Mastering Autodesk Maya 2011 phần 10 potx

Mastering Autodesk Maya 2011 phần 10 potx

Mastering Autodesk Maya 2011 phần 10 potx

... does not include the Maya 2011 software. You will need to have Maya 2011 installed on your computer to complete the exercises in the book. You will need to be running Maya 2011 to fully use all ... scripts in the Users\Shared \Autodesk\ maya\ 2011- x64\scripts folder). These scripts should load automatically when Maya starts, making the procedures available for use within a...
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Mastering Autodesk Maya 2011 phần 4 potx

Mastering Autodesk Maya 2011 phần 4 potx

... channel. Frame 1 Translate Y: -0.05 Frame 10 Translate Y: 0.5 9. With the bodyCtrl curve selected, open the Graph Editor, and select the Translate Y channel. 10. Drag a selection around the keys, ... export a polygon model from Maya as an .obj format file for edit- ing in another 3D program such as Mudbox or ZBrush. When the edited object is imported back into Maya, the vertex order...
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Mastering Autodesk Maya 2011 phần 1 pptx

Mastering Autodesk Maya 2011 phần 1 pptx

... Surfaces 99 Surface Seams 102 NURBS Display Controls 102 Employing Image Planes 103 Creating Image Planes 104 Reference Plane Display Layers 107 Modeling NURBS Surfaces 108 Lofting Surfaces 112 Intersecting ... 750 Understanding nCloth Nodes 753 Applying nCloth Presets 755 Making Surfaces Sticky 757 Mastering Autodesk ® Maya ® 2011 XXII | Contents Adding Attributes with...
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Mastering Autodesk Maya 2011 phần 2 docx

Mastering Autodesk Maya 2011 phần 2 docx

... curves in Adobe Illustrator and import them into Maya for use as projections on the model. For best results, save the curves in Illustrator 8 format. In Maya, choose File  Import  Options, and ... FIlMMakIng WIth Maya CaMeras 9. In the Render View panel, LMB-drag a red rectangle over the blue helicopter. To save time while working with motion blur, you’ll render just this small are...
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Mastering Autodesk Maya 2011 phần 3 docx

Mastering Autodesk Maya 2011 phần 3 docx

... 4.607 Translate Z: 2.575 Rotate X: 90.2 Rotate Y: 1.776 Rotate Z: 0.318 Scale X: 0.316 Scale Y: 0 .104 Scale Z: 0.316 10. Select the torsoTrim object, and Shift+click the cylinder. Choose Mesh  Booleans ... field). This increases the divisions in the curve and makes it smoother. 7. Set Smoothing to 10. This relaxes the shape of the hose somewhat. 8. Scroll down and expand the Pressur...
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Mastering Autodesk Maya 2011 phần 5 ppt

Mastering Autodesk Maya 2011 phần 5 ppt

... capsule axis in the Channel Box to Neg X-Axis. Figure 7.47 Load the Maya Muscle plug-in using the Plug-in Manager. Figure 7.48 Maya asks you to specify the axis that points down the length ... digital paint program inside Maya. In this section, you’ll experiment with some basic controls to create simple images on the canvas. 1. Create a new scene in Maya. 2. In the view pan...
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Mastering Autodesk Maya 2011 phần 6 pptx

Mastering Autodesk Maya 2011 phần 6 pptx

... ConCePts | 529 Maya Standard Shaders and mental ray Materials The Maya standard shaders are found in the left list in the Hypershade window when you click the Surface heading under Maya (as shown ... shaders, we recommend you review the Maya documentation or read Introducing Maya 2011 by Dariush Derakshani (Sybex, 2 010) . 518 | CHAPTER 9 lIghtIng WIth Mental ray 17. Turn o...
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Mastering Autodesk Maya 2011 phần 7 docx

Mastering Autodesk Maya 2011 phần 7 docx

... shaders: misss_call_shader misss_fast_shader misss_fast_shader_x misss_fast_shader_x_passes misss_fast_simple _maya misss_fast_skin _maya misss_physical misss_set_normal misss_skin_specular With the exception of misss_physical, ... misss_fast_skin _maya is actually a combination of misss_fast_shader and misss_skin_specular with an extra layer of subsurface scattering. In this chapter, yo...
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Mastering Autodesk Maya 2011 phần 8 docx

Mastering Autodesk Maya 2011 phần 8 docx

... available for any Maya session. Some nodes, such as nCloth and fur nodes, have presets already built in when you start Maya. These presets are created by Autodesk and other Maya users and can ... Smoothing Iterations slider. By default, the slider goes up to 10. If a value of 10 is not high enough, you can type values greater than 10 into the field. Shading the nParticle Mesh...
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Mastering Autodesk Maya 2011 phần 9 pdf

Mastering Autodesk Maya 2011 phần 9 pdf

... on two planes. The plane on the left has a Clump Shape value of -10; the plane on the right has a Clump Shape value of 10. stylIng haIr | 849 9. To extend the hair, set Paint Mode to ... the fur. Rendering Fur Using mental ray You can render fur using mental ray or Maya Software. When rendering with Maya Software, you’ll need to add a fur shadowing node to the lights in the s...
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