... crisp animaons for all video formats. Of course, if you parcularly need to go High Denion (HD) you will need to raise this to 12 80 or 19 20 pixels wide. Think carefully before you do this ... that's 10 0 mes smaller! Presenng Visuals in LayOut [ 346 ] Time for action – displaying a SketchUp 3D view 1. For the purpose of this tutorial, you might like to download an a...
Ngày tải lên: 09/08/2014, 12:21
... Modeling for Visualizaon [ 11 2 ] Time for action – purging 3D Warehouse components for your own use Here's one foolproof way of purging ... camera have been the rendering engine! Modeling for Visualizaon [ 11 0 ] Using the Outliner for easy access One of the most under-used features of SketchUp is the Outliner. Most people don't ... it. Modeling for Visualizaon...
Ngày tải lên: 09/08/2014, 12:21
SketchUp 7.1 for Architectural Visualization Beginner''''s Guide phần 1 pot
... camera 13 Saving the camera view 14 Time for acon – seng up the sun 14 Add simple ceiling lights 15 Materials 16 Time for acon – mber ooring materials 17 Modeling the window 18 Photo images 21 Time ... Contents Preface 1 Chapter 1: Quick Start Tutorial 7 Can SketchUp really produce pro visuals? 8 Modeling the room 10 Time for acon – model the room in Sketc...
Ngày tải lên: 09/08/2014, 12:21
SketchUp 7.1 for Architectural Visualization Beginner''''s Guide phần 2 ppt
... have SketchUp 6: 9. Select Window | Components. 10 . Click the Select tab and then click the lile arrow next to the house icon. 11 . Select a Bonus Pack category (such as Architecture). 12 . Within ... don't have to go online for them every me. Time for action – restoring the collection to its rightful place If you used SketchUp version 6 before you upgraded to version 7,...
Ngày tải lên: 09/08/2014, 12:21
SketchUp 7.1 for Architectural Visualization Beginner''''s Guide phần 3 pot
... screenshot). Composing the Scene [ 70 ] 8. Click the Place Model buon. 9. Your 3D buildings appear in Google Earth! 10 . In SketchUp, go to Window | Model Info | Locaon. 11 . Noce the locaon has updated ... corner of the face and let go. 11 . Repeat for all four corners. You will see the image stretch more or less to t to the face. 12 . Right-click and select Done. 13 . Yo...
Ngày tải lên: 09/08/2014, 12:21
SketchUp 7.1 for Architectural Visualization Beginner''''s Guide phần 5 pdf
... Textures and Materials for Photo-Real Rendering [ 17 2 ] 7. Select the original layer in the Layer pallet. 8. Right-click and select Add Layer Mask. 9. Click on the mask to select it. 10 . Select the Paintbrush ... workmanship. 2. Whatever the client asks for. 3. A realisc depicon. 4. A dream. Chapter 5 [ 16 9 ] As you can see from the following screenshot, I now have a larger ima...
Ngày tải lên: 09/08/2014, 12:21
SketchUp 7.1 for Architectural Visualization Beginner''''s Guide phần 6 pdf
... used for photo real, and the right one for arsc or sketchy styles including the methods in Chapter 7, Non Photo Real with SketchUp. Time for action – creating the Face-Me component 1. Triple-click ... selecon area. 9. Now you need to simulate the inaccurate random characteriscs of paint and pen. 10 . Go to Filters | Distorts | Ripple. 11 . Alter the sengs as shown here:...
Ngày tải lên: 09/08/2014, 12:21
SketchUp 7.1 for Architectural Visualization Beginner''''s Guide phần 7 pdf
... 2 816 17 . Path Tracing Progressive 10 24 or 12 80 19 .Metropolis Light Transport 10 24 or 12 80 17 . Path Tracing Progressive Test render Print Screen Print Screen 640X480 01. Raytracing Low SketchUp - Kerkythea rendering ... render Scene adjustments Make changes In SketchUp Modify / test render loop Set up lights in SketchUp SU2KT Merge scene Artificially lit Sunlight only 2...
Ngày tải lên: 09/08/2014, 12:21
SketchUp 7.1 for Architectural Visualization Beginner''''s Guide phần 8 pps
... opacity is set back to 10 0. 10 . Paint in bits of grass or whatever you want in the foreground as you can see in the screenshot below: 11 . Turn o the rendered image layer. 12 . Select the Paths ... whereas before the image was conned to something like between 14 and 18 8 (see the rst histogram). By dragging the white and black arrows you told GIMP to forget the at areas before...
Ngày tải lên: 09/08/2014, 12:21