... inhabit these game worlds. Thanks to Google there is an easy, fun way to create professional game art, levels, and props. Google SketchUp is a natural choice for beginners for game designing. This ... of a game level with SketchUp and Unity 3D, complete with all game art, textures, and props. You will learn how to create cars, buildings, terrain...
Ngày tải lên: 31/05/2014, 00:43
... results. Handy for encouraging compeon among students, by providing a league table of scores. Recent acvity Who's done what and when. Useful for students to see what's new, and for ... Moodle 169 Time for acon – how to display a Google Map on our course page 169 Words of warning 171 Introducing the project with a cartoon character 171 Time for acon – creang...
Ngày tải lên: 29/05/2014, 17:42
ipv6 for enterprise networks [electronic resource] the practical guide to deploying ipv6 in campus, wanbranch, data center, and virtualized environments
... 132 Scalability and Performance 135 Scalability and Performance Considerations for the DSM 135 Scalability and Performance Considerations for the HM 136 Scalability and Performance Considerations for the ... understanding of networking technologies and network design and deploy- ment. The book will work from long-standing design best practices from Cisco related to Layer...
Ngày tải lên: 31/05/2014, 01:15
Unity 3.x Game Development by Example Beginner''''s Guide potx
... Unity 3D game examples and talk about what it took to build them. Off-Road Velociraptor Safari No tour of Unity 3D games would be complete without a trip to Blurst.com—the game portal owned and ... phenomenal (and free!) Unity 3D game engine. It iniates you into indie game culture by teaching you how to make your own small, simple games using Unity 3D and some gen...
Ngày tải lên: 15/03/2014, 22:20
implementing responsive design [electronic resource] building sites for an anywhere, everywhere web
... network speeds, standards support, inputmethods and context • e impulse to create a separate experience for each situation (a losing bale) • e need for responsive design and what it means ... about responsive design, I try to underline something with great, big, Sharpie-esque strokes: responsive design is not about “designing for mobile.” But it ’s not about “desi...
Ngày tải lên: 29/05/2014, 16:50
monkey game development beginner's guide [electronic resource] create monetized 2d games deployable to almost any platform
... your game 36 Pongo's data structure 38 Time for acon – adding some data elds 38 Time for acon – rendering the game eld 39 Time for acon – drawing the ball and the paddles 40 Time for ... 93 Time for acon – modifying the UpdateGame method 93 Displaying the game score 94 Time for acon – displaying the game score 94 Summary 95 Chapter 4: Game #3, CometCrusher...
Ngày tải lên: 29/05/2014, 17:34
game mechanics [electronic resource] advanced game design
... xi Introduction ptg8274339 xii GAME MECHANICS: ADVANCED GAME DESIGN Who Is This Book For? Game Mechanics is aimed at game design students and industry professionals who want to improve their understanding of how to design, ... rules. In games, rules determine what players can do and how the game will react. 1 CHAPTER 1 ptg8274339 2 GAME MECHANICS: ADVANCED GAME DES...
Ngày tải lên: 30/05/2014, 00:04
the game audio tutorial [electronic resource] a practical guide to sound and music for interactive games
... hands of sound designers and composers and to show what you can do, and how far you can go, with the standard tools that come with a typical game editor. As a sound designer, composer, or game ... understand the game design process, experiment, and get involved in building systems to demonstrate your ideas effec- tively. If you want to create great sounds or music and...
Ngày tải lên: 31/05/2014, 01:45