Mastering Autodesk Maya 2011 phần 7 docx
... Render Using, and choose Create Layer Override. 6 . Set the Render Using menu to Maya Hardware. 7 . In the Maya Hardware tab of the Render Settings window, turn on Enable Geometry Mask. 8 ... misss_fast_skin _maya is actually a combination of misss_fast_shader and misss_skin_specular with an extra layer of subsurface scattering. In this chapter, you’ll focus on using the misss_fa...
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Mastering Autodesk Maya 2011 phần 2 docx
... the Channel Box: Translate X: 0 Translate Y: 9 .76 Translate Z: 0.845 Rotate X: 102 Rotate Y: 0 Rotate Z: 0 Scale X: 2.5 47 Scale Y: 2.5 47 Scale Z: 2.5 47 Figure 3.15 You can turn on the construction ... little as well. Use these settings: Translate X: 0 Translate Y: -0. 174 Translate Z: 0 Scale X: 1. 275 Scale Y: 1. 275 Scale Z: 1. 275 Figure 3.28 You can select the edges of a...
Ngày tải lên: 09/08/2014, 11:21
Mastering Autodesk Maya 2011 phần 3 docx
... these settings: Translate X: 4.3 27 Translate Y: 9 Translate Z: 0 .77 5 Rotate X: -3. 379 Rotate Y: 4.324 Rotate Z: -38.9 Scale X: 0 .77 8 Scale Y: 0. 176 Scale Z: 0 .77 8 9. Use the Move tool with Soft ... 4.3 27 Translate Y: 10.364 Translate Z: 0.21 Scale X: 0 .78 3 Scale Y: 0. 177 Scale Z: 0 .78 3 6. With the shoulderArmor1 object selected, press the 3 key to switch to smooth mesh...
Ngày tải lên: 09/08/2014, 11:21
Mastering Autodesk Maya 2011 phần 8 docx
... available for any Maya session. Some nodes, such as nCloth and fur nodes, have presets already built in when you start Maya. These presets are created by Autodesk and other Maya users and can ... choose Replace (see Figure 14 .7) . You’ll see the settings in the Attribute Editor change, indicating the preset has been loaded. eMIt nPartICles usIng a texture | 71 7 Animate U Wave a...
Ngày tải lên: 09/08/2014, 11:21
Mastering Autodesk Maya 2011 phần 1 pptx
... Goal 77 0 Controlling Collision Events 77 1 Ripping an Object Open Using Tearable nConstraints 77 3 Rigid Body Dynamics 77 5 Creating an Exploding Tower 77 5 Tuning the Rigid Body Simulation 77 7 Baking ... Indiana Published simultaneously in Canada ISBN: 978 -0- 470 -63935-1 ISBN: 978 -0- 470 -92 574 -4 (ebk) ISBN: 978 -0- 470 -92 576 -8 (ebk) ISBN: 978 -0- 470 -92 575 -1 (ebk) No par...
Ngày tải lên: 09/08/2014, 11:21
Mastering Autodesk Maya 2011 phần 4 potx
... to armRoot. anIMatIng ConstraInts | 2 97 16. In the Outliner, expand the mechanicalBug group. Select the mechanicalBug_parent- Constraint1 node. 17. In the Channel Box, set Bug Fly W1 to ... export a polygon model from Maya as an .obj format file for edit- ing in another 3D program such as Mudbox or ZBrush. When the edited object is imported back into Maya, the vertex order can change...
Ngày tải lên: 09/08/2014, 11:21
Mastering Autodesk Maya 2011 phần 5 ppt
... X-Axis. Figure 7. 47 Load the Maya Muscle plug-in using the Plug-in Manager. Figure 7. 48 Maya asks you to specify the axis that points down the length of the joint. 394 | CHAPTER 7 rIggIng ... Figure 7. 44 shows the progress so far. Figure 7. 43 Paint a weight of 0 to remove the influence of the arm. Figure 7. 44 The skin weight- ing has been smoothed. the Maya...
Ngày tải lên: 09/08/2014, 11:21
Mastering Autodesk Maya 2011 phần 6 pptx
... ConCePts | 529 Maya Standard Shaders and mental ray Materials The Maya standard shaders are found in the left list in the Hypershade window when you click the Surface heading under Maya (as shown ... review the Maya documentation or read Introducing Maya 2011 by Dariush Derakshani (Sybex, 2010). 518 | CHAPTER 9 lIghtIng WIth Mental ray 17. Turn off the visible option. 18....
Ngày tải lên: 09/08/2014, 11:21
Mastering Autodesk Maya 2011 phần 9 pdf
... settings: Inclination: 0.8 Roll: 0.2 Base Curl: 0 .7 Tip Curl: 0.3 4. Select the houndHead surface. Choose Fur Paint Fur Attributes Tool Options. Wait a few moments for Maya to update. 5. In the Options ... the fur. Rendering Fur Using mental ray You can render fur using mental ray or Maya Software. When rendering with Maya Software, you’ll need to add a fur shadowing node to t...
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Mastering Autodesk Maya 2011 phần 10 potx
... 154–155 After Effects, 92, 644, 6 67 Aim, 59, 70 71 aim constraints, 246–249 Aim X, 74 Aim Y, 74 Aim Z, 74 Air Density, 688, 75 4, 75 6 Air Push Distance, 72 0 Air Tightness, 76 3 Algorithm Control, SS shader, ... request information about other Wiley products, please call ( 877 ) 76 2-2 974 . Please check the book’s website at www.sybex.com/go/masteringmaya2011, where we’ll po...
Ngày tải lên: 09/08/2014, 11:21