Mooncursed Whether through a familial bloodline or generational curse that has been diluted over time, there are some that are able to draw upon their rage to transform into a wild beast and let loose their fury on their unsuspecting foes The mooncursed has some connection to the lycanthropic infliction but does not suffer fully from the curse Instead, she may focus her rage to physically alter her body based on the form of the origin of the curse to attack her enemies She gains the full physical manifestation of her totem and over time learns to shift into a hybrid form to gain the benefits of both man and beast while she rages on She gains additional benefits over time as well, including the ability to avoid physical damage unless struck by a silvered weapon and the ability to communicate with other beasts represented by her animal totem There is no restriction as to who may become mooncursed as long the individual or a past family member could be infected by the curse of lycanthropy Role: Mooncursed excel in combat, possessing the animal fury to take on foes seemingly far superior to themselves With rage and ability to shift to bestial forms granting them boldness and daring beyond that of most other warriors, mooncursed charge furiously into battle and ruin all who would stand in their way Class Skills The mooncursed’s class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Knowledge (nature) (Int), Perception (Wis), Ride (Dex), Survival (Wis), and Swim (Str) Skill Ranks Per Level: + Int modifier Class Features All of the following are class features of the mooncursed Weapon and Armor Proficiency A mooncursed is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields) Fast Movement (Ex) A mooncursed’s land speed is faster than the norm for her race by +10 feet, including the form granted by her shifting rage at 1st level This benefit applies only when he is wearing no armor, light armor, or medium armor, and not carrying a heavy load Apply this bonus before modifying the mooncursed’s speed because of any load carried or armor worn This bonus stacks with any other bonuses to the mooncursed’s land speed Alignment: Any non-lawful Shifting Rage (Su) Hit Die: d12 A mooncursed calls upon inner spirit of her totem animal and must choose from bear, boar, crocodile, shark, tiger, or wolf at 1st level The mooncursed can enter a shifting rage for a number of rounds per day equal to + her Constitution modifier and an additional rounds each class level thereafter Temporary increases to Constitution, such as those Starting Wealth: 3d6 × 10 gp (average 105gp.) In addition, each character begins play with an outfit worth 10 gp or less Race: A mooncursed must either be a humanoid or monstrous humanoid 46