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Pro OpenGL ES for iOS potx

Pro OpenGL ES for iOS potx

Pro OpenGL ES for iOS potx

... ES2 . glUseProgram(_program); //18 glUniformMatrix4fv(uniforms[UNIFORM_MODELVIEWPROJECTION_MATRIX], 1, 0, _modelViewProjectionMatrix.m); glUniformMatrix3fv(uniforms[UNIFORM_NORMAL_MATRIX], ... the former, it takes only a couple of lines of code to create a GLKView and specify various properties, whereas in those dark and unforgiving days before iOS5 , it could take dozens of lines ... transformations ourselves. And it is not a pretty sight at times.  Line 4 allocates an OpenGL context. This is used to keep track of all of our specific states, commands, and resources needed...
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Pro OpenGL ES for Android potx

Pro OpenGL ES for Android potx

... tells OpenGL how the vertices are ordering their faces. Vertex ordering can be critical when it comes to getting the best performance out of your software. It helps to have the ordering uniform ... in OpenGL makes screens with limited color palettes look somewhat nicer but at the expense of performance of course.  glHint() in line 17 is used to nudge OpenGL ES to do what it thinks best ... features, renamed OpenGL, and released in early 1992. As of this writing, version 4.1 is the most current. As small handheld devices became more common, OpenGL for Embedded Systems (OpenGL ES) ...
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Pro OpenGL ES for iOS docx

Pro OpenGL ES for iOS docx

... ES2 . glUseProgram(_program); //18 glUniformMatrix4fv(uniforms[UNIFORM_MODELVIEWPROJECTION_MATRIX], 1, 0, _modelViewProjectionMatrix.m); glUniformMatrix3fv(uniforms[UNIFORM_NORMAL_MATRIX], ... the former, it takes only a couple of lines of code to create a GLKView and specify various properties, whereas in those dark and unforgiving days before iOS5 , it could take dozens of lines ... transformations ourselves. And it is not a pretty sight at times.  Line 4 allocates an OpenGL context. This is used to keep track of all of our specific states, commands, and resources needed...
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Learning OpenGL ES for iOS docx

Learning OpenGL ES for iOS docx

... 3D SceneThe OpenGL ES ContextThe information that configures OpenGL ES resides in platform-specific software data structures encapsulated within an OpenGL ES context. OpenGL ES is a state ... common programming tasks and partially hides the differences between the two supported OpenGL ES versions. This book focuses on OpenGL ES version 2.0 for iOS 5 with GLKit. OpenGL ES defines an ... process.Supplying the Graphics Processor with DataPrograms store the data for 3D scenes in hardware random access memory (RAM). The embedded system’s central processing unit (CPU) has access...
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Learning OpenGL ES for iOS doc

Learning OpenGL ES for iOS doc

... 3D SceneThe OpenGL ES ContextThe information that configures OpenGL ES resides in platform-specific software data structures encapsulated within an OpenGL ES context. OpenGL ES is a state ... common programming tasks and partially hides the differences between the two supported OpenGL ES versions. This book focuses on OpenGL ES version 2.0 for iOS 5 with GLKit. OpenGL ES defines an ... process.Supplying the Graphics Processor with DataPrograms store the data for 3D scenes in hardware random access memory (RAM). The embedded system’s central processing unit (CPU) has access...
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Pro Core Data for iOS pdf

Pro Core Data for iOS pdf

... data? Pro Core Data for iOS delves into these and other Core Data questions. With explanations, diagrams, code samples, and working explanations, this book will make you a Core Data pro! COMPANION ... two properties: @property (nonatomic, retain) NSManagedObjectContext *managedObjectContext; @property (nonatomic, retain) NSFetchedResultsController➥ *fetchedResultsController; These properties ... request that will retrieve Event entities, as shown in this code: NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Event"➥...
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Event Handling Guide for iOS potx

Event Handling Guide for iOS potx

... something. For guidelines about how to properly use gestures, see “AppsRespond to Gestures, Not Clicks” in iOS Human Interface Guidelines.Gesture Recognizers Are Attached to a ViewEvery gesture ... touches thatview, the gesture recognizer receives a message that a touch occurred before the view object does. As a result,the gesture recognizer can respond to touches on behalf of the view.Gestures ... receives nofurther updates for touches that are in progress.Listing 1-9 Resetting a gesture recognizer- (void)reset {[super reset];self.midPoint = CGPointZero;self.strokeUp = NO;}Gesture...
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game and graphics programming for ios and android with opengl es 2.0

game and graphics programming for ios and android with opengl es 2.0

... you can post new messages and respond to messages other users post. You can read messages at any time on the Web. If you would like to have new messages from a particular forum e-mailed to ... information you wish to provide and click Submit. 4. You will receive an e-mail with information describing how to verify your account and complete the joining process.You can read messages ... to this Forum icon by the forum name in the forum listing. For more information about how to use the Wrox P2P, be sure to read the P2P FAQs for answers to questions about how the forum software...
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Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 docx

Game and Graphics Programming for iOS and Android with OpenGL ES 2.0 docx

... you can post new messages and respond to messages other users post. You can read messages at any time on the Web. If you would like to have new messages from a particular forum e-mailed to ... information you wish to provide and click Submit. 4. You will receive an e-mail with information describing how to verify your account and complete the joining process.You can read messages ... to this Forum icon by the forum name in the forum listing. For more information about how to use the Wrox P2P, be sure to read the P2P FAQs for answers to questions about how the forum software...
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Learn gamesalad for ios: Game Development for iPhone, iPad, and HTML5 potx

Learn gamesalad for ios: Game Development for iPhone, iPad, and HTML5 potx

... certificates installed on your machine. Creating a Provisioning Profile for iOS Viewer Before installing the iOS Viewer, you first need to create a provisioning profile for GameSalad iOS Viewer. ... level:Beginning–Intermediatewww.apress.comSOURCE CODE ONLINECompanioneBookAvailableGuerineauGameSalad for iOS Learn GameSalad for iOS shows you how to create fun, fully functional games—all without having to program ... Agreements as per Figure 1-13. www.it-ebooks.infoBOOKS FOR PROFESSIONALS BY PROFESSIONALS®LearnGameSalad for iOS Game Development for iPhone, iPad, and HTML5David Guerineau COMPANION eBOOK...
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