Object oriented Game Development -P14 potx
... should commence significantly into development, perhaps one-third to halfway through. Object- oriented game development3 76 2We are talking here about in -game art; non -game art, such as FMV sequences, ... when objects move. When we’ve added objects to the grid, we can then perform various tests to see whether line segments, rectangles and circles intersect objects in the world. Ob...
Ngày tải lên: 01/07/2014, 15:20
... 12:58 pm Page 3 Object- oriented game development2 1.2 But why? Currently, as we begin the twenty-first century, commercial game development is at a crossroads. As I type this, three new game platforms ... Data Gold, Julian. Object- oriented game development / Julian Gold. p. cm. Includes bibliographical references and index. ISBN 0-321-17660-X (pbk.) 1. Computer games Prog...
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... something similar. It could be argued that what makes game development unique is the synergy of constraints, the par- Object- oriented game development2 0 8985 OOGD_C02.QXD 1/12/03 2:26 pm Page ... of the game. In short, the Hacker’s Charter, which originated in a cottage industry devel- opment environment, has infiltrated larger-scale commercial development and Object- oriente...
Ngày tải lên: 01/07/2014, 15:20
Object oriented Game Development -P3 ppt
... point back to the car object. This is not always desirable – in princi- ple, an object should exist in its own right without reference to other non-related Object- oriented game development7 4 Wheel Tyr ... ref- erences to other header files – required to declare their contents. Object- oriented game development6 6 16 An exception: in some PC development environments, the use...
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Object oriented Game Development -P4 doc
... component: // ObjectFactory.hpp class Object; struct ObjectFactory { static Object * CreateObject( const char* pType ); }; // ObjectFactory.cpp #include "ObjectFactory.hpp" #include " ;Object. hpp" #include ... Object factory The object factory allows us to address a shortcoming of C++. We’d like to be able to write class Object { /*…*/ }; class Rocket : public O...
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Object oriented Game Development -P5 doc
... fields }; // Object- oriented game development1 10 8985 OOGD_C04.QXD 1/12/03 2:32 pm Page 110 4.4 Summary ● Object orientation fits well with game development. ● C++ may not be the most object- oriented ... with players and cursors… } Object- oriented design for games 107 ctrl_InputHandler Controller GameInputHandler Game ctrl_User Player ctrl_Target Cursor Figure 4.5 The g...
Ngày tải lên: 01/07/2014, 15:20
Object oriented Game Development -P6 docx
... model for game development 143 Static Data Object NObject 2Object 1 Figure 5.4 Many objects referring to a single static dataset. Dynamic ObjectInstance ObjectData Static Object DataData Object Figure ... ObjectInstance; class Object { public: ObjectInstance * CreateInstance(); private: StaticData m_StaticData; }; // File: ObjectInstance.hpp class Object; class ObjectInstance {...
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Object oriented Game Development -P7 pps
... component model for game development 185 SCENE MODEL REND Figure 5.21 A cyclic dependency in the rendering package. 8985 OOGD_C05.QXD 1/12/03 2:38 pm Page 185 Object- oriented game development1 84 Renderer REND ShaderManager Shader RenderBuffer Shader ... STRM_ReadStream.hpp namespace STRM { Object- oriented game development1 78 IsIntegrable VectorFunction IntegratorMidpoint I...
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Object oriented Game Development -P8 pot
... an object that is responsible for coordinating one or more instances of a specific game on a single machine. ● Session: an instance of a specific game controlled by a host. Object- oriented game development2 20 Vector3IsIntegrable MATHS Object PHYS ReferenceFrame Matrix33 PositionOrientation Controller float *Controllers Mass Rope Spring RopeVertex float Length K d K s *Vertices *...
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Object oriented Game Development -P9 ppt
... The rest is up to you. Object- oriented game development2 26 GamePlayer Player ServerModeSlave ServerMode ServerModeMaster NET GameServerModePeer GameServerModeSlaveGameServerModeMaster GameDataModel DataModel Server Data model Mode Figure ... principle of smallest effect, which says that if you have a block of code like this: Object- oriented game development2 32 8985 OOGD_C06.QX...
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