Better Game Characters by Design- P1 pot

Better Game Characters by Design- P1 pot

Better Game Characters by Design- P1 pot

... fundamental ideas, whether it be for games or for other applications. Better Game Characters by Design: A Psychological Approach Katherine Isbister Artificial Intelligence for Games Ian Millington Visualizing ... likely that a game s characters will be appealing both at the surface level and also within the ongoing context of game play itself, where a character is truly judged b...

Ngày tải lên: 02/07/2014, 05:20

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Better Game Characters by Design- P2 pot

Better Game Characters by Design- P2 pot

... sequences used in games to help frame the story and motivation for the player of the game. During most cut-scenes, no actions by the player are possible. Often cut-scenes can be skipped by players who ... also build memorable characters by taking well-worn stereotypes and crafting characters that have a few traits that go against type. Consider these two examples of pirate charact...

Ngày tải lên: 02/07/2014, 05:20

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Better Game Characters by Design- P4 potx

Better Game Characters by Design- P4 potx

... before, I think the more photo-realistic game characters become, the more difficult the task of localizing a game will be. Q: Incidentally, there are a lot of game characters that are created in Japan ... images in the game, including the characters, designed with the target market in mind sell better. That is one reason why Japanese games are no longer selling very well in the...

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better game characters by design

better game characters by design

... design for games, then maybe the industry will be flooded with fresh talent just dying to make better characters and better games! (Not to say anything bad about games today—except that the characters ... /elsevier.com) by selecting “Customer Support” and then “Obtaining Permissions.” Library of Congress Cataloging-in-Publication Data Isbister, Katherine, 1969– Better game cha...

Ngày tải lên: 04/06/2014, 11:54

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Better Game Characters by Design- P3 doc

Better Game Characters by Design- P3 doc

... differences in how people respond socially to game characters. Designers will also leave with some ideas for how to design games to support both genders and games that can travel across cultures well. ... PRINCIPLES Commercial game developers have also played with blended forms: for example, the Kingdom Hearts game combines anime-style characters from SquareEnix’s Final Fantasy serie...

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Better Game Characters by Design- P5 ppsx

Better Game Characters by Design- P5 ppsx

... important for games expected to be mainstream blockbusters to support female gamers by designing characters with them in mind. • All female gamers are not alike. The audience of female gamers is ... they made in playing the game and improve their skills so that they can play the game better next time. For many games this reflective aspect is not explicitly supported, so games cre- a...

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Better Game Characters by Design- P6 docx

Better Game Characters by Design- P6 docx

... overlooked by a vast majority of gamers. Q: Do you play games with other guys? With female friends? Does this differ in terms of type of game and style of play? It always depends on the kind of game. ... female game- play patterns sometimes don’t apply. Q: What advice would you give to designers hoping to craft games to appeal to you as a female gamer? The problem of attracting females...

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Better Game Characters by Design- P7 docx

Better Game Characters by Design- P7 docx

... world, games result in social fun outside the game itself. So, activities in There are certainly games. I ran one of the first Buffy Trivia Contests in There. It was great fun and definitely a game. ... a virtual world, a place where games could be invented and played. Like the real world, much of the fun surrounds rather than inhabits games. You anticipate a game, you prepare to play or...

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Better Game Characters by Design- P8 doc

Better Game Characters by Design- P8 doc

... other people in a multiplayer game or when manipulating several characters in a party-based game. An engaging player-character needs the right social affordances for the game- play situation at hand, ... well. In both games, the “shoot first, ask questions later” tactics of shooter games have been extremely well-motivated by the player-character’s persona and positioning within the...

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Better Game Characters by Design- P9 doc

Better Game Characters by Design- P9 doc

... CHAPTER EIGHT • PLAYER -CHARACTERS 218 “I really like the cut-scenes in this game but it’s really boring to play the game itself because the parts of the characters I like have nothing ... Player-Character Psychology:Tools,Puppets, and Masks Not every game needs full treatment of player -characters at all four levels—the core game play of some games can lead to irrelevance or mini...

Ngày tải lên: 02/07/2014, 05:20

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