Building XNA 2 0 Games- P12 pps

Building XNA 2.0 Games- P12 pps

Building XNA 2.0 Games- P12 pps

... -0. 326 2 12, -0. 405 805 , -0. 8 401 44, -0. 0735 80, -0. 695914, 0. 457137, -0 . 20 3345, 0. 6 20 716, 0. 9 623 40, -0. 194983, 0. 473434, -0. 4 80 02 6 , 0. 519456, 0. 767 02 2 , 0. 185461, -0. 893 124 , 0. 507 431, 0. 064 425 , ... = 0. 01f; float a = 0 .25 f; const float2 offsets[ 12] = { -0. 326 2 12, -0. 405 805 , -0. 8 401 44, -0. 0735 80, -0. 695914, 0. 4...

Ngày tải lên: 01/07/2014, 22:20

30 267 0
Building XNA 2.0 Games: A Practical Guide for Independent Game Development ppt

Building XNA 2.0 Games: A Practical Guide for Independent Game Development ppt

... (ballLoc.X > 800 .0f) playing = false; if (ballLoc.X < 0. 0f) playing = false; if (ballLoc.Y < 50. 0f) { ballLoc.Y = 50. 0f; ballTraj.Y = -ballTraj.Y; } if (ballLoc.Y > 5 50. 0f) { ballLoc.Y ... ItemRemoved; Building XNA 2. 0 Games A Practical Guide for Independent Game Development ■■■ James Silva and John Sedlak 20 CHAPTER 2 ■ A CRASH COURSE IN XNA Buil...

Ngày tải lên: 05/03/2014, 22:21

453 1,5K 5
Building XNA 2.0 Games- P1 potx

Building XNA 2.0 Games- P1 potx

... said, it’s probably safe to dive in! Building XNA 2. 0 Games A Practical Guide for Independent Game Development ■■■ James Silva and John Sedlak Building XNA 2. 0 Games: A Practical Guide for Independent ... the publisher. ISBN-13 (pbk): 978-1-43 02 - 09 79-9 ISBN-13 (electronic): 978-1-43 02 - 09 80- 5 Printed and bound in the United States of America 9 8 7 6 5 4 3 2 1 Trad...

Ngày tải lên: 01/07/2014, 22:20

30 327 0
Building XNA 2.0 Games- P2 potx

Building XNA 2.0 Games- P2 potx

... the following: float[] paddleLoc = new float[] { 300 .0f, 300 .0f }; Vector2 ballLoc = new Vector2( 400 .0f, 300 .0f); Vector2 ballTraj = new Vector2(); bool playing = false; Because we have two paddles, ... < 100 .0f) paddleLoc[i] = 100 .0f; if (paddleLoc[i] > 500 .0f) paddleLoc[i] = 500 .0f; if (!playing) { if (state.Buttons.A == ButtonState.Pressed) { playing = true; ballLoc.X...

Ngày tải lên: 01/07/2014, 22:20

30 314 0
Building XNA 2.0 Games- P3 potx

Building XNA 2.0 Games- P3 potx

... text.Size = 0. 8f; spriteBatch.Begin(SpriteBlendMode.AlphaBlend); spriteBatch.Draw(nullTex, new Rectangle( 500 , 20 , 28 0, 5 50) , new Color (0, 0, 0, 100 )); spriteBatch.End(); for (int i = 0; i < ... it. text.Size = 3.0f; text.Color = new Color (0, 0, 0, 125 ); for (int i = 0; i < 3; i++) { if (i == 2) text.Color = Color.White; text.DrawText (25 - i * 2, 25 0...

Ngày tải lên: 01/07/2014, 22:20

30 305 0
Building XNA 2.0 Games- P4 potx

Building XNA 2.0 Games- P4 potx

... Color (25 5, 25 5, 25 5, 75); if (map.Ledges[i].Flags == 1) nColor = new Color (25 5, 0, 0, 75); spriteBatch.Draw(iconsTex, iVec, rect, nColor, 0. 0f, Vector2.Zero, 0 .25 f, SpriteEffects.None, 0. 0f); ... spriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int y = 0; y < 20 ; y++) { for (int x = 0; x < 20 ; x++) { Rectangle dRect = new Rectangle( x * 32 - (in...

Ngày tải lên: 01/07/2014, 22:20

30 336 0
Building XNA 2.0 Games- P5 ppt

Building XNA 2.0 Games- P5 ppt

... CHARACTER EDITOR 121 int fref = charDef.Animations[selAnim].KeyFrames[curKey].FrameRef; if (fref < 0) fref = 0; DrawCharacter(new Vector2( 500 f, 100 f), 0. 5f, FACE_LEFT, fref, true, 1.0f); We also ... scrolled. if (DrawButton(7 70, 28 0, 1, mouseState.X, mouseState.Y, (mouseState.LeftButton == ButtonState.Pressed)) && frameScroll > 0) frameScroll ; if (DrawB...

Ngày tải lên: 01/07/2014, 22:20

30 299 0
Building XNA 2.0 Games- P6 pptx

Building XNA 2.0 Games- P6 pptx

... Rectangle(5 90, 0, 300 , 600 ), new Color(new Vector4 (0. 0f, 0. 0f, 0. 0f, 0. 5f))); spriteBatch.Draw(nullTex, new Rectangle ( 20 0, 0, 1 50, 1 10) , new Color(new Vector4 (0. 0f, 0. 0f, 0. 0f, 0. 5f))); spriteBatch.End(); This ... Vector2 targ = new Vector2( Game1.ScreenSize.X / 2f - ((Game1.scroll.X / xLim) - 0. 5f) * 100 f, Game1.ScreenSize.Y / 2f - ((Game1.scroll.Y /...

Ngày tải lên: 01/07/2014, 22:20

30 261 0
Building XNA 2.0 Games- P7 doc

Building XNA 2.0 Games- P7 doc

... i].GetLoc() * 2f + new Vector2 ( 20 f, 13f), Rand.getRandomVector2 (- 50. 0f, 50. 0f, - 300 .0f, - 20 0. 0f), 1.0f, 0. 8f, 0. 6f, 1.0f, Rand.getRandomFloat (0 .25 f, 0. 5f), Rand.getRandomInt (0, 4)), true ... mapSeg[LAYER_MAP, i].GetLoc() * 2f + new Vector2 ( 20 f, 37f), Rand.getRandomVector2 (- 30. 0f, 30. 0f, -25 0. 0f, - 20 0. 0f), Rand.getRandomFloat (0 .25 f, 0. 75f...

Ngày tải lên: 01/07/2014, 22:20

30 323 0
Building XNA 2.0 Games- P8 potx

Building XNA 2.0 Games- P8 potx

... PARTICLE MAYHEM 21 5 AddParticle(new Blood(loc, traj * Rand.GetRandomFloat( -0. 2f, 0f) + Rand.GetRandomVector2(- 1 20 f, 1 20 f, - 1 20 f, 1 20 f), 1f, 0f, 0f, 1f, Rand.GetRandomFloat (0. 01f, 0 .25 f), Rand.GetRandomInt (0, ... Smoke(loc, Rand.GetRandomVector2(-50f, 50f, -50f, 10f) - traj * Rand.GetRandomFloat (0. 001 f, 0. 1f), 1f, 1f, 1f, 0 .25 f, Rand.GetRandomFloat (0. 0...

Ngày tải lên: 01/07/2014, 22:20

30 264 0
Từ khóa:
w