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Game Programming All in One 2 nd Edition phần 4 ppt

Game Programming All in One 2 nd Edition phần 4 ppt

Game Programming All in One 2 nd Edition phần 4 ppt

... Bitmap Handling and Blitting2 34 Chapter 7 ■Basic Bitmap Handling and Blitting 228 Don’t be intimidated by this function;blitis always this messy on any platform and withevery game library ... entire game. You can then freezethe design and complete each piece of the game individually until the game is finished.Quality ControlIndividuals like you who are working on a game alone might ... a new game. Initial DesignThe initial design for a game is usually a hand-drawn figure showing what the game screen will look like, with the game s user interface or game elements shown in roughlythe...
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Game Programming All in One 2 nd Edition phần 1 pptx

Game Programming All in One 2 nd Edition phần 1 pptx

... of game programming, including Pocket PC Game Programming, Visual Basic Game Programming with DirectX, Visual Basic .NET Programming for theAbsolute Beginner, Beginner’s Guide to DarkBASIC Game ... DarkBASIC Game Programming, and Beginning Game Boy Advance Programming. He maintains a Web site dedicated to game programming and other topics at http://www.jharbour.com. Jonathan lives in Arizona ... this book.IntroductionxxviWelcome to Part I of Game Programming All in One, 2nd Edition. Part I includesfive chapters that introduce you to the basic concepts of game developmentwith Allegro....
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Game Programming All in One 2 nd Edition phần 2 pps

Game Programming All in One 2 nd Edition phần 2 pps

... <stdlib.h>#include “allegro.h”void main(void){int x,y,x1,y1,x2,y2;int red,green,blue,color;//initialize Allegroallegro_init(); //initialize the keyboardinstall_keyboard(); //initialize random ... Windows is mingw 32, so go ahead and open thatfolder. If you have compiledAllegro for mingw 32 youshould see two files inside—libaldat.a and liballeg.a (seeFigure 2. 22) .Taking Dev-C++ and ... (SCREEN_W -20 );y = 10 + rand() % (SCREEN_H -20 );x2 = 10 + rand() % (SCREEN_W -20 );//set a random colorred = rand() % 25 5;green = rand() % 25 5;blue = rand() % 25 5;Chapter 3 ■Basic 2D Graphics Programming...
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Game Programming All in One 2 nd Edition phần 3 pps

Game Programming All in One 2 nd Edition phần 3 pps

... 100#define MAXSPEED 2 #define BULLETSPEED 10#define TAN makecol (25 5 , 24 2,169)#define CAMO makecol( 64, 1 42 , 66)#define BURST makecol (25 5,189,73)//define tank structurestruct tagTank{int x,y;int ... y, 40 , BLACK);}}void main(void){//initialize program allegro_init();set_color_depth(16);set_gfx_mode(GFX_AUTODETECT_WINDOWED, 640 , 48 0, 0, 0);install_keyboard();install_mouse();install_timer();srand(time(NULL));//create ... Game /////////////////////////////////////////////////////////////////////////#ifndef _TANKWAR_H#define _TANKWAR_H#include “allegro.h”//define some game constants#define MODE GFX_AUTODETECT_WINDOWED#define WIDTH 640 #define HEIGHT 48 0#define BLOCKS 5#define BLOCKSIZE...
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Game Programming All in One 2 nd Edition phần 5 pps

Game Programming All in One 2 nd Edition phần 5 pps

... \chapter09\multiplesprites.)#include <conio.h>#include <stdlib.h>#include <stdio.h>#include “allegro.h”#define BLACK makecol(0,0,0)#define WHITE makecol (25 5 ,25 5 ,25 5)#define MAX 100#define WIDTH ... existing functionality of Allegro, not replace it withsomething else. By “something else” I mean not necessarily better, just different. Thewrapping of one thing and turning it into another thing ... itchanges direction and speed.#include <conio.h>#include <stdlib.h>#include <stdio.h>#include “allegro.h”#define BLACK makecol(0,0,0)#define WHITE makecol (25 5 ,25 5 ,25 5)Chapter...
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Game Programming All in One 2 nd Edition phần 6 docx

Game Programming All in One 2 nd Edition phần 6 docx

... {B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B};//perform ... {B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B};//perform ... {B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 2 ,2, 0,B,B,B,B,B,B,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B,B};//perform...
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Game Programming All in One 2 nd Edition phần 7 pot

Game Programming All in One 2 nd Edition phần 7 pot

... changes noted in bold.//main functionvoid main(void){int anim;//initialize the game allegro_init(); install_keyboard(); install_timer();srand(time(NULL));Enhancing Tank War 42 3 {case 0:scrolly[num] ... scroller engine■Writing a vertical scrolling shooterBuilding a Vertical Scroller EngineScrolling shooters are interesting programming problems for anyone who has never created one before (and who ... the mainfunction and add the code that loads the Mappy file, asshown in the bold lines that follow.//main functionvoid main(void){int anim;//initialize the game allegro_init(); install_keyboard();...
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Game Programming All in One 2 nd Edition phần 8 doc

Game Programming All in One 2 nd Edition phần 8 doc

... 537#include <allegro.h>#define MODE GFX_AUTODETECT_WINDOWED#define WIDTH 640 #define HEIGHT 48 0#define WHITE makecol (25 5 ,25 5 ,25 5)void main(void){SAMPLE *samples[5];int volume = 128 ;int ... the call to loadsounds,as indicated in bold.//main functionvoid main(void){int anim;//initialize the game allegro_init(); install_keyboard(); install_timer();srand(time(NULL));setupscreen();setuptanks();loadsprites();loadsounds();Next, ... quiz in Appendix A, “Chapter Quiz Answers.”1. What is the name of the function that initializes the Allegro sound system?A.install_soundB.init_soundC.initialize_sound_systemD.init_snd 2. ...
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Game Programming All in One 2 nd Edition phần 9 docx

Game Programming All in One 2 nd Edition phần 9 docx

... to find the two other lines’lengths that form the triangle. You will findthese using the cosine and sine functions.The three equations that are important in geometry are cosine, sine, and tangent, ... major topics in this chapter:■Is your game worth publishing?■Whose door should you knock on?■Understanding contracts■Meeting milestones■InterviewsIs Your Game Worth Publishing?Before ... is in a range of 1000 feet: Just pay attention to the intruder. 2. Intruder is in a range of 500 feet: Run to him.3. Intruder is in a range of 25 0 feet: Tell him to stop. 4. Intruder is in a...
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Game Programming All in One 2 nd Edition phần 10 ppsx

Game Programming All in One 2 nd Edition phần 10 ppsx

... Value11 22 34 485166 32 7 64 8 128 9 25 610 5 12 11 1, 0 24 12 2, 048 13 4, 096 14 8,1 92 15 16,3 84 16 32, 76817 65,53618 131,0 72 19 26 2, 144 20 5 24 ,28 8 21 1, 048 ,576 22 2, 097,1 52 23 4, 1 94, 3 04 24 8,388,608 25 16,777 ,21 6 26 ... 16,777 ,21 6 26 33,5 54, 4 32 27 67,108,8 64 28 1 34 ,21 7, 728 29 26 8 ,43 5 ,45 630 536,870,9 12 31 1,073, 741 , 8 24 32 2, 147 ,48 3, 648 Appendix E ■Configuring Allegro for Microsoft Visual C++ and Other Compilers676If ... yet, jump to Appendix F and follow the instructions for compiling and installingAllegro under Linux. Because Allegro’s installer script copies files into so many locations,it is really foolhardy...
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