Essential C# 3 0 FOR NET FRAMEWORK 3 5 PHẦN 8 pot

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 1 docx

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 1 docx

... Operators 54 8 15 Query Expressions 55 5 Introducing Query Expressions 55 6 Projection 55 8 Filtering 56 4 Sorting 56 5 Let 56 6 Grouping 56 8 Query Expressions as Method Invocations 5 73 16 Building Custom ... Infrastructure (CLI) 7 50 CLI Implementations 751 C# Compilation to Machine Code 752 Runtime 755 Garbage Collection 755 Garbage Collection on .NET 756 Type S...
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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 2 pot

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 2 pot

... 00 72 00 6F 00 6D 00 20 9C 11 C9 78 00 00 00 00 34 12 A6 00 00 00 00 00 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D4 4C C7 78 02 41 00 20 00 63 00 61 00 63 00 6F 00 70 00 68 00 ... 70 00 68 00 6F 00 6E 00 79 00 20 00 6F 00 66 00 20 00 72 00 61 00 6D 42 'A' 3. 14 42 0x00A61 234 0x00A612C0 // int n...
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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 4 pdf

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 4 pdf

... corresponds to the color of the plastic within the mold OUTPUT 5. 9: Inigo Montoya ( 100 000 0) Princess Buttercup ( 100 000 1) NextId = 100 000 2 Chapter 5: Classes226 class Employee { // public string FirstName ... Employee.NextId = 100 000 0; Console.WriteLine("NextId = {0} ", Employee.NextId); Chapter 5: Classes 256 // File: Program+CommandLine.cs partial class Program...
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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 5 docx

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 5 docx

... 34 12 A6 00 00 00 00 00 33 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 D4 4C C7 78 02 41 00 20 00 63 00 61 00 63 00 6F 00 70 00 68 00 6F 00 6E 00 79 00 20 00 6F 00 66 00 20 00 72 00 ... References) Heap Stack 00 66 00 20 00 00 66 00 72 00 6F 00 6D 00 20 9C 11 C9 78 00 00 00 00 34 12 A6 00 00 00 00 00 33 00...
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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 6 potx

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 6 potx

... Listing 11 . 35 . The output of this listing appears in Output 11 .5. Listing 11 . 35 : Inferring the Type Parameter Console.WriteLine( MathEx.Max(7, 4 90) ); OUTPUT 11.4: 4 90 Fireswamp Summary 4 03 handle ... in C# 1 .0. In fact, it essentially deprecates any use of the System.Collections namespace, which was formerly used in nearly every project. Chapter 11: Generics4 20 Chapter...
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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 7 doc

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 7 doc

... new Heater( 60) ; Cooler cooler = new Cooler( 80 ) ; string temperature; // Using C# 2 .0 or later syntax. thermostat.OnTemperatureChange += heater.OnTemperatureChanged; // Using C# 3. 0. Change ... ApplicationException(); }; Events 5 03 } In other words, the code shown in Listing 13. 18 is the C# shorthand the compiler uses to trigger the code expansion shown in Listin...
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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 8 pot

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 8 pot

... Collections592 OUTPUT 16 .3: Key Value Hashcode 0 object -84 2 35 2 752 1 byte -84 2 35 27 53 2 uint -84 2 35 2 754 3 ulong -84 2 35 2 755 4 float -84 2 35 2 756 5 char -84 2 35 2 757 6 bool -84 2 35 2 7 58 7 ushort -84 2 35 2 759 8 ... ushort -84 2 35 2 759 8 decimal -84 2 35 2744 9 int -84 2 35 27 45 10 sbyte -8 434 0 132 9 11 short -8 434 6 68 65 12 long -8 4 35...
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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 9 ppt

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 9 ppt

... multithreading. Chapter 18: Multithreading6 78 // Increment for (int i = 0; i < _Total; i++) { } thread.Join(); Console.WriteLine("Count = {0} ", _Count); } static void Decrement() { for (int ... File.Open( documentBefore.Title + ".bin", FileMode.Create)) { BinaryFormatter formatter = new BinaryFormatter(); formatter.Serialize( stream, documentBefo...
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Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 10 ppt

Essential C# 3.0 FOR NET FRAMEWORK 3.5 PHẦN 10 ppt

... because arrays // are zero-based. shifter = int.Parse(input) - 1; // Shift mask of 00 000 000 000 000 000 000 000 000 000 001 // over by cellLocations. position = 1 << shifter; // Take the current ... of the Data byte* pData byte[] data 0x 03 3 8EE9C –0x 03 3 8EE 98 –0x 03 3 8EE9C 0x 18 0x42 Chapter 21: The Common Language Infrastructure7 60 reserved for development wh...
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ActionScript 3.0 Game Programming University, Second Edition phần 8 potx

ActionScript 3.0 Game Programming University, Second Edition phần 8 potx

... of the fence surrounding the campus: static const mapRect:Rectangle = new Rectangle(-11 50 , -11 50 , 2 30 0, 2 30 0) ; The numTrashObjects constant is the number of pieces of trash created at the start ... gamelevel["enemy"+i]; enemy.dx = 0. 0; enemy.dy = 0. 0; enemy.inAir = false; enemy.direction = 1; enemy.animstate = "stand" Building the Class 39 5 Wow! eBook &l...
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