Football and Fascism The National Game under Mussolini doc
... technically outstanding footballers that raised the Italian national game to the highest international level. To achieve this, Italian football had to reach and surpass the standards already ... demand and provision expanded rapidly due to the failure of the various liberal governments, the Catholic Church, and the Socialist/Labour movement to respect sport and ph...
Ngày tải lên: 31/03/2014, 19:20
... like the limbs of a crab. From that observation came the term karkinoma in Greek, and later, cancer in Latin. With the work of Hooke in the 1600s, and then Virchow in the 1800s, came the understanding ... yielded other benefits as well. In particular, it has vastly improved our understanding of many of the body’s most critical cellular and molecular processes. The...
Ngày tải lên: 15/03/2014, 00:20
... sphere object, and then scale and position it as shown. Figure 3.13 Select the first two segments of the top sphere object and delete them. Figure 3.14 Sweep the front face of the sphere and continue the ... for the last item: the feeder hose underneath the RF-9. I’d like to add caps to start and end the hose for a more authentic look, then sweep the hose manuall...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P3 doc
... augmenting it. 7. Now for the hand—just as you did with the arm, select the face on the other side of the cuff and sweep it several times, adjusting the width to conform to a hand shape as I have done ... the tip and pull it out further the nails should be long, according to the sketch, about the length of the entire hand (see Figure 4.41). 14. Form the thumb the...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P4 doc
... section of the Command Panel, and center the mapping on the selection. 142 5. U-V Mapping the RF-9 Plasma Gun with DeepUV Figure 5.50 Select the front points of the muzzle and cut them away. Then, ... button under Automatic in the Command Panel to group and flatten the notch area. Automatic: Unfold Figure 5.30 Scale and position the curve selection, and do the...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P6 docx
... large buildings. These holes are the byproduct of the cement formers holding the form itself together, but architects and designers decided to keep the holes since it gives a bit style to the walls. The others ... of the grid to coincide with the thickness of the pattern’s lines. Click Edit, Preferences, Units and Rulers, and change both Rulers and Type to Pixels. Th...
Ngày tải lên: 14/12/2013, 20:15
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P8 doc
... three layers; the top is the bullet hole, the middle is the curved metal, and the bottom is the pure black background. To the top bul- let-hole layer, apply an inner bevel. I set the Highlight ... shadow to the metal layer to give it some height off the surface. 23. Use the Dodge tool to add highlights around the rim near the hole, and use the Burn tool to dark...
Ngày tải lên: 24/12/2013, 06:16
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P9 doc
... vertical lines, and apply an inner bevel to both. These serve as the rails for the on/off switch. 45. Make a handle using the pipe technique described earlier. Round the ends of the handle and paste ... to them. Near the end, you’ll need to turn them on and off to simulate the texture anima- tion during game play. Figure 9.46 Invert the selection and fill it with a L...
Ngày tải lên: 24/12/2013, 06:16
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P10 doc
... sure you understand the orientation of the object in question on the U-V map, and how the style’s lighting direction should be. In this case, the hoop is vertical, so the Shading Angle setting in the ... tear. 2. Barrel. The barrel is the acceleration chamber for the charged energy pellet. See the circular device at the back of the chamber, just above the grip a...
Ngày tải lên: 24/12/2013, 06:16
Tài liệu 2D Artwork and 3D Modeling for Game Artists- P13 docx
... effects, and so on.) The ammo, clip, and sounds for the RF-9 can be substituted for the existing crossbow items; grab them from the Chapter 15 Data section on the CD-ROM and place them in the \crossbow\ and ... 14.41), and posi- tion it in one of the slogre’s hands, just in front of the palm and between the thumb and first finger. This is where the slogre wil...
Ngày tải lên: 24/12/2013, 06:16