17 i = 16 i = 21 i = 20 i = 22 i = 23 This ... method will fire until you tell the timer to stop. 14 CHAPTER 13: iPod Library Access 450 CHAPTER 13: iPod Library Access 4 43 another song from that queue that we can’t access. In t...
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more iphone 3 development phần 1 doc
... 000 page count Mark More iPhone 3 Development Companion eBook Available More Great iPhone API Coverage, Depth, and Insight More iPhone 3 Development Tackling iPhone SDK 3 Dave Mark | Jeff LaMarche RELATED ... 32 8 ■Chapter 10: Working with Data from the Web 32 9 Setting Up the Application Skeleton 33 1 Declaring Actions and Outlets 33 1 Designing the Inter...
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more iphone 3 development phần 2 docx
... Integer 16 32 ,768 32 , 767 Integer 32 2,147,4 83, 648 2,147,4 83, 647 Integer 64 9,2 23, 372, 036 ,854,775,808 9,2 23, 372, 036 ,854,775,807 CHAPTER 3: A Super Start: Adding, Displaying, and Deleting Data ... 32 or Integer 64. The minimum and maximum values that these three datatypes are capable of storing is as follows: Datatype Minimum Maximum Integer 16 32 ,768 32 , 767 In...
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more iphone 3 development phần 3 docx
... almost identical to one of the controllers from the Nav application in Chapter 9 of Beginning iPhone 3 Development. The list property will contain the array of values from which the user can select, ... View 114 Almost everything we do in this class is covered in Chapters 8 and 9 of Beginning iPhone 3 Development, but there’s some code in tableView:cellForRowAtIndexPath: that...
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more iphone 3 development phần 4 ppt
... of the equation. Handling Taps on Read-Only Attributes As you may remember from Beginning iPhone 3 Development, table view delegates have a way of disallowing a tap on a specific row. If we ... how flexible and powerful Core Data can be. We’ve got one more chapter on Core Data before we move on to other parts of the iPhone 3 SDK. When you’re ready, turn the page to learn abou...
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more iphone 3 development phần 5 pps
... setIdleTimerDisabled:YES]; } 2 23 Part Further Explorations We’ve devoted six chapters to the biggest of the new APIs, but Core Data is not all that iPhone SDK 3 brings to the table for iPhone developers. ... For iPhone SDK 3. 1.2, for example (the current version as of this writing), x is 3, y is 1, and z is 2. In that case, you would need to navigate to this location:...
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more iphone 3 development phần 6 ppsx
... string if you want to support only local connections, Technote QA 133 1 ( http://developer.apple.com/mac/library/qa/qa2001/ qa 133 1.html) clarifies this point and says that passing @"local." ... *)browser didRemoveService:(NSNetService *)aNetService moreComing:(BOOL)moreComing { [discoveredServices removeObject:aNetService]; if(!moreComing) [self.tableView reloadData]...
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more iphone 3 development phần 7 ppt
... so: #define kImageURL @"http://iphonedevbook.com /more/ 10/ foo.png" #define kTextURL @"http://iphonedevbook.com /more/ 10/ foo.txt" Figure 10 5. If the network connecton isn’t ... URL: http://iphonedevbook.com /more/ 10/ echo.php?foo=bar If you press the Post button, it’s as if you had submitted an HTML form with an action of http://iphonedevbook.com /more/ 1...
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more iphone 3 development phần 8 ppsx
... arrayWithObject:@"dave@iphonedevbook.com"]]; [mc setBccRecipients:[NSArray arrayWithObject:@"secret@iphonedevbook.com"]]; CHAPTER 12: Sending Mail 402 NOTE: In Beginning iPhone 3 Development, ... item that would fit into a 100 -by -100 pixel view: MPMediaItemArtwork *art = [mediaItem valueForProperty:MPMediaItemPropertyArtwork]; CGSize imageSize = {100 .0...
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