Absolute C++ (4th Edition) part 35 docx

Absolute C++ (4th Edition) part 35 docx

Absolute C++ (4th Edition) part 35 docx

... 09_CH09.fm Page 351 Wednesday, August 13, 2003 1:04 PM 9 Strings 9.1 AN ARRAY TYPE FOR STRINGS 351 C-String Values and C-String Variables 351 Pitfall: Using = and == with C-strings 355 Other ... processing in C++ without at least passing contact with C-strings. For example, quoted strings, such as "Hello" , are implemented as C-strings in C++. The ANSI/I...

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Absolute C++ (4th Edition) part 4 docx

Absolute C++ (4th Edition) part 4 docx

... allow you to use the standard C++ libraries. ■ LIBRARIES AND include DIRECTIVES C++ includes a number of standard libraries. In fact, it is almost impossible to write a C++ program without using ... but for now we only need include direc- tives for standard C++ libraries. A list of some standard C++ libraries is given in Appendix 4. C++ has a preprocessor that handles some simp...

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Absolute C++ (4th Edition) part 8 docx

Absolute C++ (4th Edition) part 8 docx

... of days of sick leave taken by employees in a department. d. Testing a function to see how it performs for different values of its arguments. 35. What is the output produced by the following? ... of a for statement may be any C++ expressions; therefore, they may involve more (or even fewer) than one variable, and the variables may be of any type. 1 The C++ standard does specify that .....

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Absolute C++ (4th Edition) part 18 docx

Absolute C++ (4th Edition) part 18 docx

... score[2] , score[3] , and score[4] . The part that does not change, in this case score , is the name of the array. The part that can change is the integer in the square brackets, ... a[3]. This implementation is diagrammed in Display 5.2. Many of the peculiarities of arrays in C++ can only be understood in terms of these details about memory. For example, in the next...

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Absolute C++ (4th Edition) part 25 docx

Absolute C++ (4th Edition) part 25 docx

... in C, not C++. 16. When you define a C++ class, should you make the member variables public or private? Should you make the member functions public or private? 17. When you define a C++ class, ... or private? 17. When you define a C++ class, what items are considered part of the interface? What items are considered part of the implementation? ■ A structure can be used to combin...

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Absolute C++ (4th Edition) part 27 docx

Absolute C++ (4th Edition) part 27 docx

... void BankAccount::setBalance(double balance) 133 { 134 accountDollars = dollarsPart(balance); 135 accountCents = centsPart(balance); 136 } 137 //Uses cstdlib: 138 void BankAccount::setBalance(int ... balance $"; 94 cin >> balanceAsDouble; 95 accountDollars = dollarsPart(balanceAsDouble); 96 accountCents = centsPart(balanceAsDouble); 97 cout << "Enter interest rate (NO...

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Absolute C++ (4th Edition) part 31 docx

Absolute C++ (4th Edition) part 31 docx

... dollarsPart(amountAsDouble); 153 cents = centsPart(amountAsDouble); 154 } 155 int Money::dollarsPart(double amount) const 156 < The rest of the definition is the same as BankAccount::dollarsPart ... return- Display 8.1 Operator Overloading (part 5 of 5) 157 int Money::centsPart(double amount) const 158 < The rest of the definition is the same as BankAccount::centsPart in Display...

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Absolute C++ (4th Edition) part 41 docx

Absolute C++ (4th Edition) part 41 docx

... initializes *n to 17 With earlier C++ compilers, if there was insufficient available memory to create the new variable, then new returned a special pointer named NULL. The C++ standard provides that ... will make your program more portable. The size of the freestore varies from one implementation of C++ to another. It is typically large, and a modest program is not likely to use all...

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Absolute C++ (4th Edition) part 48 docx

Absolute C++ (4th Edition) part 48 docx

... Namespace Demonstration (part 2 of 2) 26 27 namespace Space1 28 { 29 void greeting( ) 30 { 31 cout << "Hello from namespace Space1.\n"; 32 } 33 } 34 namespace Space2 35 { 36 void greeting( ... interface compilation unit Display 11.8 Hiding the Helping Functions in a Namespace (Interface File) (part 1 of 2) 1 //This is the header file dtime.h. This is the interface for t...

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Absolute C++ (4th Edition) part 77 docx

Absolute C++ (4th Edition) part 77 docx

... << "Go buy some milk.\n"; 35 } 36 cout << "End of program.\n"; 37 return 0; 38 } This is just a toy example to learn C++ syntax. Do not take it as an example ... program to illustrate some C++ details about exception handling. It uses much too much machinery for such a simple task, but it is an other- wise uncluttered example of some C++ details. Notic...

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