Thiết kế trải nghiệm người dùng iphone - p 11 ppsx
... participant uses the iPhone over the course of a day) • Overall app usage • App-speci c usage • App wish list TABLE 4.1 shows a sample participant prole from one of our app st udies (courtesy of ... nstorming activities. PARTICIPANT PROFILES Participant proles va ry based on the user research methods and goals . For exam- ple, an iPhone app study looking at overall app usage might inc...
Ngày tải lên: 06/07/2014, 19:20
... customer support, and application analy tics. Most products have more than one persona, and the appropriate number will depend on your app and your user research ndings. In most cases, personas ... dedicated cubicle. Having 5. iPhone Dev Center, iPhone Human Interface Guidelines, http://developer.apple.com /iphone/ librar y/ documentat ion /userexperience/concept ual /mobilehig/Introd...
Ngày tải lên: 06/07/2014, 19:20
... idea. Have you seen the Zippo app? You can blow on it to put out the “flame.” If the Zippo app can detect the user’s breath, we thought, “Maybe we can cre- ate an iPhone app to measure wind.” What ... concept. We had a lot of users requesting an iPhone app, but would they really download and use it? What type of Aardvark iPhone app would meet our users’ needs but wouldn’t compete...
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Thiết kế trải nghiệm người dùng iphone - p 20 ppsx
... our purposes. OpenAL is a cross- platform 3D audio API that allows developers to easily position sounds in 3D space and create sound effects such as the Doppler effect. OpenAL afforded us plenty ... methods. This chapter also includes a case study on REALTOR.com’s iPhone app. Here we learn how the REALTOR.com team incorporated paper prototyping and usability testing into the app design...
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Thiết kế trải nghiệm người dùng iphone - p 24 ppsx
... start designing your iPhone app. As you rene your app, consider rereading the iPhone HIG, paying extra attention to Part II, “Designing the User Interface of Your iPhone Application.” Here we’ll ... User Interface Q&A In Chapter 1, iPhone Application Overview,” we discussed the importance of reading Apple’s iPhone Human Interface Guidelines (the iPhone...
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Thiết kế trải nghiệm người dùng iphone - p 25 ppsx
... INTERFACE Q&A 209 Top Tabs Top tabs are si milar to t he sta nd ard one s, except t hey appea r along the top of t he app. Apps tend to use this approach to save vertical space, omitting the ... tabs (along the top) to access the newspaper sections. Grid Menu Grid menus can support more entry points than the standard Productivity style. is may be appropriate for apps that have a ....
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Thiết kế trải nghiệm người dùng iphone - p 2 pot
... improve an existing iPhone app or create a new app. Individuals new to the iPhone should start with Part One, iPhone Application and Device Overview.” is section of the book introduces important ... for the iPhone (e.g., how to prototype and test location-based apps). ese individuals may be inspired by the range of sketching and prototyping examples in 1. iPhone Dev Center,...
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Thiết kế trải nghiệm người dùng iphone - p 3 pdf
... own applications. In addition to sketching and prototyping, Part ree explains how to evalu- ate your app designs through usability testing. • Chapter 6: “Exploring App Concepts” is chapter ... design explorations. • Chapter 7: “Prototyping App Concepts” I n t h i s c h a p t e r , w e l o o k a t a v a r i e t y o f i P h o n e p r o t o t y p i n g a p p r o a c h e s — pap...
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Thiết kế trải nghiệm người dùng iphone - p 4 doc
... be inspired to create apps that com- bine the iPhone user interface and hardware in innovative ways. 1. iPhone Dev Center, iPhone Human Interface Guidelines, http://developer.apple.com /iphone/ library/ ... compass, GPS, and camera. The chapters you’ll find in Part One are the following: • Chapter 1, iPhone Application Overview,” discusses the HIG, with an emphasis on the three iP...
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Thiết kế trải nghiệm người dùng iphone - p 6 docx
... the user experience of many iPhone apps. Keep in mind that this list is constantly evolving. Visit the Apple web site for the most up-to-date information on both the iPhone 1 and iPod Touch. 2 ... www.wowebook.com ptg 20 CHAPTER 2 ● IPHONE DEVICE OVERVIEW Reviewing the iPhone and iPod Touch’s Features On the surface the iPhone and iPod Touch look like simple devices, but up...
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