... (moved the top lip, along with the vertices just inside the mouth, downward).Widen the hand ( NumPad 7 for top view, S to scale, Y to constrain scale axis), as in Widening the hand from top view.Close ... vertex to extrude neck.Extrude the neck.Reshape neck and loop cut around the head.From BlenderWiki< BSoD | Introduction to Character AnimationContents1 Creating the torso2 Shaping the torso 3 ... torso).Extruding the torso.Next: Torso, legs, and feetPrevious: Finishing the headBack to IndexRetrieved from "http://mediawiki.blender.org/index.php/BSoD /Introduction_ to_ Character_Animation/Neck_shoulders_and_arms"This...