Essential C# 3 0 FOR NET FRAMEWORK 3 5 PHẦN 10 ppt

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 1 docx

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 1 docx

... Operators 54 8 15 Query Expressions 55 5 Introducing Query Expressions 55 6 Projection 55 8 Filtering 56 4 Sorting 56 5 Let 56 6 Grouping 56 8 Query Expressions as Method Invocations 5 73 16 Building Custom ... Infrastructure (CLI) 7 50 CLI Implementations 751 C# Compilation to Machine Code 752 Runtime 755 Garbage Collection 755 Garbage Collection on .NET 756 Type Safety...

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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 2 pot

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 2 pot

... 00 72 00 6F 00 6D 00 20 9C 11 C9 78 00 00 00 00 34 12 A6 00 00 00 00 00 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D4 4C C7 78 02 41 00 20 00 63 00 61 00 63 00 6F 00 70 00 68 00 ... 70 00 68 00 6F 00 6E 00 79 00 20 00 6F 00 66 00 20 00 72 00 61 00 6D 42 'A' 3. 14 42 0x00A61 234 0x00A612C0 // int numbe...

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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 4 pdf

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 4 pdf

... corresponds to the color of the plastic within the mold OUTPUT 5. 9: Inigo Montoya ( 100 000 0) Princess Buttercup ( 100 000 1) NextId = 100 000 2 Chapter 5: Classes226 class Employee { // public string FirstName ... Employee.NextId = 100 000 0; Console.WriteLine("NextId = {0} ", Employee.NextId); Chapter 5: Classes 256 // File: Program+CommandLine.cs partial class Prog...

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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 5 docx

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 5 docx

... reader Heap 00 66 00 20 00 00 66 00 72 00 6F 00 6D 00 20 9C 11 C9 78 00 00 00 00 34 12 A6 00 00 00 00 00 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D4 4C C7 78 02 41 00 20 00 63 00 61 00 63 ... References) Heap Stack 00 66 00 20 00 00 66 00 72 00 6F 00 6D 00 20 9C 11 C9 78 00 00 00 00 34 12 A6 00 00 00 00 00...

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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 6 potx

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 6 potx

... Listing 11 . 35 . The output of this listing appears in Output 11 .5. Listing 11 . 35 : Inferring the Type Parameter Console.WriteLine( MathEx.Max(7, 4 90) ); OUTPUT 11.4: 4 90 Fireswamp Summary 4 03 handle ... unchecked to checked. C# also supports an unchecked block that truncates the data instead of throwing an exception for assignments within the block (see Listing 10. 8). Lis...

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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 7 doc

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 7 doc

... Standard Query Operators518 Listing 14 .5: foreach with Arrays int[] array = new int[]{1, 2, 3, 4, 5, 6}; foreach (int item in array) { Console.WriteLine(item); } From this code, the C# compiler creates ... new Heater( 60) ; Cooler cooler = new Cooler( 80) ; string temperature; // Using C# 2 .0 or later syntax. thermostat.OnTemperatureChange += heater.OnTemperatureChanged; // U...

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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 8 pot

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 8 pot

... Collections592 OUTPUT 16 .3: Key Value Hashcode 0 object -84 2 35 2 752 1 byte -84 2 35 27 53 2 uint -84 2 35 2 754 3 ulong -84 2 35 2 755 4 float -84 2 35 2 756 5 char -84 2 35 2 757 6 bool -84 2 35 2 758 7 ushort -84 2 35 2 759 8 ... -84 2 35 2 759 8 decimal -84 2 35 2744 9 int -84 2 35 27 45 10 sbyte -8 434 0 132 9 11 short -8 434 668 65 12 long -8 4 35 32 401 13 v...

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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 9 ppt

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 9 ppt

... PassingParametersUsingParameterizedThreadStart { public const int Repetitions = 100 0; public static void Main() { for (int count = 0; count < Repetitions; count++) // DoWork() now matches the signature ... File.Open( documentBefore.Title + ".bin", FileMode.Create)) { BinaryFormatter formatter = new BinaryFormatter(); formatter.Serialize( stream, documentBefore);...

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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 10 ppt

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 10 ppt

... because arrays // are zero-based. shifter = int.Parse(input) - 1; // Shift mask of 00 000 000 000 000 000 000 000 000 000 001 // over by cellLocations. position = 1 << shifter; // Take the current ... of the Data byte* pData byte[] data 0x 03 3 8EE9C –0x 03 3 8EE98 –0x 03 3 8EE9C 0x18 0x42 Chapter 21: The Common Language Infrastructure7 60 reserved for development where...

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ActionScript 3.0 Game Programming University, Second Edition phần 10 ppt

ActionScript 3.0 Game Programming University, Second Edition phần 10 ppt

... games, 107 - 108 games 3D Dungeon Adventure, 5 03 collecting coins, 51 1 -51 2 dungeon construction, 50 5 - 50 8 extending, 51 2, 51 4 game elements, 5 03 - 50 4 limitations, 51 2 main game function, 50 8 - 50 9 movie ... up, 30 4 empty columns checking for, 31 2 -31 4 ending game, 31 4 -31 5 falling blocks, 31 1 -31 2 graphics setting up, 30 3 modifying, 31 5 rec...

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