Absolute C++ (4th Edition) part 31 docx

Absolute C++ (4th Edition) part 31 docx

Absolute C++ (4th Edition) part 31 docx

... dollarsPart(amountAsDouble); 153 cents = centsPart(amountAsDouble); 154 } 155 int Money::dollarsPart(double amount) const 156 < The rest of the definition is the same as BankAccount::dollarsPart ... return- Display 8.1 Operator Overloading (part 5 of 5) 157 int Money::centsPart(double amount) const 158 < The rest of the definition is the same as BankAccount::centsPart in Display...

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Absolute C++ (4th Edition) part 4 docx

Absolute C++ (4th Edition) part 4 docx

... allow you to use the standard C++ libraries. ■ LIBRARIES AND include DIRECTIVES C++ includes a number of standard libraries. In fact, it is almost impossible to write a C++ program without using ... but for now we only need include direc- tives for standard C++ libraries. A list of some standard C++ libraries is given in Appendix 4. C++ has a preprocessor that handles some simp...

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Absolute C++ (4th Edition) part 8 docx

Absolute C++ (4th Edition) part 8 docx

... of a for statement may be any C++ expressions; therefore, they may involve more (or even fewer) than one variable, and the variables may be of any type. 1 The C++ standard does specify that ... ends the current iteration of the loop body. The break state- ment can be used with any of the C++ loop statements. We described the break statement when we discussed the switch statement. .....

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Absolute C++ (4th Edition) part 18 docx

Absolute C++ (4th Edition) part 18 docx

... score[2] , score[3] , and score[4] . The part that does not change, in this case score , is the name of the array. The part that can change is the integer in the square brackets, ... of the array. The number in square brackets is called an index or a subscript . In C++, indexes are numbered starting with 0 , not starting with 1 or...

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Absolute C++ (4th Edition) part 25 docx

Absolute C++ (4th Edition) part 25 docx

... in C, not C++. 16. When you define a C++ class, should you make the member variables public or private? Should you make the member functions public or private? 17. When you define a C++ class, ... private section. Display 6.4 Class with Private Members (part 3 of 3) 86 if ((month < 1) || (month > 12) || (day < 1) || (day > 31) ) 87 { 88 cout << "Illegal date!...

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Absolute C++ (4th Edition) part 27 docx

Absolute C++ (4th Edition) part 27 docx

... BankAccount::getRate( ) 129 { 130 return rate; 131 } 132 void BankAccount::setBalance(double balance) 133 { 134 accountDollars = dollarsPart(balance); 135 accountCents = centsPart(balance); 136 } 137 //Uses ... balance $"; 94 cin >> balanceAsDouble; 95 accountDollars = dollarsPart(balanceAsDouble); 96 accountCents = centsPart(balanceAsDouble); 97 cout << "Enter interes...

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Absolute C++ (4th Edition) part 35 docx

Absolute C++ (4th Edition) part 35 docx

... processing in C++ without at least passing contact with C-strings. For example, quoted strings, such as "Hello" , are implemented as C-strings in C++. The ANSI/ISO C++ standard ... type described here may be a bit “old fashioned,” it is still widely used and is an integral part of the C++ language. ■ C-STRING VALUES AND C-STRING VARIABLES One way to represent a st...

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Absolute C++ (4th Edition) part 41 docx

Absolute C++ (4th Edition) part 41 docx

... initializes *n to 17 With earlier C++ compilers, if there was insufficient available memory to create the new variable, then new returned a special pointer named NULL. The C++ standard provides that ... will make your program more portable. The size of the freestore varies from one implementation of C++ to another. It is typically large, and a modest program is not likely to use all...

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Absolute C++ (4th Edition) part 48 docx

Absolute C++ (4th Edition) part 48 docx

... illustrated in Display 11.5. Display 11.5 Namespace Demonstration (part 2 of 2) 26 27 namespace Space1 28 { 29 void greeting( ) 30 { 31 cout << "Hello from namespace Space1.\n"; 32 ... interface compilation unit Display 11.8 Hiding the Helping Functions in a Namespace (Interface File) (part 1 of 2) 1 //This is the header file dtime.h. This is the interface for the class...

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Absolute C++ (4th Edition) part 77 docx

Absolute C++ (4th Edition) part 77 docx

... program to illustrate some C++ details about exception handling. It uses much too much machinery for such a simple task, but it is an other- wise uncluttered example of some C++ details. Notice the ... << "End of program.\n"; 37 return 0; 38 } This is just a toy example to learn C++ syntax. Do not take it as an example of good typical use of exception handling. The sa...

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