Character Animation with Direct3D- P2 ppt
... Bones: 26 Height: 1.8 Units Chapter 1 Introduction to Character Animation 7 FIGURE 1.6 Three frames of a character animation using skeletal animation. Please purchase PDF Split-Merge on www.verypdf.com ... remove this watermark. 10 Character Animation with Direct3D CONCLUSIONS Hopefully after reading this chapter you’ve gained some perspective on the topic of character ani...
Ngày tải lên: 03/07/2014, 05:20
... Palette. If you have a character with more than approxNumBones, then the mesh will be split into multiple parts and rendered in several passes. 60 Character Animation with Direct3D Please purchase ... format, the skinning information 48 Character Animation with Direct3D FIGURE 3.4 An example of how a vertex (the cross) is affected by two bones (B1 and B2) with the weights 20...
Ngày tải lên: 03/07/2014, 05:20
... point for you to implement your own ragdoll animation. There 164 Character Animation with Direct3D EXAMPLE 7.4 Here at last is the Ragdoll example. The character model has been skinned to the bone ... information is needed in this structure: 158 Character Animation with Direct3D EXAMPLE 7.3 In Example 7.3 there’s finally something resembling a character. The ragdoll here is bu...
Ngày tải lên: 03/07/2014, 05:20
Character Animation with Direct3D- P10 pptx
... morphing animation with skeletal animation In this chapter, you'll find: Introduction to morphing animation Morphing animation on the GPU with vertex shaders Combining morphing animation with ... matrices) was uploaded. To combine a skinned mesh with a morphing animation, you simply apply what you have learned in this 184 Character Animation with Direct3D FIGURE...
Ngày tải lên: 03/07/2014, 05:20
Character Animation with Direct3D- P11 pptx
... NULL) { 200 Character Animation with Direct3D Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. CONCLUSIONS This chapter covered the basics of morphing animation, starting with ... GPU with several morph targets, etc. There was also a brief glimpse of combining skeletal animation with morphing animation. The next chapter focuses on how to make a pro...
Ngày tải lên: 03/07/2014, 05:20
Character Animation with Direct3D- P15 pptx
... 266 Character Animation with Direct3D array of D3DVERTEXELEMENT9 objects. With these elements you control every aspect of how the bitstream ... Split-Merge on www.verypdf.com to remove this watermark. 280 Character Animation with Direct3D Just because a model cannot have a mesh with overlapping UV coordinates at the time the normal map ... purchase PDF Split-Merge on www.veryp...
Ngày tải lên: 03/07/2014, 05:20
Character Animation with Direct3D- P1 pdf
... chapter, you’ll find the following: What is character animation? A brief history of character animation Comparison of skeletal animation and morphing animation Coding conventions Please purchase ... to Character Animation 1 Hello, dear reader, and welcome to this book about character animation! I hope you enjoy it and find it useful. In this chapter, I’ll start you off slow...
Ngày tải lên: 03/07/2014, 05:20
Character Animation with Direct3D- P5 potx
... 2003. 72 Character Animation with Direct3D Please purchase PDF Split-Merge on www.verypdf.com to remove this watermark. ANIMATION SETS Animation sets are simply collections of animations, where an animation ... watermark. 82 Character Animation with Direct3D MULTIPLE ANIMATION CONTROLLERS So far, so good. You have one mesh, one animation controller, and, all in all, one...
Ngày tải lên: 03/07/2014, 05:20
Character Animation with Direct3D- P6 pdf
... D3DXCreateAnimationController() function. A track was also used to activate a certain animation for the character using the animation controller’s SetTrackAnimationSet() function. As mentioned, an animation ... low-priority tracks when a character is far away from the player/camera. 86 Character Animation with Direct3D TABLE 5.1 ANIMATION TRACK PROPERTIES Separate multiple...
Ngày tải lên: 03/07/2014, 05:20
Character Animation with Direct3D- P7 pdf
... topics of character animation. You learned about animation blending, which is something you’ll definitely need if you ever aim to create a realistic character. With it, you can create new animations ... happens to a rigid body’s position when you push or pull it with an external force. Figure 6.2 shows an example. 112 Character Animation with Direct3D FIGURE 6.1 Gravitational...
Ngày tải lên: 03/07/2014, 05:20