Mastering Autodesk Maya 2011 phần 3 docx

Mastering Autodesk Maya 2011 phần 3 docx

Mastering Autodesk Maya 2011 phần 3 docx

... (see Figure 4 .34 ): Translate X: 4 .32 7 Translate Y: 10 .36 4 Translate Z: 0.21 Scale X: 0.7 83 Scale Y: 0.177 Scale Z: 0.7 83 6. With the shoulderArmor1 object selected, press the 3 key to switch ... the concept sketch. Try these settings: Translate X: 4 .32 7 Translate Y: 9 Translate Z: 0.775 Rotate X: -3. 379 Rotate Y: 4 .32 4 Rotate Z: -38 .9 Scale X: 0.778 Scale Y: 0.176 Scale Z: 0...
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Mastering Autodesk Maya 2011 phần 2 docx

Mastering Autodesk Maya 2011 phần 2 docx

... (see Figure 3. 30). 11. Save the scene as helmet_v 03. ma. To see a version of the scene to this point, open the helmet_v 03. ma scene from the chapter3\ scenes folder on the DVD. Figure 3. 29 A loft ... Extrude button to create the surface. Name the extruded surface lampHousing (see Figure 3. 33) . Figure 3. 31 The sphere is divided into two sections to create the lamp on the h...
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Mastering Autodesk Maya 2011 phần 7 docx

Mastering Autodesk Maya 2011 phần 7 docx

... format options to choose from. The two best choices are Maya IFF and EXR. Both are 32 -bit formats that will ensure a detailed smooth map. 13. Choose EXR; this way you can open the map in Photoshop ... image. 602 | CHAPTER 11 texture MaPPIng Figure 11 .35 The high-resolution giraffe Figure 11 .36 The Transfer Maps interface render layers | 635 The car renders with a different m...
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Mastering Autodesk Maya 2011 phần 8 docx

Mastering Autodesk Maya 2011 phần 8 docx

... Figure 13. 30). 32 . Save the scene as forge_v 03. ma. To see a version of the scene to this point, open forge_v 03. ma from the chapter 13\ scenes folder. Viscosity Scale and Surface Tension Ramp In Maya ... Push Vorticity to 1.5 (see Figure 13. 42). 15. Save the scene as capsule_v 03. ma. To see a version of the scene to this point, open capsule_v 03. ma from the chapter 13\ scenes...
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Mastering Autodesk Maya 2011 phần 1 pptx

Mastering Autodesk Maya 2011 phần 1 pptx

... 527 Diffusion 530 Reflection 530 Refraction 531 The Fresnel Effect 532 Anisotropy 533 Creating Blurred Reflections and Refractions Using Standard Maya Shaders 533 Reflection Blur 533 Refraction Blur 535 Basic ... Hypershade 23 Creating Maya Projects 31 Creating a New Project 31 Editing and Changing Projects 33 Organizing Complex Node Structures with Assets 34 Creating an Ass...
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Mastering Autodesk Maya 2011 phần 4 potx

Mastering Autodesk Maya 2011 phần 4 potx

... itself (Figure 6 .32 ). Figure 6 .31 The lattice deformer appears as a cage over the mushroom1Group. Figure 6 .32 Moving the ffd- 1Base node badly distorts the mush- room1Group. 30 8 | CHAPTER ... 5.60 Set the weights of the parent con- straint and key it at frame 35 3. anIMatIng FaCIal exPressIons usIng Blend shaPes | 31 5 Cartoons often simplify the smile by drawing the cor...
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Mastering Autodesk Maya 2011 phần 5 ppt

Mastering Autodesk Maya 2011 phần 5 ppt

... 7 .37 ). Figure 7 .37 The interactive vol- umes are reflected by default. 432 | CHAPTER 8 PaInt eFFeCts and toon shadIng Rendering Brush Types Paint Effects brush strokes render only in the Maya ... fit. Do the same for its profile. Figure 7 .38 shows the adjusted capsule. Figure 7 .38 Translate and rotate the capsule to encompass the leg geometry. 39 2 | CHAPTER 7 rIggIng and Mus...
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Mastering Autodesk Maya 2011 phần 6 pptx

Mastering Autodesk Maya 2011 phần 6 pptx

... sliders. Set the Color Gain slider to a light gray. 12. Create another test render (Figure 9 .33 ). 13. Save the scene as car_v10IBL_FG.ma. 540 | CHAPTER 10 Mental ray shadIng teChnIques Isotropic ... following settings: Translate X: 14 .38 6 Translate Y: 30 .286 Translate Z: -27.862 Rotate X: -90 Scale X: 6.718 Scale Y: 9.095 Scale Z: 4. 639 3. In the Attribute Editor under the ar...
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Mastering Autodesk Maya 2011 phần 9 pdf

Mastering Autodesk Maya 2011 phần 9 pdf

... plays, move the locator around, and watch how the hairs react (see Figure 15 .39 ). addIng haIr to a CharaCter | 833 The Iterations setting affects how the hair responds to stiffness and dynamics. ... Magnitude to 100 and Attenuation to 0 (Figure 15 .36 ). Figure 15 .36 Style the hair using a Newton field. 852 | CHAPTER 15 Fur, haIr, and ClothIng Figure 15 .38 You can easily select t...
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Mastering Autodesk Maya 2011 phần 10 potx

Mastering Autodesk Maya 2011 phần 10 potx

... 185 Display, 36 4 Grid Snapping, 242 Joint Size, 36 4 Motion Paths, 292 Skeleton, 250 animation, 239 30 8, 944–945 Auto Keyframe, 258–259 cameras, 52–76, 633 clusters, 34 0 34 7 constraints, 239 –249, 295–298 curves, ... does not include the Maya 2011 software. You will need to have Maya 2011 installed on your computer to complete the exercises in the book. You will need to be ru...
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