... thanks to Jim Thacker and the guys over at 3D World magazine ( www.3dworldmag.com ) for not bitching too much when I’m late with copy due to being snowed under with this project! Many thanks ... coming back to 3ds Max, mainly due to my familiarity with its intuitive interface, workflow, architecture, modeling toolkit, excellent particle system, and so on. But that’s just my own history. ... the tools available to us. In addition, there are other tools such as the new Pro Materials, architectural materials and objects, dynamics in the form of Reactor, scene man-agement tools, modeling...